|Also known as||Project Morpheus (code name)|
|Developer||Sony Interactive Entertainment|
|Type||Virtual reality headset|
|Release date||October 13, 2016|
|Display||5.7" OLED, 100° field of view|
|Graphics||1080p RGB (960 × 1080 × RGB per eye; 90-120Hz refresh rate)"|
|Sound||3D audio through headphone jack, and available microphone input|
|Input||Positional tracking with 9 LED's via PlayStation Camera|
PlayStation VR, known by the codename Project Morpheus during development, is a virtual reality gaming head-mounted display developed by Sony Interactive Entertainment and manufactured by Sony, scheduled to launch on October 13, 2016.
It is designed to be fully functional with the PlayStation 4 home video game console. In certain games and demos for the VR, the player wearing the headset acts separately from other players without the headset. The PlayStation VR system can output a picture to both the PlayStation VR headset and a television simultaneously, with the television either mirroring the picture displayed on the headset, or displaying a separate image for competitive or cooperative gameplay. PlayStation VR works with either the standard DualShock 4 controller or the PlayStation Move controllers.
The PlayStation VR has a 5.7 inch OLED panel, with an RGB sub-pixel matrix resolution of 1080p, or 960 × 1080 × RGB per eye. The headset also has a processor box which enables the Social Screen video output to the television, as well as process the 3D audio effect, and uses a 3.5mm headphone jack. The headset also has 9 positional LEDs on its surface for the PlayStation Camera to track 360 degree head movement, and connects to the PlayStation by HDMI or USB.
Sony's interest in head-mounted technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the battlefield through their craft's own cockpit.
In early 2014, Sony Computer Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years. According to Mikhailov, the PlayStation 3 Move peripheral, itself revealed in June 2009, was designed with unspecified, future head-mounted technology in mind. "We specced it and built it to be a VR controller, even though VR wasn’t a commodity. As engineers, we just said it was the right thing to do. At the time, we didn't have a consumer-grade project that we could work on, but it was definitely designed with that vision in mind." Shuhei Yoshida, the president of Sony's worldwide studios, also said the project started as "grassroots" activity among engineers and programmers, which came into focus in 2010 once the Move controller had been released. Sony also went on record to say it is mandatory for all games to have no less than 60 frames per second at all times.
Project Morpheus was first announced at The 2014 Game Developers Conference. Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida introduced the device on March 18, 2014 and stated Project Morpheus was "the next innovation from PlayStation that will [shape] the future of games."
On September 15, 2015, it was announced that Project Morpheus would be officially named PlayStation VR.
On October 8, 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.
On November 2, 2015, Sony confirmed that they were still aiming for a release in the first half of 2016. On March 15, 2016, at the Game Developers Conference, Sony confirmed that the release date will be in October 2016, with price tag of $399 in the US, €399 in Europe, £349 in the UK, and 44,980 yen in Japan.
On June 15, 2016, Sony confirmed that the PlayStation VR headset will launch on October 13.
The prototype revealed at GDC'15 included an OLED 1920 × 1080 pixel display (providing 960 × 1080 pixels resolution per eye) with an RGB subpixel matrix, and is capable of displaying content at 120fps. It features an FOV of 100°, 6DOF head-tracking, stereoscopic 3D, and unwarped output to a TV, either for others to view what the headset wearer sees, or a separate display to compete against the headset user using a standard PS4 controller.
In September 2015 it was revealed the headset would have three rendering modes for developer to choose from: native 90 Hz, native 120 Hz, and a mode where gameplay running at 60 Hz would be displayed at 120 Hz using a motion interpolation technique called asynchronous reprojection. The interpolation would be achieved with little system resources and a small latency of under 18 milliseconds. The technique would also be utilised in the native 120 Hz mode to ensure consistent framerate. According to a Sony representative the company expects the interpolated 120 Hz mode to be a popular choice for games.
