Robot Tank

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Robot Tank
Designer(s)Alan Miller[1]
Platform(s)Atari 2600
Genre(s)Shoot 'em up
Mode(s)Single player

Robot Tank is a 1983 video game for the Atari 2600 similar in design to Atari's Battlezone arcade game, and more so to its 2600 port. It was written by Alan Miller and published by Activision.[1]


The player remotely controls a robot tank in 2019.[2] The mission is to locate enemy rebel tanks rampaging across the countryside with radar, then destroy them with a cannon to stop them from reaching downtown Santa Clara, California, United States. The enemy is organized into squadrons of 12 tanks each.[3] By defeating an enemy squadron, the player earns an additional reserve tank to the initial three, to a maximum of 12.[2] The game ends when all of a player's tanks are destroyed.

As the player's tank is damaged, firepower and/or visual display capabilities are irreparably worsened.[2] Enough damage will eventually destroy a tank. Combat can take place at any time of day or night (displayed on-screen), possibly with rain, snow, or fog (announced in a weather report each morning), which adds additional challenge in tracking enemy combatants by radar alone.


See also[edit]

  • Encounter, a 1983 Atari 8-bit computer game with similar gameplay


  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers". Retrieved 11 December 2017.
  2. ^ a b c "Atari 2600 VCS Robot Tank". Retrieved 11 December 2017.
  3. ^ "Robot Tank - The Atari Times". Retrieved 11 December 2017.

External links[edit]