Ready Player One

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Ready Player One
Ready Player One cover.jpg
First edition cover
AuthorErnest Cline
CountryUnited States
LanguageEnglish
SubjectVideo games, pop culture, virtual reality, science fiction
GenreLitRPG, Science fiction, dystopian
PublisherCrown Publishing Group
Publication date
August 16, 2011
Media typePrint (hardcover and paperback), e-book, audiobook
Pages579
ISBN9781524763282
Followed byReady Player Two 

Ready Player One is a 2011 science fiction novel, and the debut novel of American author Ernest Cline. The story, set in a dystopia in 2045, follows protagonist Wade Watts on his search for an Easter egg in a worldwide virtual reality game, the discovery of which would lead him to inherit the game creator's fortune. Cline sold the rights to publish the novel in June 2010, in a bidding war to the Crown Publishing Group (a division of Random House).[1] The book was published on August 16, 2011.[2] An audiobook was released the same day; it was narrated by Wil Wheaton, who was mentioned briefly in one of the chapters.[3][4]Ch. 20 In 2012, the book received an Alex Award from the Young Adult Library Services Association division of the American Library Association[5] and won the 2011 Prometheus Award.[6] A film adaptation, screenwritten by Cline and Zak Penn and directed by Steven Spielberg, was released on March 29, 2018. A sequel, Ready Player Two, is scheduled to be released on November 24, 2020.[7]

Synopsis[edit]

Setting[edit]

In the year 2045, the world is gripped by an energy crisis and global warming, causing widespread social problems and economic stagnation. The primary escape for most people is a virtual universe called the OASIS, which is accessed with a visor and haptic gloves. It functions both as an MMORPG and as a virtual society, with its currency being the most stable currency in the world. It was created by James Halliday, who has recently died. His will left a series of clues towards an Easter Egg, hidden behind a series of gates unlocked with keys within the OASIS that would grant whoever found it both his fortune and control of the OASIS itself. This has led to an intense interest in all aspects of 80's pop culture, which Halliday made clear would be essential to finding his egg.

Plot[edit]

Wade Watts is a teenager who lives in a slum with his aunt. He attends school within the OASIS but lacks the virtual currency or XP levels to travel to other locations. He is a 'gunter' (an egg hunter) who spends all his spare time researching films, songs, TV series and videogames from the 80s and 90s to aid his hunt. The hunt has been going on for five years, yet no one has been able to find the first key. Then, Wade, who goes by the avatar name Parzival, stumbles upon a Dungeons & Dragons reference in the first clue and after defeating an NPC character at Joust, is given a key which unlocks the first gate. This places him in a simulation of the film WarGames in which he has to recreate the lines of the lead character. After clearing the gate, he is awarded points and his avatar's name appears on the previously empty scoreboard.

His avatar becomes famous within the OASIS, as does his friend Aech and another gunter named Art3mis who clear the gate shortly after him. He takes advantage of his fame, endorsing virtual products for credits, and develops a tentative relationship with Art3mis. He is approached by Innovative Online Industries (IOI) who want to control the OASIS and after he refuses, they attempt to assassinate him.

The hunt for the egg continues and more keys are discovered and gates are cleared, with two Japanese hunters named Daito and Shoto gaining points. Wade loses both his place at the top of the leaderboard and his friendship with Aech and Art3mis, becoming increasingly isolated. Art3mis opens the second gate and obtains the Jade key, followed by Aech who also gives Parzival a hint about its location. IOI who had been monitoring Art3mis and Aech's whereabouts using OASIS items also discover its location. Shortly after, Parzival, Daito and Shoto also reach the gate's location but Daito is killed by IOI in real life while helping Shoto open the second gate.

