Plasma (game engine)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search Engine
Developer(s)HeadSpin Technology
Cyan Worlds
(1998 - ) Foundry
(2011 - )
PlatformMicrosoft Windows, macOS
TypeGame engine
LicenseGPLv3[1] Engine (formerly Plasma) is a real-time 3D game engine originally called Headspin and developed by Headspin Technologies in 1997 and later by Cyan Worlds (Cyan purchased the engine as part of the acquisition of Headspin) to power the next generation of real time 3D Myst series games such as URU: Complete Chronicles and Myst V: End of Ages.[2]

Cyan Worlds and Foundry jointly announce open source delivery of the " Engine" client and 3ds Max plugin, aka Plasma engine 2.0, the engine used to power Myst Online: Uru Live.[3][4][5]

In 2014, Cyan released "realMyst: Masterpiece Edition", a remake version of realMyst, using Unity game engine instead of Plasma game engine.[6]

Games using Plasma Engine[edit]

Plasma 1.0[edit]

Plasma 2.0 (aka Engine)[edit]

Plasma 2.1[edit]

Plasma 3.0[edit]


  1. ^[bare URL plain text file]
  2. ^ "Plasma Engine".
  3. ^ "Myst Online - Uru - Live".
  4. ^ " Engine".
  5. ^ "Plasma The Cyan Worlds Engin".
  6. ^ Myst gets a fully modern update in this realtime 3D Masterpiece Edition. Polygon. February 12, 2014
  7. ^ "The Well Of Tears - A Glimpse of Tir: Episode 1: Marshtown and Rowan Green".