PlayStation VR is capable of rendering two different images simultaneously: one display for the headset, and a completely different image for television. The purpose, Sony says, is to prevent VR from invariably being a solitary experience.
"Japan Studio has made a new demo called Monster Escape. So that's a five-player game; one versus four. One being the person wearing Morpheus [PlayStation VR]. And if you're in Morpheus, you become the Monster. And the four people holding the DualShock and looking at the TV and playing the game like a regular game [are] against the monster. ... And actually, third-party devs were ahead of us in terms of making the game called Keep Talking and Nobody Explodes. ... One person is wearing Morpheus and that person looks at the bomb, like a time bomb. And in order to stabilize it, the other person [watching the television] who is not wearing Morpheus, has an instruction manual. And that person has to tell the person wearing Morpheus how to do the job. But that person doesn't see what the person wearing Morpheus sees. So they have to communicate. ... So that's a social experience."
All standard PlayStation 4 games can be played in a "cinematic mode" that simulates a five-meter screen within a virtual space, Sony has said. Users can also view 360-degree photographs and videos, that are captured by devices such as omnidirectional cameras, through the media player. Other features, such as Share Play and Live from PlayStation, will also be compatible within the headset.
|100ft Robot Golf||No Goblin||No Goblin||Timed||Oct 10, 2016||2016||Oct 10, 2016|||
|Ace Combat 7||Combat flight simulator||Project Aces||Bandai Namco Ent.||Yes||TBA||TBA||TBA|
|Albino Lullaby||Horror||Ape Law||No||TBA||TBA||TBA|
|Allumette||Penrose Studios||Penrose Studios||No||TBA||TBA||TBA|
|The Apollo 11 VR Experience||Simulation||David Whelan||No||TBA||TBA||TBA|||
|Arizona Sunshine||First-person shooter||Vertigo Games||Jaywalker Int.||No||TBA||TBA||TBA|
|Atom Universe||Theme park||Atom Republic||No||TBA||TBA||TBA|||
|Adrift||First-person adventure||Three One Zero||No||TBA||TBA||TBA|||
|Ark: Survival Evolved||Action-adventure||Studio Wildcard||No||TBA||TBA||TBA|||
|Batman: Arkham VR||Action-adventure||Rocksteady Studios||Warner Bros. Int. Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|Battlezone||Vehicular combat||Rebellion Developments||Timed||2016||2016||2016|
|Bebylon Battle Royale||Brawler||Kite & Lightning||No||2016||2016||2016|
|Bound||3D platform, art||Plastic||Sony Interactive Ent.||Yes||2016||2016||Aug 16, 2016|
|Carnival Games VR||Party games||2K||Oct 28, 2016||Oct 2016||Oct 2016|
|Carpe Lucem – Seize the Light||Puzzle||Hammer Labs||Application Systems||No||TBA||TBA||TBA|
|Chernobyl VR Project||Adventure||The Farm 51||No||TBA||TBA||TBA|
|Classroom Aquatic||Sunken Places||No||TBA||TBA||TBA|||
|Crystal Rift||Dungeon crawler||Psytec Games||No||TBA||TBA||TBA|
|Cult County||Renegade Kid||No||TBA||TBA||TBA|
|Cyber Danganronpa VR||Spike Chunsoft||Spike Chunsoft||Yes||TBA||TBA||TBA|