Eventually the final gate is discovered by IOI who are unable to open it, having missed a previous clue saying that the gate cannot be opened by a single avatar, but by three instead. They barricade the location with an impenetrable force field, so Wade infiltrates the real world headquarters of IOI, accesses their databases and leaves a booby trap to bring down the force field from within. He enlists the help of all the gunters in the OASIS to launch a coordinated assault on the corporate forces, while he Aech and Art3mis activate the final gate. During the battle a doomsday device is activated killing every avatar in the sector, but Parzival had unknowingly gained an extra life earlier in his quest and survives. While the sector is empty he solves the final puzzle, clears the gate and claims the egg. He thus gains control of the OASIS, including the ability to switch it off, while in real life, he and Art3mis finally meet in person and kiss.

Characters[edit]

  • Wade Owen Watts a.k.a. Parzival: The viewpoint character, an orphan from the "stacks" surrounding metropolitan Oklahoma City. Wade names his OASIS character Parzival after the Arthurian knight involved in the quest for the holy grail. Wade's character was based on a mix of Cline as well as his geek friends.[8]
  • James Donovan Halliday a.k.a. Anorak: The creator of OASIS. His avatar's name is based on a British slang term for an obsessive geek. His character was initially inspired by Willy Wonka who Cline described as a "rich eccentric holding a fantastic contest". Cline used the personalities of Howard Hughes and Richard Garriott, and placed Halliday's birth year around the same as his own so that his pop culture interests would coincide with Cline's "and the other middle-aged uber geeks I know".[8][9]
  • Aech (pronounced like the letter HCh. 33): Wade's best friend, fellow gunter, and rival in the quest to find the egg. Although Aech's avatar is an athletic Caucasian heterosexual male,p. 38-39 Aech is played by an African-American lesbian named Helen Harris, who grew up in Atlanta, Georgia and is about the same age as Wade.Ch. 33. Aech is based partly on Cline's friend Harry Knowles as well as himself and other geeks, both men and women.[8]
  • Art3mis: A famous female gunter and blogger. She chose her avatar's name from the Greek goddess of the hunt.[a] Like other characters, Cline based Art3mis on himself and other geeks, both men and women.[8]
  • Ogden "Og" Morrow a.k.a. The Great and Powerful Og: Co-creator of the OASIS and best friend of James Halliday. His appearance and personality are described in the book as being "a cross between Albert Einstein and Santa Claus". Ogden's character and relationship with Halliday was inspired by Steve Jobs and Steve Wozniak, with Morrow being more like Jobs as a "charismatic tech leader",[9][10] while his avatar's name is inspired by the Wizard of Oz.
  • Daito: One of the two Japanese gunters who rise to the top of the scoreboard early on in the hunt, working in a team with his "brother" Shoto. He took his avatar's name from the name of the longer sword in a daisho set, which is a katana on its own. They are both based on otaku: Japanese geeks who enjoy movies and anime, as well as hikikomori: people who live as recluses inside their family's homes, referred to in the book as "the Missing Millions".[8] Daito's real name is revealed to be Toshiro Yoshiaki after he is killed by the IOI.
  • Shoto: The second and younger of the two Japanese gunters working as a team in their quest for the egg.p. 129 He took his avatar's name from the name of the shorter sword of a daisho set, which is a wakizashi on its own. Shoto's real name is Akihide Karatsu.p. 292
  • Nolan Sorrento a.k.a. IOI-655321 : The head of operations at Innovative Online Industries (IOI), the multinational corporation that serves as an Internet service provider for most of the world¨. Cline said that he named Sorrento after Nolan Bushnell, founder of the video game company Atari and said "Not that I think Nolan is a bad guy, or anything. It’s meant as a subtle tribute!"[11]

Reception[edit]

Ready Player One was a New York Times bestseller.[12][13][14] Among those praising the book were Entertainment Weekly, The Boston Globe, The A.V. Club, CNN.com, io9, and Boing Boing. USA Today wrote that the novel "undoubtedly qualifies Cline as the hottest geek on the planet right now."[15] NPR said that the book was "ridiculously fun and large-hearted". Cline "takes a far-out premise and engages the reader instantly" with a "deeply felt narrative [that] makes it almost impossible to stop turning the pages."[16] Janet Maslin of The New York Times wrote that "The book gets off to a witty start" but noted that it lacks at least one dimension, stating that gaming had overwhelmed everything else about this book.[17] Rebecca Serle of HuffPost described the book as "the grown-up's Harry Potter" and that it "has it all – nostalgia, trivia, adventure, romance, heart and, dare I say it, some very fascinating social commentary."[18]

