Persona 4: Dancing All Night

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Persona 4: Dancing All Night
Persona 4 Dancing All Night cover.png
Japanese cover art.
Developer(s) Atlus
Publisher(s)
Director(s) Kazuhisa Wada
Producer(s) Kazuhisa Wada
Artist(s) Shigenori Soejima
Composer(s) Shoji Meguro
Ryota Koduka
Series Megami Tensei (Main)
Persona (Sub-series)
Platform(s) PlayStation Vita
Release date(s)
  • JP June 25, 2015
  • NA September 29, 2015
  • EU Q3/Q4 2015
  • AUS 2015
Genre(s) Rhythm
Mode(s) Single-player

Persona 4: Dancing All Night (ペルソナ4 ダンシングオールナイト Perusona 4: Danshingu Ōru Naito?) is a 2015 rhythm game developed and published by Atlus for the PlayStation Vita.[1] It is a spinoff of the Persona series, which in itself is a subset of the Megami Tensei series, and features the cast of Persona 4.

Story[edit]

The story takes place a few months after the epilogue of Persona 4 Golden. Since then, Rise Kujikawa has returned to the world of entertainment. New rumors begin spreading that "at midnight, if you see a strange video playing on a certain site, you are transported to the 'other side' and will never wake up again." Members of the J-Pop idol group "Kanamin Kitchen," including her junior idol Kanami Mashita, are disappearing. In the game, players engage in a "dance battle" with the Shadows in the mysterious world of the "Midnight Stage."[2]

Yu Narukami, living in the city, responds to Rise's cry for help, and eventually reforms the Investigation Team, in order to solve the new crisis.[1][3]

Development[edit]

Persona 4: Dancing All Night was announced alongside Persona 5 and Persona Q: Shadow of the Labyrinth during an Atlus event in Japan on November 24, 2013.[4][5] The game was originally announced as being developed by the combination of Atlus and Dingo, the latter being chosen for their work in the similar gameplay of Hatsune Miku: Project DIVA series, although Dingo was later dropped from the project after the game's development staff was reshuffled.[6] A North American release was later announced for 2015.[2] During Tokyo Game Show 2014, it was announced that the Japanese version would also be released in 2015, when it was previously announced to be released in Fall 2014.[7] On June 28, 2015, it was announced that NIS America would be publishing the game in Europe in Fall 2015.[8] Following this announcement, Bandai Namco Entertainment announced on their official Twitter account that the game would also be released in Australia and New Zealand in 2015.[9]

The soundtrack was directed by series regular, Shoji Meguro, with original compositions by him and Ryota Koduka.[10] The game features over 30 tracks, including remixes of previous songs in the franchise by well known musicians such as Tetsuya Komuro, Daisuke Asakura, Shinichi Osawa, Towa Tei, DE DE MOUSE, NARASAKI, Banvox, Norihiko Hibino, Yuu Miyake, Akira Yamaoka, and Lotus Juice.[3][11] The game features multiple playable characters, including all eight members of Persona 4‍ '​s Investigation Team, along with Nanako Dojima and Kanami Mashita from Persona 4, the latter of who being playable for the first time. Additionally, the Persona 4 character Tohru Adachi and the Persona 4 Golden character Marie are available through downloadable content.[12] An additional DLC track will feature Vocaloid character Hatsune Miku as a playable character.[13] Due to conflicting schedules, Laura Bailey, the English voice actress for Rise Kujikawa in previous Persona games, was unable to reprise her role.[14]

Reception[edit]

The Japanese video game magazine Famitsu gave the game the review score 33 of 40, consisting of the sub-scores 8, 8, 8, and 9.[15] Heath Hindman of PlayStation LifeStyle gave the game 8 out of 10, praising the soundtrack and unique feel of the game.[16] The game sold 94,036 physical retail copies within its debut week of release within Japan, placing second within the Japanese software sales charts for that particular week.[17]

References[edit]

  1. ^ a b http://p-atlus.jp/p4d/
  2. ^ a b Hardin, John (February 25, 2014). "Persona 5 and More Confirmed for PS3 in North America". PlayStation Blog. Retrieved February 25, 2014. 
  3. ^ a b "Persona 4: Dancing All Night story, characters detailed". Gematsu. December 2, 2013. Retrieved February 25, 2014. 
  4. ^ Farokhmanesh, Megan (November 24, 2013). "Persona 5 coming to Japan winter 2014, spin-off titles announced". Polygon. Retrieved February 25, 2014. 
  5. ^ Moriarty, Colin (November 24, 2013). "Persona 4: Dancing All Night Announced For PlayStation Vita". IGN. Retrieved February 25, 2014. 
  6. ^ Martin, Michael. "TGS 2014: Atlus Takes Over Lead Development On Persona 4: Dancing All Night". IGN. Retrieved 7 February 2015. 
  7. ^ Romano, Sal. "Persona 4: Dancing All Night delayed to 2015". Game. Retrieved 20 September 2014. 
  8. ^ Donaldson, Alex. "NIS America is bringing Persona 4 Dancing All Night to Europe this Fall.". RPG Site. Retrieved 29 June 2015. 
  9. ^ Bandai Namco AU. "Bandai Namco AU is bring Persona 4 Dancing All Night to Australia and New Zealand in 2015". Bandai Namco AU. Retrieved 29 June 2015. 
  10. ^ James, Thomas. "Japanese Persona Magazine interviews Atlus staff on Persona 5, Dancing All Night". Gematsu. Retrieved 7 March 2015. 
  11. ^ McWhertor, Michael. "Persona 4: Dancing All Night's two new trailers are just really fun". Polygon. Retrieved 8 February 2015. 
  12. ^ Spencer (June 23, 2015). "Persona 4: Dancing All Night Has Marie And Adachi As DLC Characters". Siliconera. Retrieved June 23, 2015. 
  13. ^ http://www.polygon.com/2015/7/23/9026151/hatsune-miku-persona-4-dancing-all-night
  14. ^ Bailey, Laura (June 16, 2015). "Laura Bailey on Twitter". Twitter. Archived from the original on July 22, 2015. Retrieved June 20, 2015. 
  15. ^ Romano, Sal (June 17, 2015). "Famitsu Review Scores: Issue 1385". Gematsu. Retrieved June 20, 2015. 
  16. ^ Hindman, Heath (July 9, 2015). "Persona 4: Dancing All Night Review – The Shadow Whirled". PlayStation LifeStyle. Retrieved July 15, 2015. 
  17. ^ "Media Create Sales: 6/22/15 – 6/28/15". Gematsu. July 1, 2015. 

External links[edit]