Project Gotham Racing 3

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Project Gotham Racing 3
ProjectGothamRacing3 CoverArt.jpg
Cover art featuring a Ferrari F430
Developer(s) Bizarre Creations
Publisher(s) Microsoft Game Studios
Designer(s) Martyn Chudley
Ged Talbot
Gareth Wilson
Series Project Gotham Racing
Platform(s) Xbox 360
Release
  • NA: 22 November 2005[1]
  • EU: 2 December 2005
Genre(s) Racing
Mode(s) Single-player, multiplayer

Project Gotham Racing 3 is a racing video game developed by Bizarre Creations and published by Microsoft Game Studios. It was released exclusively for the Xbox 360 as a launch title in November 2005. It is the sequel to the 2003 Xbox game Project Gotham Racing 2. A sequel, Project Gotham Racing 4, was released in 2007.

Project Gotham Racing 3 was rated by Official Xbox Magazine as Xbox 360 "Game of the Year" (2005), as well as "Best 1st Person (Not Shooter) of the Year", because of its realistic inside-car view.

Cities[edit]

Project Gotham Racing 3 offers players four cities—Las Vegas, London, New York City, and Tokyo—as well as the Nürburgring to race through. Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari, Dodge, and Lamborghini.

The polygons used to make up a car model increases in Project Gotham Racing 3, to between 80-100,000.[2] The increased polygon count allows for smoother, less jagged-shaped cars than in earlier games. Of the 80 cars in the game, 71 are unlocked and available for play at the start of a new game, while the remaining 9 (prototypes, one-offs, and concept) cars are left for the player to unlock.

In a change from the previous two games, Project Gotham Racing 3 emphasizes supercars and special models instead of generic production cars (cars with a top speed of over 170 mph). One of the starter cars is the Acura NSX. Similar to its prequels, each car in Project Gotham Racing 3 is allocated to a specific class. There are five classes, A through E, the high performance cars being Class A, and the low performance cars in Class E.

Kudos once again play an important part in Project Gotham. Kudos points are given for stylish driving, for example drifting around a corner, drafting, or getting two or four wheels off the ground. When combos are linked up, the player is given a bonus for keeping them linked together, and this builds up to huge amounts if the combo is held for a substantial length of time. This bonus is, however, lost if the player crashes into any barriers, though the base Kudos (all but the combo bonus) are kept.

Multiplayer[edit]

Project Gotham Racing 3 allows multiplayer offline with up to two players on one Xbox 360 console or more players via System Link. Project Gotham Racing 3 offers online integrated scoreboards for single player career events as well as Time Trials and test track times. Gamers with Xbox Live Gold are able to race with up to seven other competitors in races online. Online career (ranked) and playtime (unranked) are both offered as online multiplayer modes. Scoreboards also track standings for online career.

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings88.59%[3]
Metacritic88/100[4]
Review scores
PublicationScore
Edge9/10[5]
EGM9/10[6]
Eurogamer8/10[7]
Game Informer8.5/10[8]
GamePro4/5 stars[9]
Game RevolutionB+[10]
GameSpot8.8/10[11]
GameSpy4.5/5 stars[12]
GameTrailers8.5/10[13]
GameZone9/10[14]
IGN8.8/10[15]
OXM (US)9/10[16]
Detroit Free Press3/4 stars[17]
USA Today9.5/10 stars[18]

Project Gotham Racing 3 received positive reviews. It received a score of 88.59% on GameRankings[3] and 88/100 on Metacritic.[4]

USA Today gave it a score of nine-and-a-half stars out of ten and said it "offers plenty of "oohs" and "aahs" with impressive graphics and sound. But luckily this game still plays very well too. And with a robust online package and plenty of racing options, it becomes a 360 must-have."[18] The Sydney Morning Herald gave it four stars out of five and said that "Despite Gotham's obliging nature, high-speed thrills and gorgeous graphical sheen, it's hard not to feel that we have seen its best tricks before."[19] However, Detroit Free Press gave it a score of three stars out of four and stated that "Online play is as hectic, though perhaps not as friendly, as the previous Xbox version."[17]

