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Box art for Robocalypse.
Developer(s)Vogster Entertainment
Writer(s)Jay Lender, Micah Wright
Platform(s)Nintendo DS, iPhone
  • NA: November 17, 2008
Genre(s)Real-time strategy
Mode(s)Single player, Multiplayer

Robocalypse is a 2008 real-time strategy video game developed and published by Russian studio Vogster Entertainment for the Nintendo DS handheld video game console and the first of the Robocalypse series. It has only been released in North America. The project was led by Anton Kruglyakov and the story was written by Jay Lender and Micah Wright, former writers for The Angry Beavers, SpongeBob SquarePants, and Phineas and Ferb.

The story follows Myron Mako, as he and his team go to try and stop the Demolisher, a big red robot out to kill all humans. You control and guide robots entirely using the touch screen to fight other teams robots and take down their bases. You travel through 4 different worlds, each with different themes, and different goals per level.

Robocalypse has received positive reception, garnering a 79.8% from GameRankings[1] and 79 from Metacritic.[2] It is often praised for being one of the few real-time strategy games on the Nintendo DS.[3] On September 18, 2009, Vogster released a mobile version of the game on the App Store for the iPhone and iPod Touch - titled Robocalypse: Mobile Mayhem, which is no longer available. A follow up, Robocalypse: Beaver Defense, was released for WiiWare in June 2010, which is also no longer available.


Robocalypse follows the story of a batch of robots with the brains of World War II veterans that must defeat a group of machines.[3]


Robocalypse is controlled entirely with the stylus.[3] Up to four players can play together.[3]


Robocalypse was announced on January 22, 2008 by former SpongeBob SquarePants writer Jay Lender.[3]


Robocalypse has received mostly positive reviews, with an aggregate score of 79.8%[1] and 79[2] from GameRankings and Metacritic respectively. Daemon Hatfield of IGN awarded it the Editor's Choice in its review, exclaiming that he was glad to see a real-time strategy game made for the Nintendo DS, the genre being so well-suited for the system's touch controls and dual screens. He complimented its controls and AI.[4] He also praised its humor, saying that he finds it to be truly unique.[4] Mike Feinburg of GameSpot also praised it for its tight controls and humor, but described the AI as clumsy and frustrating.[5]

Robocalypse was recognized by the KRI games development conference in Moscow as the best game for portable systems.[6] It also received several Nintendo DS-specific nominations from IGN in their 2008 video game awards, including Best Strategy Game,[7] Best New IP,[8] and Most Innovative Design.[9]


  1. ^ a b "Game Rankings score". GameRankings. Retrieved 2009-01-02.
  2. ^ a b "Metacritic score". Metacritic. Retrieved 2009-01-02.
  3. ^ a b c d e "Robocalypse Now". IGN. 2008-01-22. Retrieved 2009-01-02.
  4. ^ a b "IGN Review". IGN. 2008-11-07. Retrieved 2009-01-02.
  5. ^ "GameSpot Review". GameSpot. 2008-12-18. Retrieved 2009-01-02.
  6. ^ "Robocalypse News". Tecmo. Retrieved 2009-01-06.
  7. ^ "IGN DS: Best Strategy Game 2008". 2008-12-15. Archived from the original on 2008-12-19. Retrieved 2008-12-19.
  8. ^ "IGN DS: Best New IP 2008". 2008-12-15. Archived from the original on 2008-12-19. Retrieved 2008-12-19.
  9. ^ "IGN DS: Most Innovative Design 2008". 2008-12-15. Archived from the original on 2008-12-19. Retrieved 2008-12-19.

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