Ridge Racer 7

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Ridge Racer 7
Ridge Racer 7 Coverart.png
Developer(s) Namco Bandai Games
Publisher(s) Namco (Japan, Europe, Australia)
Namco Bandai Games (North America)
Series Ridge Racer
Engine Ridge Racer 6
Platform(s) PlayStation 3
Release
  • JP: 11 November 2006
  • NA: 13 November 2006
  • PAL: 23 March 2007
Genre(s) Racing game
Mode(s) Single-player, multiplayer

Ridge Racer 7 is the seventh console installment in the Ridge Racer series of racing games, released on PlayStation 3. The game has around 40 cars, many of which return from Ridge Racer 6 and the PSP incarnations of the game. There are also 22 courses, available in forward, reverse and mirror mode. The game runs at 1080p native resolution and 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network.

The game was first unveiled at the 2006 E3 event in a teaser trailer, and the first trailer of game footage was shown at the 2006 Tokyo Game Show. Like many other games in the series, it features a full motion video opening that stars Reiko Nagase.

The game received positive reviews from critics, and has since been re-issued under Sony's "Platinum" and "The Best" budget lines. A patch was made available in October 2010 titled "Ridge Racer 7 3D License Version" that enables Ridge Racer 7 to be played in 3D.

Gameplay[edit]

As in previous games within the Ridge Racer series, the gameplay centers on high speed circuit racing featuring "drift" handling, where the player slides the car around turns without great loss of speed.[1] New features in this iteration include car body and engine customization which can affect the performance, handling and nitrous boost system of the car.[2] Ridge Racer 7 also actively encourages players to slipstream other cars, whereas previous iterations did not mention that this technique increases speed.[3]

A global ranking system is used to rank players. It uses a combination of FP (Fame points), CR (Credits, the game's currency) and OBP (Online Battle Points, gained in the online races) to work out an overall number of RP (Ridge Points), which are displayed on the player's Ridge State ID Card.[4][5]

Game modes[edit]

Single player[edit]

  • Ridge State Grand Prix - The main game mode consisting of a series of races.[6]
  • Manufacturer's Trials - special races where the player can earn new cars or parts to customize their car, if you get 100 Manufacurer points you will be a member of one manufacturer.[5]
  • UFRA Single Event - special races with restrictions.[5]
  • Extreme Battle - boss battles with a much higher difficulty and you can win normal cars, or special cars.
  • Arcade - a single player game mode where the player can choose among the unlocked tracks or cars.[7]

Multiplayer[edit]

  • Global Time Attack - a time trial mode where players race their cars around the circuits as fast as possible and post their best lap times on a global leaderboard.[7]
  • Standard Race - a standard race over the Internet for up to 14 players.
  • Pair Time Attack - Similar to Global Time Attack, but instead combines the times of two racers working in tandem to achieve fast lap times.[8]
  • Team Battle - players are split into red and blue teams (other colors are featured, such as yellow, green and pink), with a points system used to decide which team wins after a race.[9]
  • Pair Battle - players are split into teams of two to race, and the winning team is that with the smallest total race time.[6]
  • UFRA Special Event - A set of 25 extra events, downloaded for free from the PlayStation Store, which boast a much higher difficulty than any event in the Ridge State Grand Prix mode. The choice of cars is often preset or massively narrowed down.

Extras[edit]

On 22 March 2007, Namco released downloadable extras and content for Ridge Racer 7 through the PlayStation Network. This content includes extra events (the UFRA Special Events) and special decals for customizing the roof of the car. Players also have the option to purchase extra background music for their game. These add-ons were added to the US PlayStation Store on 1 June 2007. A patch for the game was released in October 2010 to make the game playable in 3D.[10]

The classic arcade game Xevious is unlockable in this game.[11]

Reception[edit]

Critic reviews[edit]

Reception
Aggregate score
Aggregator Score
Metacritic 78/100[12]
Review scores
Publication Score
Edge 6/10[13]
EGM 6.83/10[14]
Eurogamer 7/10[3]
Famitsu 36/40[15]
Game Informer 8/10[16]
GamePro 4/5 stars[17]
GameSpot 8/10[11]
GameSpy 4/5 stars[18]
GameTrailers 7.8/10[19]
GameZone 8.5/10[20]
IGN (US) 8.3/10[5]
(UK) 7.9/10[21]
OPM (US) 6/10[22]
The Sydney Morning Herald 4/5 stars[23]

