The Tokyo Mew Mew manga and anime series features a cast of characters designed by Mia Ikumi. The series takes place in a fictional version of Tokyo, Japan, where five adolescent girls, called Mew Mews, are infused with the DNA of endangered species to combat aliens attempting to take over the Earth. The manga series is followed by a short sequel series, Tokyo Mew Mew a la Mode, which introduces a new Mew Mew and a new threat.
The Mew Mews are led by the main character, Ichigo Momomiya, whose first task is to gather the other four Mew Mews: Mint Aizawa, Lettuce Midorikawa, Pudding Fong, and Zakuro Fujiwara. As the series progresses, Ichigo goes from having a crush on Masaya Aoyama to becoming his girlfriend while trying to hide her secret double life from him. The series antagonists include three aliens, Kish, Pie, and Tart, and their leader, Deep Blue. Originally from Earth, the aliens were forced to leave long ago due to deadly environmental changes. They have returned to kill the humans, who they feel are destroying their planet, and reclaim the planet. In a la Mode, middle school student Berry Shirayuki is introduced as the sixth Mew Mew and, in the absence of Ichigo, the temporary leader of the Mew Mews. A la Mode also introduces new set of antagonists, the Saint Rose Crusaders, a group of human teenagers with various psychic abilities with a desire to create their own utopia. Led by Duke, they make several attempts to kill Berry, eventually turning the local populace against the Mew Mews.
Ikumi's initial vision for Tokyo Mew Mew was a story called Tokyo Black Cat Girl that featured a cat-girl battling alien invaders. After the story was transitioned to a more upbeat story of five female superheroes, the character designs were redone to have a lighter, more colorful feel. The main series characters were praised for being a perfect fit for the overall story, as well as for their cute appearances. The characters introduced in a la Mode were also praised for their visual appearances, but criticized as being repeats of the original series. The character Duke was also criticized for having a design reminiscent of the white supremacy group, the Ku Klux Klan. (read more...)
This is a list of characters of Konami's action-adventure games Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow, part of Konami's Castlevania video game series. The games take place in 2035 and 2036 respectively, and each game deals with the effects that the death of Dracula, the primary antagonist of the Castlevania series, has had on the world. Aria of Sorrow features the coming of a prophecy that Dracula's reincarnation will inherit all of his powers, and the paths of the game's characters are led to Dracula's castle by this event. Dawn of Sorrow takes place one year later, with the antagonists seeking to revive the dark lord when he did not surface in Aria of Sorrow.
The primary playable character and protagonist of the two games is Soma Cruz, a reclusive transfer student who has a mysterious power connected with Dracula's death. The major supporting characters include Mina Hakuba, Soma's close childhood friend and the miko of the Hakuba shrine; Genya Arikado, a withdrawn and enigmatic government agent specializing in supernatural events; Julius Belmont, the latest member of the Belmont clan featured in the series; Yoko Belnades, an energetic and forward witch in the service of the Roman Catholic Church; and Hammer, a member of the United States Military with aspirations of becoming a vendor of military material. In Aria of Sorrow, the antagonist is Graham Jones, a deranged missionary who believes himself to be the reincarnation of Lord Dracula and seeks to inherit his powers. In Dawn of Sorrow, the antagonists are Celia Fortner, Dmitrii Blinov, and Dario Bossi, members of a cult who wish to create a new dark lord in Dracula's absence.
In Aria of Sorrow, the character designs were done by Ayami Kojima as part of producer Koji Igarashi's desire to take a "different route" with the series in Aria of Sorrow. In Dawn of Sorrow, however, Ayami Kojima was not part of the production team, and the characters were recast in an anime style, which was heavily criticized by several video game publications. Despite this, the characters were the subject of praise from many video game publications. Although many reviewers derided the stereotypical roles that the characters fell into, other reviewers noted that the new plot Aria of Sorrow and Dawn of Sorrow featured provided a better context for these characters. The storyline of the two games also received praise, and was compared to the plot of the widely acclaimed Castlevania: Symphony of the Night. (read more...)