Portal Runner

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Portal Runner
Portal Runner US Cover.PNG
Developer(s)The 3DO Company
Publisher(s)The 3DO Company
SeriesArmy Men
Platform(s)PlayStation 2, Game Boy Color
ReleasePlayStation 2
  • NA: September 11, 2001
  • EU: October 19, 2001
Game Boy Color
  • NA: September 11, 2001
Mode(s)Single-player, multiplayer

Portal Runner is a platform video game developed and published by The 3DO Company for PlayStation 2 and Game Boy Color.[1]


Portal Runner is a spinoff in the Army Men video game series, focusing on a conflict between characters Vikki Grimm and Brigitte Bleu.


The story starts when General Plastro, the general of the Tan army, was captured by the Green Army and locked away (During the events of Army Men: Sarge's Heroes 2). Brigitte Bleu observes this through a magic mirror and makes sinister plans to marry Sarge and get rid of Vikki Grimm, Colonel Grimm's daughter and Sarge's girlfriend. Brigitte decides that she is lonesome, and needs a king worthy of her magnificence, and says that Vikki is a treasure waiting to be buried.

After Vikki saves Sarge from attacking gingerbread men, she is reprimanded by her father, Colonel Grimm for putting herself in danger. As she leaves, a Green Army soldier gives her a package from an unknown person. Inside was a dinosaur egg and a letter, promising "the story of your career". She is instructed to follow a map and seek out Rage. She leaves without telling Sarge of her adventure.

As she traverses the Lost Caves, she is ambushed by Rage (a WarBot, an evil toy robot; WarBots first appeared in Army Men: Sarge's Heroes 2), Brigitte's WarBot friend who will do whatever she says, and is forced to the prehistoric jungle toy world. That was also when she meets a lion, who was also forced to the same world as Rage destroys the portal. Vikki decides to befriend with the lion, whom she calls Leo and they both help each other to get home.

After enduring many dangers, they come upon a volcano with another portal. Once they step through, they end up in a medieval world. Vikki rescues a wizard named Merlin from a deadly chessboard. Merlin explains that he made a magic mirror that could see anywhere for Brigitte, thinking she would appreciate his mind. He directs Vikki to another portal, guarded by a ghosty barrier, an evil tree, and a moat dragon. When they reach the portal, they're captured by Rage and Tan Soldiers who appear to be minions of Brigitte.

Brigitte had lured Sarge into the dollhouse where she lived and wanted to marry him. She and her henchmen found an space-alien themed toy set, which acted as a portal to an Outer Space World. Brigitte acquired a love gun from some Martians, who lived in the Space World in exchange for the secret of the portals; she used the gun on Sarge, and he instantly fell in love with her.

Brigitte visited Vikki, who was being held in the dungeon, and told her that Sarge and she are going to get married. Brigitte leaves her mirror for Vikki to let her watch the wedding. As Vikki cries to herself, she's contacted by Merlin. He informs her that he left a few secrets in the mirror before handing it over. When Vikki asks about Sarge's situation, Merlin tells her only the kiss of his true love can apparently break the inducement. Meanwhile, in a toy store, Leo is being transported in a circus carriage, and is about to be burned in a microwave when he notices the bars are melting. He breaks out and travels to a portal that takes him back to the Medieval Castle.

He and Vikki head to the Space World to stop the wedding. Once they acquire a stolen key from a Martian saucer, Vikki breaks into the room and kisses Sarge, breaking the trance on him. A voice tells all Martians to report for battle. Vikki tells Brigitte to call off the attack. She tries, but some monitors show they're now attacking all the other worlds. They split up; Sarge goes with Leo to stop most of the aliens while Vikki heads to the Alien Brain room, where the Brain, a cyborgic-style creature resembling a Martian head on a robotic spider body, refuses to call off the attack.

After Vikki destroys the Brain, the attack stops. Sarge and Leo meet up with her, as Merlin congratulates Vikki for stopping the attack, and they head back to the Plastic World. At the Lost Caves, three lion cubs run up to Leo. Showing that he wasn't guarding the Portals, but protecting his family, he stays. Back at the Green Army Base, Vikki apologizes to Colonel Grimm and says that her home is wherever he is, with her father thanking her.

