Rogue Stormers

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Rogue Stormers
Dieselstoermers.jpg
Rogue Stormers' original name as DieselStormers
Developer(s) Black Forest Games
Publisher(s) Black Forest Games
Composer(s) Jonathan van den Wijngaarden
Engine Vision
Platform(s) Microsoft Windows
Release
  • WW: April 21, 2016
Genre(s) Action / Steampunk
Mode(s) Single-player, Multiplayer

Rogue Stormers (originally DieselStormers, stylized with a Metal umlaut as "DieselStörmers"[1]) is a fantasy action game, initially developed by Spellbound Entertainment. It was revealed at the Game Developers Conference 2010, in San Francisco under the project name Ravensdale, although it has been in development since 2007.[2]

In 2012, Spellbound Entertainment went into administration, emerging as Black Forest Games. They have since planned on continuing the development under the name DieselStormers until the developer change the name to Rogue Stormers in 2015.

History[edit]

The game has been in development since April 2013, but the concept already existed in 2008, before Spellbound received the rights for Arcania: Gothic 4.[3] It was shelved at the time so that the team could focus its attention and resources on Arcania. After the successful release of Giana Sisters: Twisted Dreams, Black Forest Games turned its attention back to Ravensdale and decided to fund the project via Kickstarter. In 2013, crowdfunding for the game was cancelled.[4] In 2014 the game was renamed to DieselStormers, and the team started a second Kickstarter campaign which was successful.[5]

The game was released on Steam Early Access on July 17, 2014.[6]

Due to a successful trademark lawsuit by Diesel S.p.A., who owns the trademark "Diesel" in relation to video games, Black Forest Games is required to drop the title DieselStormers.[7] It was announced on October 17, 2015 that Black Forest Games changes the name DieselStormers to Rogue Stormers after Diesel S.p.A. successfully opposed Black Forest Games’ trademark registration of DieselStormers.[8]

Gameplay[edit]

Rogue Stormers is a multiplayer platformer focused on a cooperative style of gameplay. Players team up with their friends, fighting hordes of orcs and goblins with customizable weapons. As a reward for completing missions, the players receive crafting materials and gun parts, which can be assembled to fit their personal playstyle (e.g. affecting stats like range or rate of fire, bullet patterns like shotgun or cannon, or additional effects (rebounding shots, piercing shots, incendiary ammunition etc.). The game supports online- and local co-op, as well as single player.

References[edit]

External links[edit]