The book has also polarized readers. Nick Shager, writing for The Daily Beast, offered a scathing review that criticized the book's narrative style by stating "It’s... a terribly written piece of adolescent fantasy that, at heart, exemplifies everything wrong and repellent about modern nerd culture" and challenged its coming-of-age premise by calling it "a stunted-adolescent story". Regarding the abundance of pop culture references, Shager called the book "an unbearable celebration of nostalgic juvenilia". He summarized his argument against the book by stating "It’s a lionization of immature things (and immaturity) as an end to itself, rather than as the building blocks of more mature – and worthwhile – creations". Shager also lamented the book's "Peter Pan-ish infatuation with childishness, which comes coated in a stench of stale Doritos, Jolt Cola and lowbrow smugness".[19]

Michael J. Nelson's and Conor Lastowka's podcast series 372 Pages We'll Never Get Back dissected the book, criticizing it for defective worldbuilding, repetitive and excessive pop culture references in place of descriptive writing, and weak plot.[20]

The book has been translated into over 20 languages.[21]

In an interview with Fortune, Cline said that his book had inspired designers at companies such as Oculus VR which recommended the book for their new employees.[22][23] Oculus has also invited Cline several times to sign books and demo hardware.[24] The Ready Player One: Oasis beta, developed by Directive Games Limited, was released on March 23, 2018 alongside the Steven Spielberg movie and consists of four experiences made for virtual reality headsets.[25] The game is currently available for free on Steam and Viveport.

Continuation[edit]

Short story[edit]

Lacero, a fan-fiction story by Andy Weir, was published in the 2016 edition of Ready Player One. It follows the story of Nolan Sorrento and functions as a precursor to the main novel, and is considered canonical to the Ready Player One fictional universe.[26][27][28]

Sequel novel[edit]

As early as 2015, Cline has been reported to be working on a sequel to Ready Player One from screenwriter Zak Penn.[29] Cline confirmed the sequel was in progress by December 2017, and would have a different story-line involving all of the characters, while still exploring pop culture references like the first book.[30] Penguin House set the sequel, Ready Player Two, for release on November 24, 2020.[7]

In other media[edit]

Easter egg hunt promotion[edit]

Ten months after the first edition release, Cline revealed on his blog that Ready Player One itself contained an elaborately hidden Easter egg. This clue would form the first part of a series of staged video gaming tests, similar to the plot of the novel. Cline also revealed that the competition's grand prize would be a DeLorean.[31] The Easter egg was a URL hidden in the book for anoraksalmanac.com. This was the first stage of the contest where the 2011 Atari 2600 game The Stacks by developers Mike Mika & Kevin Wilson[32] was featured.[33] The game Ultimate Collector: Garage Sale by Austin-based developer Portalarium was featured in the second stage of the contest.[34][35] The final stage of the contest was announced on August 1, 2012, and was to set a world record on one of several classic arcade or Atari 2600 games. This was completed on August 9, 2012 by Craig Queen, who set a new world record in Joust. He was awarded the DeLorean on the TV series X-Play.[36]

Film adaptation[edit]

The film rights were purchased by Warner Bros. on the same day Cline finalized his publishing deal with Random House, one year prior to the novel's publication. Dan Farah brought the project into the studio and produced it with Donald De Line. Cline adapted his novel into a screenplay.[37] Over the years, Eric Eason and Zak Penn assisted Cline with rewrites.[38]

Steven Spielberg signed on to direct in March 2015.[39] Spielberg and Kristie Macosko Krieger of Amblin Partners also joined Deline and Farah as producers. Warner Bros. initially announced a release date of December 15, 2017.[40] On February 9, 2016, the release date was pushed back to March 30, 2018, to avoid competition with Star Wars: The Last Jedi.[41] The movie began production in the spring of 2016 and was filmed in both the United States and the United Kingdom.

