Pygame

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Pygame
Pygame logo.png
Original author(s) Pete Shinners
Developer(s) Pygame Community
Initial release 28 October 2000; 15 years ago (2000-10-28)[1][2]
Stable release
1.9.1 / 6 August 2009; 7 years ago (2009-08-06)
Preview release
Written in Python, C, and Assembly[3]
Operating system Cross-platform
Type API
License GNU Lesser General Public License
Website www.pygame.org

Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

History[edit]

Pygame was originally written by Pete Shinners to replace PySDL after its development stalled.[4][not in citation given] It has been a community project since 2004 or 2005[which?] and is released under the open source free software GNU Lesser General Public License.[citation needed]

Architecture and features[edit]

Pygame is built over the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development without the low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most expensive functions inside games (mainly the graphics part) can be abstracted from the game logic, making it possible to use a high-level programming language, such as Python, to structure the game.[citation needed]

Pygame applications can run on Android phones and tablets with the use of Pygame Subset for Android (pgs4a).[5] Sound, vibration, keyboard, and accelerometer are supported on Android.[6] There is no way to run Pygame applications on iOS.[original research?] Another major limitation of pgs4a is the lack of multi-touch support, which prevents the use of things like pinch to zoom and two-finger rotation.[citation needed] An alternative to using Pygame is to use the Kivy library, which includes multi-touch and iOS support.[7]

Community[edit]

There are regular competitions, called PyWeek, to write games using Python (and usually but not necessarily, Pygame).[8][non-primary source needed] The community created many tutorials for Pygame.[original research?]

Notable games using Pygame[edit]

See also[edit]

References[edit]

Further reading[edit]

External links[edit]