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Halo is a military science fiction first-person shooter video game franchise created by Bungie and now managed and developed by 343 Industries, a subsidiary of Microsoft Studios. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished in combat with the parasitic Flood. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers codenamed Spartans, and his artificial intelligence (AI) companion, Cortana. Other characters, such as Noble Six from Halo: Reach, are also introduced in the series. The term "Halo" refers to the Halo Array: a group of immense, habitable, ring-shaped superweapons that were created by the Forerunners to destroy the Flood. They are similar to the Orbitals in Iain M. Banks' Culture novels, and to a lesser degree to author Larry Niven's Ringworld concept.
The games in the series are critically well-received, and are considered the Xbox's "killer app". This led to the term "Halo killer" being used to describe console games that aspire, or are considered, to be better than Halo. Fueled by the success of Halo: Combat Evolved, and by marketing campaigns from publisher Microsoft, its sequels went on to record-breaking sales. The games have sold over 65 million copies worldwide, with the games alone grossing almost $3.4 billion.
The Halo Graphic Novel is the first graphic novel adaptation of the military science fiction video game Halo, published by Marvel Comics in partnership with Bungie. The Halo series began with the award-winning popular video game Halo: Combat Evolved, which spawned several books as well as video game sequels, and is focused on the story of future humanity fighting against a powerful collective of races called the Covenant. The Halo Graphic Novel is the series' first entry into the sequential art medium, and features aspects of the Halo universe which until then had not been discussed or seen in any medium. The majority of the book is divided into four short stories by different writers and artists from the computer game and comic industries. Each story focuses on different aspects of the Halo universe, revealing stories that are tangential to the main plot of the game. Apart from the stories, the book also contains an extensive art gallery compiled of contributions from Bungie, Marvel and independent sources. Released on July 19, 2006, The Halo Graphic Novel was well-received, with reviewers noting the cohesiveness of the work as a whole, as well as the diversity of the individual material. The success of the novel led to Marvel announcing a new limited comic series, which became known as Halo: Uprising. (Full article...)
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- ... that other Bungie developers would often add input to the progress of characters in Halo, even if they were not working on the game itself?
- ... that Luke Smith was known for his direct approach to game journalism and scathing criticism of the video game industry?
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