|Alma mater||Princeton University|
|Occupation||Video game developer, Video game designer|
|Known for||Frog City Software
Tropico 2: Pirate Cove
From 1987 to 1994, Bernstein worked as a software engineer. In 1994, she co-founded the company Frog City Software with the brothers Bill and Ted Spieth. Bernstein wrote the code and assembled a development team for a prototype that later became the game Imperialism. The project received funding from Strategic Simulations in 1995, with president Chuck Kroegel describing it as, 'the thinking man's Civilisation.' Imperialism was released in 1997 and has an IGN community rating of 7.8/10. Bernstein oversaw the development of games Imperialism II and Trade Empires, for which she wrote a detailed project breakdown. In 2003, Bernstein sold Frog City to Take-Two Interactive, but continued to run the company as Take-Two's subsidiary.
- "Meet Our Speakers". Astra STEAM. Retrieved 13 December 2016.
- "History". Sidecar Studios. Retrieved 12 December 2016.
- "Imperialism". IGN. Retrieved 13 December 2016.
- "Postmortem: Frog City's Trade Empires". Gamasutra. Retrieved 13 December 2016.
- "TEDxYouth@Castilleja - RACHEL BERNSTEIN". TEDxYouth. 6 June 2011. Retrieved 13 December 2016.
- Glasser, AJ; Rynak, Allison; Ely, Cara; Bernstein, Rachel (12 March 2013). How Women Are Driving the Gaming Industry Forward. South by Southwest. Hyatt Regency, Austin, TX.
- Paul, Ian (3 May 2013). "Android Play Studio hires, Google I/O 2013 lineup hint at game-filled future for Android". Green Bot. Retrieved 13 December 2016.
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