Red Zone (video game)

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Red Zone
Red Zone cover.jpg
North American cover art
Developer(s)Zyrinx
Publisher(s)Time Warner Interactive
Designer(s)Mikael Balle
Jesper Vorsholt
Programmer(s)David Guldbrandsen
Karsten L. Hvidberg
Jens Albertsen
Composer(s)Jesper Kyd
Platform(s)Sega Genesis
Release
Genre(s)Top-down shooter
Mode(s)Single-player

Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console.

A pre-release version of this game - Hardwired - has been deemed by the (now defunct) developer as publicly distributable.[2][3]

The game used a number of technologies that were not prevalent at the time on the Genesis/Mega Drive.[citation needed]

Reception[edit]

Electronic Gaming Monthly determined that the game is difficult to get used to, particularly its top-down perspective, but that the number of usable weapons and missions are impressive and "Both the combat and aerial sequences are innovative and enjoyable". They scored it a 6.8 out of 10.[4] GamePro, while commenting that the helicopter handling and graphical intro are impressive, concluded that the poor controls when maneuvering characters on the ground effectively kill any potential enjoyment.[5]

Next Generation reviewed the game, rating it three stars out of five, and stated that "While Red Zone's plot and gameplay are surely blatant rip-offs from Urban Strike, the enormous challenges and fundamentally make this title a viable alternative to the ongoing success of the Strike series."[6]

References[edit]

  1. ^ a b Red Zone at GameFAQs
  2. ^ Nick Gibson (September 1, 2006). "Developer's Den: Zyrinx". Sega-16.com. Retrieved September 28, 2010. In a move that was certainly unorthodox at the time, Zyrinx [released] the beta of Red Zone into the public domain
  3. ^ "Freeware Genesis ROMs". Eidolon's Inn. Archived from the original on 7 November 2010. Retrieved 28 September 2010. Cite uses deprecated parameter |deadurl= (help)
  4. ^ "Review Crew: Red Zone". Electronic Gaming Monthly. No. 65. Sendai Publishing. December 1994. p. 44.
  5. ^ "ProReview: Red Zone". GamePro. No. 76. IDG. January 1995. p. 48.
  6. ^ "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 101.

External links[edit]