Rail Simulator

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Rail Simulator
(later as Train Simulator 2018)
Rail Siimulator Cover.jpg
UK Rail Simulator box cover
Developer(s)Kuju Entertainment
Publisher(s)Electronic Arts
EngineProprietary game engine, Ageia PhysX for physics (Now PhysX (By nVidia)
Platform(s)Microsoft Windows
  • EU: October 12, 2007
  • NA: January 16, 2008

Rail Simulator (Kuju Rail Simulator) is a train simulation published by Electronic Arts (EA).[1] It was produced by UK based Kuju Entertainment, the company which developed Microsoft Train Simulator (MSTS) with Microsoft. After release of the EU version, EA's support and further development of the title was taken over by Rail Simulator Developments Ltd (RSDL), who continued to provide updates, fixes, official expansion packs and new content to players. RSDL has also released a much anticipated sequel to the first game called RailWorks, both online and on DVD-ROM.


Steam, diesel and electric traction trains, keyboard or mouse control of throttles, brakes and switches with three control modes for varying player skills. A variety of scenarios are available as well as an exploratory style free roam mode. Cargos and passengers are animated, and weather changes dynamically with time.[2] The game has been criticized by reviewers for not providing enough help for newcomers to train simulation, and lack of complete instructions in the guides.[2][3]

Routes (EU/NA/XP)[edit]

The game contained four routes on both the European and North American releases, with one exclusive route on each one.[4]

# Route
Image Featured Train Companies Featured Loco Rolling Stock Terminal
miles km Set in Co EU NA XP Notes
1 Oxford-Paddington The railway, Reading - geograph.org.uk - 597535.jpg First Great Western
BR 43
BR 166
BR 47
BR 08
BR 66
British Rail Freight Cars
Oxford to London Paddington via Reading 60 97 2006 United Kingdom Yes Yes No Heathrow Airport Junction never modelled, overhead wires end abruptly where junction should be
2 Bath Green Park-Templecombe 13809 at Giggleswick .jpg British Railway Black


BR 08
British Railway Freight Cars
Bath Green Park to Templecombe, including Evercreech Junction 37 60 1955 United Kingdom Yes Yes No N/A
3 Newcastle-York 254012 , York.jpg British Rail BR 43
BR 47
BR 55
BR 08
British Rail Freight Cars
Newcastle to York via Durham and Darlington 89 143 1978 United Kingdom Yes No No N/A
4 Hagen–Siegen 101 046 Kinding.jpg DB DB 101
DB 294
BR 66
Intercity Coaches
DB Cargo Freight Cars
Hagen to Siegen via Finnentrop, including Siegen roundhouse N/A N/A 1998 Germany Yes Yes No N/A
5 Cajon Pass Union Pacific 5304.jpg Union Pacific ES44AC
Union Pacific Freight Cars Barstow to San Bernardino, California via the Cajon Pass 81 131 2005 United States No Yes Yes N/A
6 Isle of Wight Signal Box, Ryde St Johns Road Station - geograph.org.uk - 531544.jpg Island Line
Isle of Wight Steam Railway
BR 483
DX 68809
Push-Pull Set 484
SR 5 Plank Goods Wagon
20t Support Trailer
Ryde Pier Head To Shanklin N/A N/A 2009 United Kingdom No No Yes N/A

Locomotives (EU/NA/XP)[edit]

Loco Image Type mph km/h Built Co Route Livery(s) EU NA XP
Black Five 44949 Manchester Victoria.jpg Steam 70 112 1934 United Kingdom Bath-Templecombe BR Black Yes Yes No
7F 2-8-0 13809 at Giggleswick .jpg Steam 70 112 1914 United Kingdom Bath-Templecombe BR Black Yes Yes No
Invincible Invincible (10344724245).jpg Steam N/A N/A 1915 United Kingdom Isle Of Wight Lined Maroon No No Yes
BR 08 08509 Chesterfield Goods Yard.jpg Diesel 20 32 1952 United Kingdom Bath-Templecombe
BR Blue
FGW Neon
No No Yes
BR 43 43154 at Paddington 1.jpg Diesel 125 200 1975 United Kingdom Newcastle-York
BR Blue (EU)
FGW Barbie
FGW Neon
Yes Yes No
BR 47 47376 at Toddington.JPG Diesel 95 153 1962 United Kingdom Newcastle-York
BR Blue (EU)
Triple Grey
Yes Yes No
BR 55 Class 55 55018 Ballymoss, Kings Cross, 12 April 1976.jpg Diesel 100 160 1961 United Kingdom Newcastle-York BR Blue Yes No No
BR 66 EWS unit 66138.JPG Diesel 75 120 1998 United Kingdom
No No Yes
BR 166 166217 at Reading.JPG DMU 90 140 1992 United Kingdom Oxford-Paddington First Dynamic Lines
First Link
Yes Yes No
BR 483 483 001 at St John's Road, 1989 - geograph.org.uk - 790855.jpg EMU 45 72 1938 United Kingdom Isle Of Wight NSE
London Transport
No No Yes
DB 101 101 043-8 in Nürnberg.jpg Electric 140 225 1996 Germany Hagen-Siegen DB Red Yes Yes No
DB 294 Lobenstein 290 064.jpg Diesel 60 100 1963 Germany Hagen-Siegen DB Red (Railon) Yes Yes No
ES44AC Union Pacific loco.png Diesel 70 112 2008 United States Barstow-San Bernardino Union Pacific
Unbranded Black (XP)
No Yes Yes
SD40-2 UP 3741 EMD SD40-2.jpg Diesel 70 112 1972 United States Barstow-San Bernardino Union Pacific
Unbranded Black (XP)
No Yes Yes

