Ritual Entertainment

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Ritual Entertainment
Subsidiary
IndustryVideo game industry
FateAcquired by MumboJumbo, assets acquired by iplay.com
Founded1996
Defunct2007
Headquarters
Dallas, Texas
,
United States
ProductsSiN series
Websiteweb.archive.org/web/20061022001546/http://www.ritual.com/ Edit this on Wikidata

Ritual Entertainment was a video game developer established in 1996 by Robert Atkins, Mark Dochtermann, Jim Dosé, Richard 'Levelord' Gray, Michael Hadwin, Harry Miller, and Tom Mustaine. Based in Dallas, Texas, Ritual Entertainment was formerly known as Hipnotic Interactive, during which period they began development of their signature video game SiN.

History[edit]

Members of the Ritual Entertainment development team have contributed game assets to other titles such as American McGee's Alice, Medal of Honor: Airborne, Tomb Raider: Legend, and 25 to Life, and are also the creators of "Übertools" for id Tech 3, which has been licensed for a number of other games.

Shortly after signing Hipnotic, publisher Activision claimed that Hipnotic had been at the core of the Duke Nukem 3D development team. Duke Nukem 3D developer 3D Realms vigorously denied this, stating that only five members of Hipnotic Interactive were former staff of 3D Realms, and of these five only three had a significant role in making Duke Nukem 3D.[1]

On January 24, 2007, developer MumboJumbo announced the acquisition of Ritual Entertainment.[2] With this acquisition, Ritual's focus on traditional action-oriented games was changed to casual games, essentially "stalling" Ritual's latest game series, SiN Episodes, after releasing only one episode out of a planned nine.

The purchase followed months of departures of several key employees including chief executive officer Steve Nix who became director of business development at id Software,[3] vice president and co-founder Tom Mustaine who left to found Escalation Studios. Several months after the acquisition, community relations manager Steve Hessel left the company to join Splash Damage.[4]

Prior to the announcement, on December 6, 2006, Ritual announced the appointment of Ken Harward as the company's new studio director.[5]

Games developed[edit]

Year Title Platform(s) Notes
Windows Linux Mac OS X PS2 Xbox Dreamcast
1997 Quake Mission Pack No. 1: Scourge of Armagon Yes No No No No No Expansion pack
1998 SiN Yes Yes No No No No Linux version ported by Hyperion Entertainment
2000 Heavy Metal: F.A.K.K. 2 Yes Yes Yes No No No Linux version ported by Loki Software, Mac OS Classic version ported by Contraband Entertainment, Mac OS X version ported by The Omni Group
2000 Blair Witch Volume III: The Elly Kedward Tale Yes No No No No No N/A
2003 Star Trek: Elite Force II Yes No No No No No N/A
2003 Legacy of Kain: Defiance Yes No No Yes Yes No External collaboraion with Crystal Dynamics
2004 Counter-Strike: Condition Zero Yes Yes Yes No Yes No Ritual Entertainment worked on the title in 2002 after development was transferred from Gearbox Software and before continued development was transferred to Turtle Rock Studios in mid-2003. Ritual's contribution included Deleted Scenes and the port to Xbox.
2004 Delta Force: Black Hawk Down: Team Sabre Yes No No No No No Expansion pack
2006 SiN Episodes Yes No No No No No Only one episode, "Emergence", was released
2006 25 to Life Yes No No Yes Yes Yes External collaboration with Avalanche Software, cinematics

Unreleased[edit]

References[edit]

  1. ^ Campbell, Colin (May 1997). "Apogee Fuming". Next Generation. No. 29. Imagine Media. p. 30.
  2. ^ Ritual Entertainment Acquired By Casual Games Developer January 24th 2007 Archived September 5, 2008, at the Wayback Machine
  3. ^ id Software Welcomes New Member Archived 2007-11-16 at the Wayback Machine Planet Quake, Friday, December 1, 2006
  4. ^ RITUALISTIC || Ritual Entertainment's Online Community Hub
  5. ^ Ritual Apparently Not Exploded, Announces New Studio Director - Ritualistic Forums

External links[edit]