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Pygame logo.png
Original author(s) Lenard Lindstrom, René Dudfield, Pete Shinners, Nicholas Dudfield, Thomas Kluyver, others [1].
Developer(s) pygame Community
Initial release 28 October 2000; 17 years ago (2000-10-28)[1][2]
Stable release
1.9.4 / July 19, 2018; 2 months ago (2018-07-19)[3]
Preview release [2]
Repository Edit this at Wikidata
Written in Python, C, and Assembly[4]
Operating system Cross-platform
Type API
License GNU Lesser General Public License

Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.


Pygame was originally written by Pete Shinners to replace PySDL after its development stalled.[1][5] It has been a community project since 2000[6] and is released under the open source free software GNU Lesser General Public License.[7]

Architecture and features[edit]

Pygame uses the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development without the low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most expensive functions inside games, can be abstracted from the game logic, making it possible to use a high-level programming language, such as Python, to structure the game.[8]

Other features that SDL doesn't have include vector math, collision detection, 2d sprite scene graph management, MIDI support, camera, pixel array manipulation, transformations, filtering, advanced freetype font support, and drawing.[9]

Applications using pygame can run on Android phones and tablets with the use of Pygame Subset for Android (pgs4a).[10] Sound, vibration, keyboard, and accelerometer are supported on Android.[11]


There is a regular competition, called PyWeek, to write games using Python (and usually but not necessarily, Pygame).[12][13][14] The community has created many tutorials for Pygame.[15][16][17][18][19][20]

Notable games using Pygame[edit]

See also[edit]


Further reading[edit]

External links[edit]