Princess Maker 2

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Princess Maker 2
Princess Maker 2 Cover.jpg
Developer(s) Gainax
Publisher(s) Gainax
Designer(s) Takami Akai
Masato Kato
Composer(s) Masahiro Kajihara
Ryu Umemoto (arrangement)
Series Princess Maker
Platform(s) PC-98, FM Towns, PC Engine, Sega Saturn, MS-DOS, Windows, Macintosh, GP32, PlayStation 2[1]
Release date(s) 1993
Genre(s) Life simulation game
Mode(s) Single player

Princess Maker 2 is the second installment in the Princess Maker series of life simulation games developed by the Japanese company Gainax. It has been translated into Korean and Chinese; an English-language beta version exists, but was never formally released.

In this fantasy game, the player takes role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions.

Gameplay[edit]

English version screenshot

The game takes place in a fantasy world roughly modeled after medieval Europe. The starting year is given as 1210 K.D. The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness (a corruption of Lucifer); consequently, he is known throughout the land as a military hero and receive an annual salary from the palace. One night, he receives a communication from a god whose identity is determined by the birthdate you select at the beginning of the game. This god bestows upon you a child of the heavens, and it is your duty to raise her from the age of 10 to the age of 18, at which point she will enter a line of work; the most desirable outcome is that of a royal princess, hence the name of the game.

The daughter has a set of statistics that fluctuate depending on the activities the player assigns to her schedule, including various part-time jobs, schooling, adventure, and free time. It is these statistics that ultimately determine her final occupation, her skill level in her line of work, and her overall happiness in life; her marital fate is also decided, in part, by these statistics. The game also makes use of some invisible statistics to determine the occurrence of certain special events.

The god who visits the father is the daughter's patron god. That patron determines her starting statistics in such a way that is loosely related to the god's role in the Roman pantheon; for example, a girl born under Mars begins the game with an advantage in fighting reputation. The game features 74 possible endings.[1]

Legend of Another World[edit]

There is a SNES port of the game, which features a new cast of characters. The default name for the daughter is Melody, and the player's butler's name is Raphael. The combat and adventure systems are redesigned. In combat, the daughter's actions are now determined by cards that are played during battle, along with the stats built up through schooling and jobs.

Refine edition[edit]

Princess Maker 2 refine edition
Developer(s) Gainax/GeneX
Publisher(s) CyberFront Corporation (Japan)
Designer(s) Takami Akai
Series Princess Maker
Platform(s) Windows 98
Release date(s)
  • JP 30 September 2004
Genre(s) Life simulation game
Mode(s) Single player

Along with the original Princess Maker 1, Princess Maker 2 has received a newer "refined" remake for Windows. The overall graphics and sound quality of the game have been improved, along with various other improvements.

References[edit]

  1. ^ a b "Princess Maker 2". IGN. Retrieved 1 July 2012. 

External links[edit]

Japanese[edit]