|Dead or Alive Xtreme 3||Sports, Dating-sims||Tecmo Koei||No||TBA||Oct 13, 2016 (Asia regions)||TBA|||
|Dead Secret||Horror||Robot Invader||No||TBA||TBA||TBA|
|Driveclub VR||Racing||Evolution Studios||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|||
|Eagle Flight||Ubisoft||Ubisoft||No||Nov 8, 2016||TBA||Nov 8, 2016|
|Earthlight||Opaque Media||Opaque Media||No||2016||2016||2016|
|The Easel||Music||Harmonix Music Systems||Yes||TBA||TBA||TBA|||
|Eclipse||First-person adventure||White Elk Studios||White Elk Studios||TBA||TBA||TBA|
|Eve: Gunjack||Shooter||CCP Games||CCP Games||No||2016||2016||2016|
|Eve: Valkyrie||Space shooter||CCP Games||No||Oct 2016||Oct 2016||Oct 2016|||
|Farpoint||First-person shooter||Impulse Gear||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|Fated: The Silent Oath||Action-adventure||Frima Studios||Frima Originals||No||TBA||TBA||TBA|
|Filthy Lucre||Action, stealth||Fabrik Games||Fabrik Games||No||2016||TBA||2016|
|Final Approach: Pilot Edition||Simulation||Phaser Lock Int.||Phaser Lock Int.||No||TBA||TBA||TBA|
|Final Fantasy XIV||Action RPG||Square Enix||Square Enix||No||TBA||TBA||TBA|
|Final Fantasy XV||Action RPG||Square Enix||Square Enix||TBA||TBA||TBA||TBA|
|Futuridium VR||Shoot 'em up||MixedBag Games||Yes||TBA||TBA||TBA|
|The Gallery: Six Elements||First-person adv||Cloudhead Games||No||TBA||TBA||TBA|
|Gang Beasts||Party||Boneloaf Games||Double Fine Prod.||No||2016||2016||2016|
|Gary the Gull||Interactive movie||Limitless / Motional||No||TBA||TBA||TBA|
|Get Even||First-person shooter||The Farm 51||Bandai Namco Ent.||No||2016||2016||2016|
|Godling||First-person adv||Solfar Studios||Yes||TBA||TBA||TBA|
|Golem||Adventure||Highwire Games||Highwire Games||Yes||TBA||TBA||TBA|
|Gran Turismo Sport||Sim racing||Polyphony Digital||Sony Interactive Ent.||Yes||2017||2017||2017|
|Gunship Battle 2 VR||Combat flight simulator||Joycity Corp.||Joycity Corp.||TBA||2016||2016||2016|
|Happy Manager||Simulation||D3 Publisher||TBA||2016||2016||2016|
|Harmonix Music VR||Music, rhythm||Harmonix Music Systems||Yes||TBA||TBA||TBA|
|Hatsune Miku: Project DIVA X HD||Rhythm||Sega||Sega||Yes||TBA||Aug 25, 2016||Aug 30, 2016|
|Hatsune Miku: VR Future Live||VR Live Concert||Sega||Sega||Yes||TBA||Oct 13, 2016||TBA|
|Hellgate VR||Action RPG||HanbitSoft||HanbitSoft||TBA||2017||2017||2017|
|Here They Lie||Horror||Tangentlemen||Sony Interactive Ent.||Yes||2016||2016||2016|
|Hustle Kings VR||Sports||Sony Interactive Ent.||Yes||Oct 13, 2016||TBA||Oct 2016|
|Holodance||Music, rhythm||Narayana Games||No||TBA||TBA||TBA|||
|How We Soar||Adventure||Penny Black Studios||Penny Black Studios||Yes||2016||2016||2016|
|The Idolm@ster Cinderella Girls Viewing Revolution||VR idollive||Bandai Namco Ent.||Bandai Namco Ent.||Yes||N/A||Oct 13, 2016||N/A|
|The Hum: Abductions||Horror, Sci-fi||Totwise Studios||No||TBA||TBA||TBA|
|Hyper Void||Space-shooter||IN|Framez Technology||Yes||TBA||TBA||TBA|
|iO Moon||Adventure||Headtrip Games||No||TBA||TBA||TBA|||
|Job Simulator||Simulation||Owlchemy Labs||Owlchemy Labs||No||2016||2016||2016|
