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|Platform(s)||Classic Mac OS|
In 1992, in association with Casady & Greene, Calhoun wrote version 2.0 of Pararena which had 16 color graphics and was then a commercial product.
It is a mouse-controlled ball game where two players compete on hoverboards in a parabolic arena with two "goals" on the sides. The objective is to gain scores by getting the ball into the other player's goal and, on the other hand, to protect one's own goal. The ball can be held for a while by squatting on it (holding the mouse button down) and then thrown to the current direction. If a player is tossed out of the arena still holding the ball, the player is charged with a foul and will respawn in a few seconds. Similarly, if the player throws the ball out of the arena, the player is charged with a foul and the ball will respawn. Each time a player amasses five fouls, the opponent is awarded with a point.
- Get a window into classic Mac dev with Glider source code by Christian Nutt on Gamasutra (February 12, 2016)
- Calhoun, John (2016-01-29). "Sources for the Macintosh game, pararena, written by John Calhoun and published by Casady & Green Inc". GitHub.
- Pararena 2 Review by Matthew Wilber