Post Mortem (video game)

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Post Mortem
European cover art
European cover art
Developer(s)Microïds
Publisher(s)
Designer(s)Stéphane Brochu
EngineVirtools
Platform(s)Windows
Release
  • FRA: November 2002
  • NA: February 27, 2003
  • EU: March 7, 2003
Genre(s)Adventure
Mode(s)Single-player

Post Mortem is a murder mystery adventure game by Microïds, released in 2002. Its sequels are Still Life and Still Life 2. The game was also released in French, Italian, German and Spanish.[1]

Gameplay[edit]

In-game screenshot showing the game's main character, Gustav McPherson, in the bar at the Alambic Bistro.

Post Mortem uses a first-person player view and a point and click user interface, using only the mouse for control. This slightly differs in its sequel, Still Life, however as it is a third person game.

Different cursors appear over portions of the screen to show the player what will happen when it is clicked on.

Gus' notebook is used to collate both the menu system of the game and the place to view documents obtained within the game.

Development history[edit]

Microïds developed and completed Post Mortem in ten months using Virtools Dev. An in-house team of 27 people created the game. This included 8 graphic artists, 5 animators and 6 programmers.[2] To ensure the game had variety and no linear storyline, Microïds used a software called "Natural Dialog Engine".[3] Post Mortem was later followed by a spin-off series, Still Life, which has currently produced two games. On September 19, 2008 a new Still Life series website was opened, covering the three games.

Reception[edit]

The game received "average" reviews according to the review aggregation website Metacritic.[4] The Cincinnati Enquirer gave it a favorable review about a month before the game was released Stateside.[16]

According to Microïds, the game and its successor, Still Life, were commercial successes. The publisher reported combined global sales for the series above 500,000 units by September 2008.[17]

References[edit]

  1. ^ "Post Mortem". Microïds. Archived from the original on September 15, 2017. Retrieved September 15, 2017. CS1 maint: discouraged parameter (link)
  2. ^ "Post Mortem Adventure Game". Virtools. Archived from the original on March 13, 2008. Retrieved September 19, 2008. CS1 maint: discouraged parameter (link)
  3. ^ "Microids' Post Mortem Shaping Up!". GameZone. September 26, 2002. Archived from the original on June 27, 2008. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  4. ^ a b "Post Mortem for PC Reviews". Metacritic. CBS Interactive. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  5. ^ Evan Dickens (January 27, 2003). "Post Mortem Review". Adventure Gamers. Retrieved September 14, 2017. CS1 maint: discouraged parameter (link)
  6. ^ Denice Cook (June 2003). "Post Mortem". Computer Gaming World. No. 227. Ziff Davis. p. 90. Retrieved September 14, 2017. CS1 maint: discouraged parameter (link)
  7. ^ Jason MacIsaac (December 8, 2002). "Post Mortem". The Electric Playground. Greedy Productions. Archived from the original on August 3, 2003. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  8. ^ Johnny Liu (March 2003). "Post Mortem Review". GameRevolution. CraveOnline. Archived from the original on September 24, 2015. Retrieved February 23, 2020. CS1 maint: discouraged parameter (link)
  9. ^ Ron Dulin (February 28, 2003). "Post Mortem Review". GameSpot. CBS Interactive. Retrieved September 14, 2017. CS1 maint: discouraged parameter (link)
  10. ^ Allen Rausch (March 1, 2003). "GameSpy: Post Mortem". GameSpy. IGN Entertainment. Archived from the original on November 1, 2005. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  11. ^ Scott Steinberg (January 7, 2009). "Post Mortem Review". Gamezebo. Retrieved February 23, 2020. CS1 maint: discouraged parameter (link)
  12. ^ Tha Wiz (March 11, 2003). "Post Mortem - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved February 23, 2020. CS1 maint: discouraged parameter (link)
  13. ^ Staci Krause (February 25, 2003). "Post Mortem Review". IGN. Ziff Davis. Retrieved September 14, 2017. CS1 maint: discouraged parameter (link)
  14. ^ Jeff Leclerc (May 2003). "Post Mortem". PC Gamer. Vol. 10 no. 5. Imagine Media. p. 70. Archived from the original on March 15, 2006. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  15. ^ Skyler Miller (March 28, 2003). "'Post Mortem' (PC) Review". X-Play. TechTV. Archived from the original on April 1, 2003. Retrieved February 23, 2020. CS1 maint: discouraged parameter (link)
  16. ^ a b Marc Saltzman (February 4, 2003). "February's new games will keep fans fired up". The Cincinnati Enquirer. Gannett Company. Archived from the original on August 7, 2003. Retrieved February 22, 2020. CS1 maint: discouraged parameter (link)
  17. ^ "Microïds annonce l'ouverture du site officiel de la série Still Life". Microïds (in French). September 19, 2008. Archived from the original on June 3, 2009. CS1 maint: discouraged parameter (link)

External links[edit]