On June 9, 2016, Variety stated that Spielberg's regular collaborator John Williams was planning on composing the film's score.[42] However, scheduling conflicts with another Spielberg film, The Post, led to Spielberg signing Alan Silvestri for the score.

The film stars Tye Sheridan, Olivia Cooke, Ben Mendelsohn, Lena Waithe, T. J. Miller, Simon Pegg, and Mark Rylance with Philip Zao, Win Morisaki, and Hannah John-Kamen in supporting roles. It premiered at South by Southwest on March 11, 2018, and was theatrically released by Warner Bros. in the United States on March 29, 2018. It received generally positive reviews from critics who praised its visuals and brisk pacing, the performances of Sheridan and Rylance, and noted it as an improvement over the book. This film received criticism for its lack of character development and its "achingly regressive" view of pop culture fans.[43][44]

See also[edit]

Notes[edit]

  1. ^ Art3mis chose the leet spelling as her username because the original spelling was already taken.p. 93
  • ^ The terms "Ch.." and "p." are shortened forms for chapter and page, and refer to chapters and pages in the Ready Player One novel in its first American edition.

References[edit]

  1. ^ [1] Archived November 21, 2010, at the Wayback Machine
  2. ^ "Ready Player One by Ernest Cline". Random House Publishers. 2011. Retrieved September 12, 2011.
  3. ^ McWeeny, Drew (August 16, 2011). "Review: 'Ready Player One' is the geek book event of the year: Ernie Cline's first novel offers nostalgia, the future, and a gamer's dream". HitFix.
  4. ^ "You want to accept Anorak's Invitation. Trust me. -". wilwheaton.net. August 15, 2011. Retrieved February 7, 2017.
  5. ^ "YALSA's Alex Awards". American Library Association. 2012. Retrieved February 24, 2012.
  6. ^ Libertarian Futurist Society. "PROMETHEUS AWARD WINNERS ANNOUNCED". Retrieved July 13, 2012.
  7. ^ a b Couch, Aaron (July 8, 2020). "'Ready Player One' Book Sequel Sets November Publishing Date". The Hollywood Reporter. Retrieved July 8, 2020.
  8. ^ a b c d e Sims, Tony (June 22, 2011). "A Few Minutes With Fanboys Writer Ernest Cline on Ready Player One". Wired.
  9. ^ a b "How Lord British Inspired Anorak | Ernie's Blog". Ernestcline.com. October 19, 2011. Retrieved July 7, 2012.
  10. ^ Bilton, Nick. "One on One: Ernest Cline, Author of 'Ready Player One'". nytimes.com. Retrieved February 14, 2017.
  11. ^ "The Geek Genius Behind Ready Player One: An Interview With Ernest Cline". warpzoned.com. September 23, 2011. Retrieved March 17, 2017.
  12. ^ "Best Sellers: Hardcover Fiction: Sunday, September 11th 2011". September 11, 2011. Retrieved March 17, 2017 – via NYTimes.com.
  13. ^ "Paperback Trade Fiction Books - Best Sellers - July 1, 2012 - The New York Times". nytimes.com. Retrieved March 17, 2017.
  14. ^ "Paperback Trade Fiction Books - Best Sellers - December 25, 2016 - The New York Times". nytimes.com. Retrieved March 17, 2017.
  15. ^ "Most Popular E-mail Newsletter". USA Today. August 19, 2011.
  16. ^ Schaub, Michael (August 22, 2011). "'Player One': A Winning, Geeked-Out Page-Turner". NPR. Retrieved July 7, 2012.
  17. ^ Maslin, Janet (August 14, 2011). "'Ready Player One' by Ernest Cline – Review". The New York Times.
  18. ^ Author, Rebecca Serle; Mine, When You Were; Falling, The Edge of; Love, Famous in (August 17, 2011). "'Ready Player One': An Interview with Author Ernest Cline". HuffPost. Retrieved February 14, 2017.
