Polaris (2005 role-playing game)
This article relies largely or entirely on a single source. (July 2013)
Polaris: Chivalric Tragedy at Utmost North (2005) is an indie role-playing game written by Ben Lehman and published by These Are Our Games. Polaris is a collaborative roleplaying game, and as such differs from many role-playing games in that there is no single "game master". A player's "opposition" is controlled by the other players in the game.
The game participated at the Game Chef in 2004, this is an annual design competition for non-electronic games, challenging participants to write a playable draft of an original game in just over one week, based on a theme and a set of “ingredients". The 2004 ingredients were ice, island, dawn, assault, which ended up inspiring Polaris (arctic elves struggle against themselves and a demonic assault, with the dawn finally coming for the first time in hundreds of years).
Polaris won the Indie RPG Award for Innovation (2005) and Indie RPG Game of the Year Award (2005), was "Runner up" for Best Support (2005) and Best Production (2005), and was also "Runner Up" for the Outie Award Best Sui Generis RPG (2005).
- Holter, Matthijs (2007). "Polaris (Review)". RPGnet. Retrieved 2007-09-28.
- "Game Chef - The annual game design competition".
- "Innovation in a Roleplaying Game, 2005". Indie RPG Awards. Retrieved 2007-09-28.
- "Independent Game of the Year, 2005". Indie RPG Awards. Retrieved 2007-09-28.
- "Best Support for a Game or Supplement, 2005". Indie RPG Awards. Retrieved 2007-09-28.
- "Best Production in a Game or Supplement, 2005". Indie RPG Awards. Retrieved 2007-09-28.
- Hite, Kenneth (2006). "2005: Legends of the Fall". GamingReport.com. Retrieved 2007-09-28.
- "Non è più Storia, non è ancora una storia". janus-design.it. 2009. Retrieved 2009-11-01.
- Interview with Francisco Castillo, editor of the Polaris Spanish version. Archived 2013-06-18 at the Wayback Machine
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