|Joysound VR||Music||XING Inc.||Sony Interactive Ent.||Yes||TBA||Oct 13, 2016||TBA|
|Keep Talking and Nobody Explodes||Puzzle||Steel Crate||No||2016||2016||2016|||
|Kittypocalypse||Tower-defense||Bolvërk Games||Bolvërk Games||No||TBA||TBA||TBA|
|Loading Human||Adventure||Untold Games||Maximum Games||No||Oct 13, 2016||2016||Oct 13, 2016|||
|The Mars 2030 Experience||Simulation||NASA / Fusion Media||NASA / Fusion Media||No||TBA||TBA||TBA|||
|Megaton Rainfall||Action-adventure||Alfonso del Cerro||Pentadimensional Games||Timed||2016||2016||2016|
|Mind: Path to Thalamus||Carlos Coronado||No||TBA||TBA||TBA|||
|Moto Racer 4||Racing||Artefacts Studio||Microids||No||2016||2016||2016|
|The Music Room||Music||Chroma Coda||Chroma Coda||No||TBA||TBA||TBA|
|The Modern Zombie Taxi Co.||Vitei Backroom||Sony Interactive Ent.||Yes||TBA||TBA||TBA|
|Mortal Blitz VR||First-person shooter||Skonec Ent.||No||TBA||TBA||TBA|
|Nighttime Terror 2||Shooter||VR Bits||No||TBA||TBA||TBA|
|O! My Genesis VR||XPEC Ent. / Bad Bird||Yes||TBA||TBA||TBA|||
|The Occasional Encounter||UserJoy Technology||Yes||TBA||TBA||TBA|||
|Omega Agent||Action||Fireproof Games||No||TBA||TBA||TBA|||
|Paranormal Activity VR||Horror||VRwerx||No||2016||2016||2016|
|The Playroom VR||Mini games||SIE Japan Studio||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|||
|PlayStation VR Worlds||Mini games||SIE London Studio||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|||
|Pool Nation VR||Mini games||Perilous Orbit/Cherry Pop Games||No||TBA||TBA||TBA|
|Project CARS||Racing||Slightly Mad Studios||No||TBA||TBA||TBA|||
|Psychonauts in the Rhombus of Ruin||Puzzle, platform||Double Fine Productions||Yes||TBA||TBA||TBA|
|Q.U.B.E. ²||Puzzle||Toxic Games||TBA||TBA||TBA|||
|Radial-G||Racing||Tammeka Games||Tammeka Games||No||2016||2016||2016|
|Resident Evil 7: Biohazard||Horror||Capcom||Capcom||No||Jan 24, 2017||Jan 26, 2017||Jan 24, 2017|
|Rez Infinite||Rail shooter, music||Monstars||Enhance Games||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|RIGS: Mechanized Combat League||Shooter||Guerrilla Cambridge||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|||
|Rise of the Tomb Raider: Blood Ties||Action-adventure||Crystal Dynamics||Square Enix||No||Oct 11, 2016||Oct 11, 2016||Oct 11, 2016|
|Robinson: The Journey||Action-adv||Crytek||Crytek||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|Shadow of the Beast||Action-adv, platform||Heavy Spectrum Ent. Labs||Sony Interactive Ent.||Yes||TBA||TBA||TBA|
|Snow||Sport||Poppermost Productions||Poppermost Productions||No||2016||2016||2016|
|Star Trek: Bridge Crew||Red Storm Ent.||Ubisoft||No||Nov 29, 2016||TBA||Nov 29, 2016|
|Star Wars Battlefront: X-Wing VR[a]||Action, shooter||EA DICE / Criterion Games||Electronic Arts||Yes||2016||2016||2016|
|Statik||Puzzle||Tarsier Studios||Sony Interactive Ent.||Yes||2016||2016||2016|
|Summer Lesson||Simulation||Bandai Namco Ent.||Bandai Namco Ent.||Yes||TBA||Oct 13, 2016||TBA|||
|SuperHyperCube||Puzzle||Kokoromi||Yes||Oct 13, 2016||TBA||Oct 13, 2016|
