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IndustryVideo games
Founded2014; 7 years ago (2014)
United States
Key people
Dominic Robilliard (creative director)
ParentSony Interactive Entertainment

Pixelopus is an American video game developer based in San Mateo, California, It was established in 2014 as an in-house studio for Sony Interactive Entertainment. The studio worked on games including Entwined.[1] Their second game Concrete Genie was announced on 30 October 2017 and released on 8 October 2019.[2][3]


In 2012, SIE's Foster City Studio (now known as San Mateo Studio) product development group decided to work with small development teams following the success of Journey (2012) developed by the small studio, thatgamecompany, and published by Santa Monica Studio.[4] Soon after, SIE's Foster City sponsored a game development program for students at Carnegie Mellon University.[4] They provided PlayStation Vitas for students to experiment with; Foster City were jubilant with students' ability in to rapidly prototype game ideas.[4] In July 2013, Foster City offered six students from the development program at the Carnegie Mellon University and three students from San Jose State University.[4] Additionally, a pair of industry veterans were hired to lead the 9-man team, forming Pixelopus.[4] Dominic Robilliard is the creative director at Pixelopus.[4]


Year Game title Publisher Platform(s) Notes Ref(s).
PS3 PS4 PS Vita
2014 Entwined Sony Computer Entertainment Yes Yes Yes N/A [4]
2019 Concrete Genie Sony Interactive Entertainment No Yes No N/A


  1. ^ Parker, Max (28 June 2014). "From Pittsburgh to Pixelopus: CMU grads are at the core of Sony's newest gaming studio". Pittsburgh Post-Gazette. Block Communications. Retrieved 23 February 2015.
  2. ^ Robilliard, Dominic (30 October 2017). "Concrete Genie, From the Team Behind Entwined, Comes to PS4 in 2018". PlayStation.Blog. Sony Interactive Entertainment. Retrieved 30 October 2017.
  3. ^ Romano, Sal (19 October 2018). "Concrete Genie delayed to spring 2019". Gematsu. Retrieved 21 October 2018.
  4. ^ a b c d e f g Leone, Matt (2014). "The story behind Sony's surprise PS4 launch". Polygon. Vox Media. Retrieved 9 March 2020.