Project Gotham Racing 3 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[20] indicating sales of at least 300,000 copies in the United Kingdom.[21]

Download content[edit]

The entire Cadillac V-Series was made available May 2006 as free download content.[22]

A speed pack was made available April 2006, with tournament access, new features, some fixes, and new cars.[23]

A style pack was made available July 2006, featuring more cars and features.[24]

References[edit]

  1. ^ "Microsoft Announces Xbox 360 Day One Launch Lineup — Strongest Launch in the History of Video Game Consoles". Microsoft. 14 November 2005. Retrieved 14 November 2005. 
  2. ^ http://www.bit-tech.net/news/gaming/2005/10/14/pgr3_poly_count_lie/1
  3. ^ a b "Project Gotham Racing 3 for Xbox 360". GameRankings. Retrieved 2014-04-05. 
  4. ^ a b "Project Gotham Racing 3 for Xbox 360 Reviews". Metacritic. Retrieved 2014-04-05. 
  5. ^ Edge Staff (2005-12-25). "Project Gotham Racing 3". Edge (157): 88. Archived from the original on 2014-01-06. Retrieved 2015-03-08. 
  6. ^ EGM Staff (February 2006). "Project Gotham Racing 3". Electronic Gaming Monthly (200). 
  7. ^ Bramwell, Tom (2005-11-22). "Project Gotham Racing 3 Review". Eurogamer. Retrieved 2014-04-05. 
  8. ^ Mason, Lisa (January 2006). "Project Gotham Racing 3". Game Informer (153): 140. Archived from the original on 2006-06-14. Retrieved 2014-04-05. 
  9. ^ Funky Zealot (2005-11-15). "Project Gotham Racing 3 Review for Xbox 360 on GamePro.com". GamePro. Archived from the original on 2005-11-24. Retrieved 2014-04-05. 
  10. ^ Ferris, Dunk (2005-11-22). "Project Gotham Racing 3 Review". Game Revolution. Retrieved 2014-04-05. 
  11. ^ Ekberg, Brian (2005-11-18). "Project Gotham Racing 3 Review". GameSpot. Archived from the original on 2006-04-20. Retrieved 2014-04-05. 
  12. ^ Kosak, Dave "Fargo" (2005-11-23). "GameSpy: Project Gotham Racing". GameSpy. Retrieved 2014-04-05. 
  13. ^ "Project Gotham Racing 3, Review". GameTrailers. 2005-12-02. Retrieved 2014-04-05. 
  14. ^ Romano, Natalie (2005-11-27). "Project Gotham Racing - 360 - Review". GameZone. Archived from the original on 2008-10-06. Retrieved 2014-04-05. 
  15. ^ Perry, Douglass C. (2005-11-15). "Project Gotham Racing 3". IGN. Retrieved 2014-04-05. 
  16. ^ Curthoys, Paul (January 2006). "Project Gotham Racing 3". Official Xbox Magazine: 66. Archived from the original on 2014-04-07. Retrieved 2014-04-05. 
  17. ^ a b Newman, Heather (2005-12-04). "'Project Gotham Racing 3'". Detroit Free Press. Retrieved 2014-04-05. 
  18. ^ a b Molina, Brett (2006-01-12). "'Project Gotham Racing 3' sets the pace for driving games". USA Today. Retrieved 2014-04-05. 
  19. ^ Hill, Jason (2006-03-25). "Project Gotham Racing 3". The Sydney Morning Herald. Retrieved 2014-04-05. 
  20. ^ "ELSPA Sales Awards: Platinum". Entertainment and Leisure Software Publishers Association. Archived from the original on 2009-05-15. 
  21. ^ Caoili, Eric (2008-11-26). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on 2017-09-18. 
  22. ^ http://projectgothamracing3.com/cars/Caddy+Pack.htm[permanent dead link]
  23. ^ http://projectgothamracing3.com/cars/Speed+Pack.htm[permanent dead link]
  24. ^ "Archived copy". Archived from the original on 2009-02-02. Retrieved 2009-10-18. 

External links[edit]