The game received "generally favorable reviews" according to the review aggregation website Metacritic.[12] In Japan, Famitsu gave it a score of all four nines for a total of 36 out of 40.[15]

Awards[edit]

Ridge Racer 7 received the IGN Award for Best PlayStation 3 Racing Game of 2006.[citation needed]

References[edit]

  1. ^ "Ridge Racer 7 Instruction Manual (PlayStation 3)". Bandai Namco Entertainment. Retrieved 4 June 2016. 
  2. ^ Rose, Alan (20 April 2004). "Ridge Racer 7 for PS3 announced". Engadget (Joystiq). Retrieved 4 June 2016. 
  3. ^ a b Bramwell, Tom (23 November 2006). "Ridge Racer 7 (Import)". Eurogamer. Retrieved 4 June 2016. 
  4. ^ "Archived copy". Archived from the original on 2016-07-01. Retrieved 2016-06-04. 
  5. ^ a b c d Castro, Juan (14 November 2006). "Ridge Racer 7 Review". IGN. Retrieved 4 June 2016. 
  6. ^ a b Ekberg, Brian (2 November 2006). "Ridge Racer 7 Updated Hands-On: Going Online". GameSpot. Retrieved 4 June 2016. 
  7. ^ a b "Ridge Racer 7 Detailed". GameZone (Kombo). 1 September 2006. Retrieved 4 June 2016. 
  8. ^ Slate, Chris (17 November 2006). "Ridge Racer 7 Review (Page 2)". GamesRadar. Retrieved 4 June 2016. 
  9. ^ Nutt, Christian (9 November 2006). "Ridge Racer 7 - online hands-on (Page 3)". GamesRadar. Retrieved 4 June 2016. 
  10. ^ Spencer (17 September 2010). "It's Ridge Racer 7 In 3D". Siliconera. Retrieved 4 June 2016. 
  11. ^ a b Gerstmann, Jeff (18 November 2006). "Ridge Racer 7 Review". GameSpot. Retrieved 4 June 2016. 
  12. ^ a b "Ridge Racer 7 for PlayStation 3 Reviews". Metacritic. Retrieved 8 April 2017. 
  13. ^ Edge staff (January 2007). "Ridge Racer 7". Edge (171): 75. 
  14. ^ EGM staff (January 2007). "Ridge Racer 7". Electronic Gaming Monthly (211): 81. 
  15. ^ a b Kuchera, Ben (1 November 2006). "First PS3 game reviews come out of Japan". Ars Technica. Retrieved 8 April 2017. 
  16. ^ Helgeson, Matt (December 2006). "Ridge Racer 7". Game Informer (164). Archived from the original on 3 December 2008. Retrieved 8 April 2017. 
  17. ^ Ouroboros (29 November 2006). "Review: Ridge Racer 7". GamePro. Archived from the original on 6 December 2006. Retrieved 8 April 2017. 
  18. ^ McGarvey, Sterling (20 November 2006). "GameSpy: Ridge Racer 7". GameSpy. Retrieved 8 April 2017. 
  19. ^ "Ridge Racer 7 Review". GameTrailers. 27 November 2006. Archived from the original on 2 December 2008. Retrieved 8 April 2017. 
  20. ^ Bedigian, Louis (26 November 2006). "Ridge Racer 7 - PS3 - Review". GameZone. Archived from the original on 6 October 2008. Retrieved 8 April 2017. 
  21. ^ Simmons, Alex (22 March 2007). "Ridge Racer 7 UK Review". IGN. Retrieved 8 April 2017. 
  22. ^ "Ridge Racer 7". Official U.S. PlayStation Magazine: 68. January 2007. 
  23. ^ Fish, Eliot (2 April 2007). "Ridge Racer 7". The Sydney Morning Herald. Retrieved 8 April 2017. 

External links[edit]