|Super Stardust Ultra VR||Shooter||d3t Ltd||Sony Interactive Ent.||Yes||Oct 13, 2016||TBA||Oct 13, 2016|
|Surgeon Simulator||Simulation||Bossa Studios||No||TBA||TBA||TBA|||
|Synthesis Universe||Maze||Olivier JT||No||TBA||TBA||TBA|||
|Technolust Scanlines||Adventure||IRIS VR||No||TBA||TBA||TBA|||
|Tekken 7||Fighting||Bandai Namco Ent.||Bandai Namco Ent.||No||2017||2017||2017|
|Tethered||Sand-box, puzzle||Secret Sorcery||Secret Sorcery||Yes||2016||2016||2016|||
|The Brookhaven Experiment||Horror, Shooter||Phosphor Games Studio||Phosphor Games Studio||No||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|||
|Thumper||Music, rhythm||Drool||Drool||No||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|Thunderbird||Adventure, puzzle||Innervision Games||No||2016||2016||2016|||
|TrackMania Turbo||Racing||Nadeo||Ubisoft||No||Nov 8, 2016||TBA||Nov 8, 2016|
|Tumble VR||Puzzle||Supermassive Games||Sony Interactive Ent.||Yes||Oct 2016||Oct 2016||Oct 2016|||
|Until Dawn: Rush of Blood||Survival horror||Supermassive Games||Sony Interactive Ent.||Yes||Oct 13, 2016||Oct 13, 2016||Oct 13, 2016|
|Unearthing Mars||Winking Entertainment||No||TBA||TBA||TBA|||
|Untitled Beatshapers project||Sci-fi, RPG||Beatshapers||TBA||TBA||TBA|||
|Untitled North West Studio project||North West Studio||Sony Interactive Ent.||Yes||TBA||TBA||TBA|||
|Untitled Just Add Water project||Just Add Water||TBA||TBA||TBA|||
|Vanguard V||Action||Zero Transform||No||TBA||TBA||TBA|||
|Vector 36||Racing||Red River Studio||Red River Studio||No||2016||2016||2016|
|VEV: Viva Ex Vivo||Adventure, Survival||Truant Pixel||Yes||2016||2016||2016|||
|Volume: Coda||Stealth, puzzle||Mike Bithell Games||Mike Bithell Games||Yes||2016||2016||2016|
|Waltz of the Wizard||Aldin Dynamics||No||TBA||TBA||TBA|
|War Thunder||Action, MMO||Gaijin Entertainment||No||TBA||TBA||TBA|||
|Wayward Sky||Adventure, puzzle||Uber Entertainment||Yes||TBA||TBA||TBA|||
|Werewolves Within||Red Storm Ent.||Ubisoft||No||Dec 6, 2016||TBA||Dec 6, 2016|
|White Day: A Labyrinth Named School||Survival horror||ROI Games||No||TBA||TBA||TBA|
|World of Diving||Simulation||Vertigo Games||No||TBA||TBA||TBA|
|World War Toons||First-person shooter||Reload Studio||No||2016||2016||Oct 13, 2016|||
|Xing: The Land Beyond||Puzzle||White Lotus Int.||White Lotus Int.||No||2016||2016||2016|
PlayStation VR was first demonstrated on The Tonight Show Starring Jimmy Fallon, playing The Castle and as a playable concept during E3 2014. The device was also featured at Sony's PlayStation Experience Expo in Las Vegas, NV in December 2014. Sony announced new information regarding Project Morpheus at the 2015 Game Developers Conference, in line with the official schedule posted on their website and released updated specifications.
In an interview with Nikkei Japan in March 2016, Sony indicated the possibility of enabling use of the PlayStation VR in connection with a PC. This would allow the device to work with platforms extending further than the PlayStation 4.
^ a Free download. Requires Star Wars Battlefront for PS4.
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