Panther (1988 video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Panther
Publisher(s) Mastertronic
Programmer(s) Peter Adams
Composer(s) David Whittaker
Platform(s) C64, ZX Spectrum, Atari 800XL/130XE
Release date(s) 1986
Genre(s) Shooter

Panther was a Commodore 64[1] and ZX Spectrum[2] game programmed by Peter Adams[3] and published by Mastertronic in 1986. In this game, the player piloted a strange-looking aircraft, fighting off hordes of invading flying saucers and rescuing people by landing the craft and waiting for them to board. The game used an isometric view, scrolling diagonally. The rescue portion of the game coupled with the isometric viewpoint made the game play very much like a combination of Choplifter and Zaxxon.

The C64 disk packaged Panther with L.A. SWAT, another Mastertronic game. The A-side of the disk contained the two programs from C64/128, while the B-side contained Atari 800XL/130XE versions.

References[edit]

  1. ^ "Panther for Commodore 64 (1986) - MobyGames". MobyGames. Retrieved 2016-02-29. 
  2. ^ "Panther - World of Spectrum". www.worldofspectrum.org. Retrieved 2016-02-29. 
  3. ^ "GB64.COM - C64 Games, Database, Music, Emulation, Frontends, Reviews and Articles". www.gb64.com. Retrieved 2016-02-29.