Plants vs. Zombies 2: It's About Time

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Plants vs. Zombies 2: It's About Time
Plants vs Zombies 2 logo.png
Developer(s) PopCap Games
Publisher(s) Electronic Arts
Composer(s) Peter McConnell
Series Plants vs. Zombies
Engine PopCap Games Framework
Platform(s) iOS, Android
Release iOS
  • AU: July 9, 2013
  • WW: August 15, 2013
Android
  • CHN: September 12, 2013
  • AU: October 2, 2013
  • WW: October 23, 2013
Genre(s) Tower defense
Mode(s) Single-player

Plants vs. Zombies 2: It's About Time (sometimes referred to as Plants vs. Zombies 2) is a 2013 free-to-play tower defense video game developed by PopCap Games and published by Electronic Arts. It is the sequel to Plants vs. Zombies, and was released worldwide on Apple App Store on August 15, 2013 and Google Play on October 23, 2013.

Plot[edit]

The protagonist of the game uses a time machine named Penny to travel to different pseudo-historical settings with their neighbor, Crazy Dave, to find Dave's taco. The protagonist is engaged in a race through time with Dr. Zomboss, the main antagonist of the previous game, who is trying to prevent a paradox.[1]

Gameplay[edit]

Plants vs. Zombies 2: It's About Time is a free-to-play game, unlike its predecessor, supporting in-app purchasing of coins in order to utilize certain power up abilities: Plant Food, a new power-up, allows plants to power up for varying amounts of time. Each plant has its own ability when given Plant Food. Players can complete the whole game without purchasing these abilities, some of which can be earned throughout the game instead of being purchased. Additionally, users can level up their plants using Seed Packets (found in-game or bought with real money[2]) to allow them to permanently enhance their abilities. Players can start an optional tutorial which takes place in front of the player's house. Afterward, the player travels to Ancient Egypt and can win in-game World Keys by completing Day 8 to unlock a series of additional period settings ("worlds"); this required a certain number of stars in earlier updates. The Chinese version has two additional worlds.[3] As players go through levels, they unlock new plants each with advantages and unique boosts.

Development[edit]

In August 2012, PopCap announced that they were working on a sequel to their previous game, Plants vs. Zombies, and that it would include "new features, settings, and situations".[4] In a later announcement, the company confirmed that the new game would be released on July 18, 2013.[5] On June 26, 2013, PopCap announced on their Twitter page that the game would release later than previously announced. On July 9, the game was released in Australia and New Zealand on the iOS App Store[6] and came out worldwide on August 15, 2013.[7] The Android version was released worldwide on October 23, 2013.[8]

Release[edit]

The game was first expected to launch on iOS on July 18, 2013. On June 26, it was announced that the game was delayed until later in the summer on the game's official Twitter account.[9] The game soft launched in Australian and New Zealand App Store's on July 9, to test server capacity. It launched worldwide on iOS on August 15 and in five days topped the free app charts in 137 countries. On September 12, PopCap Games soft launched the game for Android in China in Baidu AppSearch and announced that it would be coming to Google Play worldwide later in the year. On October 2, the game soft launched on the Australian and New Zealand Google Play stores.[10]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic86/100[11]
Review scores
PublicationScore
Destructoid9/10
Edge9/10
Eurogamer8/10
GameSpot8.9/10
IGN8.7/10
Wired19/26
Gamezebo4.5/5 stars
Macworld5.5
TouchArcade5/5 stars[12]

The game received mostly positive feedback from users and critics, despite the use of in-app purchases. Critics mostly praised the gameplay and graphics. It has a Metacritic score of 86/100 based on 36 reviews.[11] PopCap Games announced at Gamescom on August 20, 2013, that the game had been downloaded 15 million times, making it the most successful EA mobile game launch. Ten days later it was announced that the game had been downloaded 25 million times, exceeding the lifetime downloads of the first game.[13] Apple chose Plants vs. Zombies 2 as a runner-up for 2013 iPhone game of the year.[14]

References[edit]

  1. ^ In-game dialogue, Modern Day, Day 32 level. "Your reckless pursuit of an already-eaten taco has shattered all of time!"
  2. ^ http://www.player.one/plants-vs-zombies-2-power-plants-update-seed-packets-will-strengthen-your-arsenal-new-577866
  3. ^ 马荣 (January 24, 2014). "《植物大战僵尸2》功夫世界地图上线". zol.com.cn. Retrieved August 5, 2014. 
  4. ^ O'Connor, Alice (August 20, 2012). "Plants vs. Zombies 2 announced for 2013". Shacknews. Retrieved May 11, 2013. 
  5. ^ Truta, Filip (May 7, 2013). "Plants vs. Zombies 2 Launch Date Confirmed". Softpedia. Retrieved May 11, 2013. 
  6. ^ Timmy Feng (July 9, 2013). "Plants vs. Zombies 2 Launches". AppsGoer. Archived from the original on August 1, 2013. Retrieved July 10, 2013. 
  7. ^ Clover, Juli (August 14, 2013). "Plants vs. Zombies 2 Launching Worldwide on August 15". macrumors. Retrieved August 14, 2013. [permanent dead link]
  8. ^ AndrewH (October 24, 2013). "PopCap finally plants plants vs zombies 2 andrew releases Plants vs Zombies 2, no really it is out now for everyone". DroidGamers. Retrieved June 24, 2014. 
  9. ^ Twitter / PlantsvsZombies: Plants vs. Zombies 2, originally. Twitter.com. Retrieved on October 9, 2013.
  10. ^ Plants vs Zombies 2 Android version gets soft launch. GamesRadar (October 3, 2013). Retrieved on October 9, 2013.
  11. ^ a b "Plants vs Zombies 2: It's About Time for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved September 20, 2013. 
  12. ^ Hodapp, Eli (August 14, 2013). "'Plants vs. Zombies 2: It's About Time' Review – A Fantastic Sequel to the Classic Original, This Time for Free". TouchArcade. Retrieved July 5, 2018. 
  13. ^ Philip (August 30, 2013). "Plants vs. Zombies 2: Big Numbers". PopCap Games. Electronic Arts. Archived from the original on September 2, 2013. Retrieved September 2, 2013. 
  14. ^ Corriea, Alexa Ray (December 17, 2013). "Apple names Ridiculous Fishing, Badland its 2013 games of the year". Polygon. Vox Media. Retrieved December 17, 2013. 

External links[edit]