Planescape: Torment is primarily story-driven; combat is given less prominence than in most contemporary role-playing games. The protagonist, an immortal who has lost his name, lived many lives, and forgotten them. The game focuses on The Nameless One's journey throughout the city of Sigil and other planes to reclaim his memories of these previous lives. Several characters in the game may join The Nameless One on his journey, most of whom have encountered him in the past.
The game was not a significant commercial success but received widespread critical praise and has since become a cult classic. It was lauded for its immersive dialog, for the dark and relatively obscure Planescape setting, and for the protagonist's unique persona, which shirked many characteristics of traditional role-playing games. It was considered by many video game journalists to be the best role-playing game (RPG) of 1999, and continues to receive attention long after its release.
Against the Giants (module code G1-2-3) is an adventure module for the Dungeons & Dragonsroleplaying game, published by TSR in 1981. It combines the contents of three earlier modules: G1 Steading of the Hill Giant Chief, G2 Glacial Rift of the Frost Giant Jarl, G3 Hall of the Fire Giant King. The "G" in the module code represents the first letter in the word "giant".
The 1981 version was produced for use with the 1st edition Advanced Dungeons & Dragons rules. To recognize the 25th anniversary of TSR, an updated version, Against the Giants: The Liberation of Geoff, was released in 1999. Also in 1999, Wizards of the Coast published Against the Giants, a novelization of the adventure by Ru Emerson.
The original three modules play as a classic dungeon crawl, against giants under an external influence. The focus is on hill giants, frost giants and fire giants, three of the original evil giant types used in the Dungeons & Dragonsroleplaying game.