Rendezvous: A Space Shuttle Simulation

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Rendezvous - A Space Shuttle Simulation coverart.png
Developer(s)Titan Computer Products, Wesley Huntress
Platform(s)Apple II
Genre(s)Flight simulator
Mode(s)Single player

Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Edu-Ware, and developed by Titan Computer Products and NASA scientist Wesley Huntress.[1]

Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.

The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.[2]

It was released for the Apple II in 1982[2] with positive feedback from reviewers.[3]

See also[edit]

Space Shuttle: A Journey into Space