Warsow map showing capabilities Qfusion
r10 / February 20, 2008
|Platform||Linux, BSDs, OS X, Windows|
|License||GNU General Public License|
Qfusion is a 3D game engine. The project was started by Victor Luchitz along with several others. It is written in C for use on Windows and Unix-based systems. The engine also supports the data of Quake III as maps, 3D models and shaders.
The engine supports Ogg Vorbis sound and KTX (ETC1), TGA, JPEG, PNG for images. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include Normal Mapping, GLSL shaders (including bump mapping and cel shading), and skeletal animation.
Games using Qfusion
The engine is used by following games: