Red Zone (video game)

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Red Zone
Red Zone cover.jpg
North American cover art
Developer(s) Zyrinx
Publisher(s) Time Warner Interactive
Designer(s) Mikael Balle
Jesper Vorsholt
Programmer(s) David Guldbrandsen
Karsten L. Hvidberg
Jens Albertsen
Composer(s) Jesper Kyd
Platform(s) Sega Genesis
Genre(s) Top-down shooter
Mode(s) Single-player

Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console.

A pre-release version of this game - Hardwired - has been deemed by the (now defunct) developer as publicly distributable.[2][3]

The game used a number of technologies that were not prevalent at the time on the Genesis/Mega Drive.[citation needed]


Electronic Gaming Monthly determined that the game is difficult to get used to, particularly its top-down perspective, but that the number of usable weapons and missions are impressive and "Both the combat and aerial sequences are innovative and enjoyable". They scored it a 6.8 out of 10.[4] GamePro, while commenting that the helicopter handling and graphical intro are impressive, concluded that the poor controls when maneuvering characters on the ground effectively kill any potential enjoyment.[5]


  1. ^ a b Red Zone at GameFAQs
  2. ^ Nick Gibson (September 1, 2006). "Developer's Den: Zyrinx". Retrieved September 28, 2010. In a move that was certainly unorthodox at the time, Zyrinx [released] the beta of Red Zone into the public domain 
  3. ^ "Freeware Genesis ROMs". Eidolon's Inn. Retrieved 28 September 2010. 
  4. ^ "Review Crew: Red Zone". Electronic Gaming Monthly (65). EGM Media, LLC. December 1994. p. 44. 
  5. ^ "ProReview: Red Zone". GamePro (66). IDG. January 1995. p. 48. 

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