The game ends with Brigitte sharing a cell with General Plastro, much to her dismay.

Reception and controversy[edit]

Review scores
AllGameN/A2.5/5 stars[2]
Game InformerN/A4/10[4]
Game RevolutionN/AD[6]
Nintendo Power2.5/5 stars[11]N/A
OPM (US)N/A2/5 stars[12]
X-PlayN/A4/5 stars[13]
Aggregate scores

The PlayStation 2 version received "mixed" reviews according to video game review aggregator Metacritic.[16] The Game Boy Color version gave an earliest review from Nintendo Power, which gave it a score of two-and-a-half stars out of five, just nearly five months before the game was released.[11]

The PS2 version gained notoriety when it was panned by GamePro, with a rating of 2.3 out of 5.[5] GamePro was the first to review the game, saying that it "looks like a late-generation PlayStation title rather than a second-generation PS2 effort."[5] Trip Hawkins, then-president of 3DO and publisher of Portal Runner, sent an angry email to John Rousseau, who was president of GamePro. The email was published on the internet in its entirety. In the email, Hawkins told Rousseau that Rousseau's customers were the advertisers, not the readers, and implied that the reviews should be written to keep the advertisers happy. Wrote Hawkins, "...there is something wrong with (the reviewer), not with Portal Runner. If you disagree with me, you do so at your own peril.... I should mention in passing that 3DO has been one of your largest advertisers. Effective immediately, we are going to have to cut that back."[17]


  1. ^ "3DO Ships Portal Runner". PR Newswire. Cision. September 11, 2001. Archived from the original on November 2, 2001. Retrieved June 20, 2019 – via Yahoo.com.
  2. ^ Thompson, Jon. "Portal Runner (PS2) - Review". AllGame. Archived from the original on November 16, 2014. Retrieved May 12, 2015.
  3. ^ EGM staff (November 2001). "Portal Runner (PS2)". Electronic Gaming Monthly: 210.
  4. ^ Helgeson, Matt (October 2001). "Portal Runner (PS2)". Game Informer (102). Archived from the original on February 11, 2005. Retrieved May 12, 2015.
  5. ^ a b c Iron Monkey (2001). "Portal Runner Review for PS2 on GamePro.com [score in this link is given as "2 out of 5"]". GamePro. Archived from the original on February 3, 2005. Retrieved May 12, 2015.
  6. ^ Dodson, Joe (October 2001). "Portal Runner Review (PS2)". Game Revolution. Retrieved May 13, 2015.
  7. ^ Lopez, Miguel (September 12, 2001). "Portal Runner Review (PS2)". GameSpot. Retrieved May 12, 2015.
  8. ^ Alupului, Andrei (October 19, 2001). "Portal Runner (PS2)". GameSpy. Archived from the original on December 15, 2004. Retrieved May 13, 2015.
  9. ^ Parrotta, Dylan (October 19, 2001). "Portal Runner Review - PlayStation 2". GameZone. Archived from the original on October 4, 2008. Retrieved May 13, 2015.
  10. ^ Zdyrko, David (September 24, 2001). "Portal Runner (PS2)". IGN. Retrieved May 12, 2015.
  11. ^ a b "Portal Runner". Nintendo Power. 144. May 2001.
  12. ^ "Portal Runner". Official U.S. PlayStation Magazine: 160. November 2001.
  13. ^ D'Aprile, Jason (October 19, 2001). "'Portal Runner' (PS2) Review". X-Play. Archived from the original on November 5, 2001. Retrieved May 13, 2015.
  14. ^ "Portal Runner for Game Boy Color". GameRankings. Retrieved May 12, 2015.
  15. ^ "Portal Runner for PlayStation 2". GameRankings. Retrieved May 12, 2015.
  16. ^ a b "Portal Runner for PlayStation 2 Reviews". Metacritic. Retrieved May 12, 2015.
  17. ^ Dubious Quality: The Shame of Trip Hawkins

External links[edit]