|Native name||小玉 理恵子|
May 23, 1963 |
Born in Kanagawa, Japan, Kodama began her education undecided between art and archaeology. She opted for art and enrolled in a trade school for advertising design. In 1984, a fellow student brought her to work at Sega.
Kodama started in character design, for arcade titles such as Champion Boxing (1984) and Ninja Princess (1984), as well as Master System games like Alex Kidd in Miracle World (1986) and Quartet (1987).
As one of the few designers at the company, she found herself working on multiple titles at once, being credited on as many as five or six games a year. Kodama built up a reputation as an artist and was soon given a chance to work on larger projects, such as Phantasy Star. As the main designer, Kodama was responsible for creating all the character designs, the 2D maps, battle-scene backgrounds, and townspeople, among other things.
After working on a variety of edutainment games on Nintendo DS and PSP, it was announced in 2008 it that Kodama would be producing a new RPG entitled 7th Dragon. It received positive reviews and sold 80,000 copies on its Japanese launch. She has produced games in the series since.
- "Interview: Rieko Kodama". The Next Level. Retrieved 18 August 2015.
- "www.g-wie-gorilla.de - Interview with Rieko Kodama". 2013-12-12. Archived from the original on December 12, 2013. Retrieved 2015-08-18.
- Famitsu Reviews Resident Evil 5 and 7th Dragon
- Jenkins, David (March 12, 2009). "Japanese Charts: Resident Evil 5 Unlocks Strong Sales". Gamasutra.com. Retrieved 2009-04-15.
- Sega Stars: Rieko Kodama from Sega-16.com