Editing tools[edit]

A complete tool suite is also available to customise content, allowing terrain modeling either by hand using provided tools or via the import of DEM data from NASA; track construction based on a system of straights and arcs, allowing infinitely possible junction configurations, and scenery placement. A scenario editor allows the creation of tasks such as picking up passengers, hauling cargo and shunting wagons around yards.[2] These tools also allow players to build unlimited sizes of layouts, create their own scenery and rolling stock and modify the provided content by adding features or re-skins.


Since release, Kuju Rail Simulator received generally positive reviews from reviewers. IGN awarded 7.0 out of 10, praising the title's attention to its source material. Some jagged graphics were criticized (with foliage going through the cab instead of bouncing off the windshield, for example) and the fact that only true rail fanatics could ever get any fun out of KRS. The lack of any in-game tutorials was mentioned, with "members of the community ... making video walk-throughs, while lamenting the lack of a thick, fully printed manual."[5]

Rail Simulator Developments Ltd (later RailSimulator.com Ltd)[edit]

With the release of Rail Simulator in October 2007, Kuju Entertainment finished development and disbanded the RailSim team turning its attention to the next project. Knowing the potential of the RailSim engine, and with backing from Fund4Games who owned the rights to the simulator, a new company was set up from some of the core members of the initial development team with the specific aim of fulfilling continued development of the brand and supporting users and third-party developers with add-on projects.

RSDL produced two patches to the core simulator (Upgrade Mk1[6] and Mk2[7]), developed and released add-ons, helped the release of third-party products, and visited exhibitions to promote the simulation and provide support for users via several community websites.

In April 2009, a take over of RSDL was announced,[8] with the development switching to a new version of the software called RailWorks which would be released on Steam. This change heralded a break from EA being the publisher in Europe and rights over the source code for Rail Simulator being transferred to single ownership by RailSimulator.com Ltd.[9]


RailWorks (since renamed to Train Simulator) is the official successor to Rail Simulator, announced by Tim Gatland on 26 March 2009 on the official Rail Simulator website. The game was released on Steam on 12 June 2009 and in stores on 3 July 2009 in DVD-ROM format.[10]

RailWorks is an upgrade to Rail Simulator, containing new rolling stock, tools that had to be separately downloaded, significant graphical advancements such as modification of the existing content, bug fixes, backwards compatibility and the ability to trade elements from the virtual world with other users online. RailWorks is a universal platform containing all content from the original European release and North American release. RailWorks also makes use of Valve's Steam platform to simplify the processes of support and upgrading the product.[10]


  1. ^ Rail Simulator 'About' page
  2. ^ a b c Balistrieri, Emily (February 25, 2008). "IGN: Rail Simulator Review". uk.pc.ign.com. Retrieved 2009-01-20.
  3. ^ "Rail Simulator (pc: 2008): Reviews". www.metacritic.com. Retrieved 2009-01-20.
  4. ^ Driver Manual. (PDF) . Retrieved on 2011-09-17.
  5. ^ Emily Balistrieri (February 25, 2008). "Rail Simulator Review". Retrieved 2009-04-08.
  6. ^ "UKTrainSim • View topic - Patch/Upgrade". forums.uktrainsim.com. Retrieved 2009-02-04.
  7. ^ "Train-Sim.com • View topic - MK2 Upgrade/patch". forums.flightsim.com/vbts. Retrieved 2009-02-04.[dead link]
  8. ^ Paul Jackson Announces RailSimuator.com
  9. ^ "Interview with Tim Gatland exCEO of RSDL".
  10. ^ a b http://www.railsimulator.com/en/node/5938

External links[edit]