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Real-time or real time is a term often used to distinguish reporting, depicting, or reacting to events at the same rate and sometimes at the same time as they unfold (see real time (media)), rather than compressing a depiction or delaying a report or action. The term has uses in many areas, and many articles cover different aspects.

Real-time is a more flexible word. If there is a network work with a speed 1 kbit/s and the designed system can give an output by speed more than 1 kbit/s, it will be a real-time system with respect to that network. So, it depend on the speed of the network and there aren't a limited speed of execution to be a standard for real time that can according to it, can be decided that the system is a real-time or not.[1]


Applications of real-time computing[edit]

Video gaming[edit]

Network protocols[edit]

Other technology[edit]

Other uses[edit]

See also[edit]

Film, television and radio[edit]

Game companies[edit]

Video gaming[edit]




  1. ^ Abdullah A. Mohamed, Dia M. Ali (September 2013). "Creating Real-Time Operation System Based on xPC Target Kernel". International Journal of Recent Technology and Engineering, Volume-2, Issue-4.