  19. ^ Shager, Nick. "How is Steven Spielberg going to make a great movie out of this god-awful book?". The Daily Beast. Retrieved December 30, 2019.
  20. ^ Vanderbilt, Mike. "Exclusive: It's game over when RiffTrax alums take on Ernest Cline and Ready Player One". News.
  21. ^ "Ready Player One". ernestcline.com. Retrieved February 7, 2017.
  22. ^ "How Ready Player One author Ernest Cline inspired Oculus VR". fortune.com. Retrieved February 14, 2017.
  23. ^ Brogan, Jacob (July 14, 2015). ""Imagining the Future Is Dangerous"". Retrieved February 14, 2017 – via Slate.
  24. ^ "Facebook gives its Oculus employees a dystopian sci-fi book to get them excited about building the future". businessinsider.com. Retrieved February 14, 2017.
  25. ^ "Ready Player One's Oasis Beta Launches On Oculus Rift". UploadVR. April 17, 2018. Retrieved October 17, 2018.
  26. ^ "Lacero". galactanet.com. Retrieved February 7, 2017.
  27. ^ Brock Wilbur (March 28, 2016). "How 'The Martian' Impacted the 'Ready Player One' Movie". INverse.
  28. ^ Lussier, Germain. "The Author of The Martian Wrote Ready Player One Fan Fiction, and Now It's Canon". gizmodo.com. Retrieved April 16, 2018.
  29. ^ "Ernie Cline Reportedly Writing Ready Player One Sequel". slashfilm.com. January 16, 2015. Retrieved May 2, 2017.
  30. ^ "Ready Player One sequel: Everything you need to know". Digital Spy. September 13, 2018. Retrieved October 17, 2018.
  31. ^ "Three Hidden Keys Open Three Secret Gates | Ernie's Blog". Ernestcline.com. June 5, 2012. Retrieved July 7, 2012.
  32. ^ "Stacks, The Play online - The Stacks (Atari 2600) :: DJ OldGames". www.oldgames.sk. Retrieved September 5, 2018.
  33. ^ "Contest Winners Level Up In The Ready Player One Easter Egg Hunt | Giant Freakin RobotGiant Freakin Robot". www.giantfreakinrobot.com. Retrieved September 5, 2018.
  34. ^ "Contest Winners Level Up In The Ready Player One Easter Egg Hunt". Giant Freakin Robot.
  35. ^ "For Ernest Cline, author of Ready Player One, success is measured in DeLoreans and geeked-out fans". venturebeat.com. Retrieved February 7, 2017.
  36. ^ "Ready Player —One Author Ernest Cline Gives Away a DeLorean on X-Play". g4tv.com. August 30, 2012. Archived from the original on January 14, 2013. Retrieved September 1, 2012.
  37. ^ Fleming, Michael (June 18, 2010). "Warner Bros and De Line Pictures Win Book Auction For 'Ready Player One'". Deadline.com. Retrieved March 25, 2015.
  38. ^ Sneider, Jeff (January 13, 2010). "Eason to rewrite 'Player' script". Variety. Retrieved March 25, 2015.
  39. ^ Busch, Anita (March 25, 2015). "Steven Spielberg To Direct Sci-Fi Cult Favorite 'Ready Player One'; Back At Warner Bros". Deadline.com. Retrieved March 24, 2015.
  40. ^ Zumberge, Marianne. "Steven Spielberg's 'Ready Player One' Slated for 2017 Release".
  41. ^ Lang, Brent (February 9, 2016). "Steven Spielberg's 'Ready Player One' Pushed Back to Avoid 'Star Wars: Episode VIII'". Variety. Retrieved February 9, 2016.
  42. ^ Burlingame, Jon (June 9, 2016). "AFI Honoree John Williams Looks Back on Six Decades of Iconic Themes". Variety. Retrieved June 9, 2016.
  43. ^ Jagneaux, David (March 13, 2018). "Ready Player One Movie Review Roundup: Another Spielberg Classic?". UploadVR. Retrieved March 26, 2018.
  44. ^ Casey, Henry T. (March 14, 2018). "Ready Player One Review Roundup: Pretty, Flawed". Tom’s Guide. Retrieved March 26, 2018.

External links[edit]