Portal:Toys

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Introduction

A variety of traditional wooden Channapatna toys from India

A toy is an item that is used in play, especially one designed for such use. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay, paper, and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can also be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment. Some toys are produced primarily as collectors' items and are intended for display only.

The origin of toys is prehistoric; dolls representing infants, animals, and soldiers, as well as representations of tools used by adults are readily found at archaeological sites. The origin of the word "toy" is unknown, but it is believed that it was first used in the 14th century. Toys are mainly made for children. The oldest known doll toy is thought to be 4,000 years old.

Selected article

The sixty-six space spiral track of The Mansion of Happiness (1843) depicts various Christian virtues and vices.

The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a sixty-six space spiral track depicting virtues and vices with their goal being The Mansion of Happiness at track's end. Instructions upon virtue spaces advance players toward the goal while those upon vice spaces force them to retreat. The Mansion Of Happiness was designed by Anne Abbott, a children's author and game designer. W. & S. B. Ives published the game in 1843, and it was republished by Parker Brothers in 1894 after George S. Parker & Co. bought the rights to the Ives games. The republication claimed The Mansion of Happiness was the first board game published in the United States of America; today, however, the distinction is awarded to Lockwood's Traveller's Tour games of 1822. The popularity of The Mansion of Happiness and similar moralistic board games was challenged in the last decades of the 19th century when the focus of games became materialism and competitive capitalistic behavior.

Selected image

Credit: Waugsberg

A teddy bear, born in Germany about 1954.

Selected biography

Herman Guy Fisher (November 2, 1898 – September 26, 1975), was born in Unionville Pennsylvania. He is best known as the co-founder of the famous toy brand Fisher-Price. He graduated from the Pennsylvania State University in 1921 with a BA in Commerce and Finance.

Did you know...

Did you know?
  • ...that the real name of the G.I. Joe character Dusty is Ronald W. Tadur?


  • ...that the travels of a shipment of 29,000 Friendly Floatees bath toys lost overboard in the Pacific in 1992 have been used to model the world's ocean currents?


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