Rock n' Bolt

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Developer(s)Action Graphics
Sega (SG-1000)
Publisher(s)Activision
Sega (SG-1000)
Designer(s)Carl Norden[1]
Satoshi Fujishima (SG-1000)
Composer(s)David Thiel[1]
Satoshi Fujishima (SG-1000)
Platform(s)ColecoVision, Commodore 64, MSX, SG-1000
Release1984
Genre(s)Puzzle

Rock n' Bolt is a puzzle video game developed by Action Graphics and published in 1984 by Activision for ColecoVision, Commodore 64, MSX, and SG-1000.

Gameplay[edit]

The objective of the game is to lock platforms into place according to a supplied map. There are three levels of difficulty; the second and third level have time limits.

Reception[edit]

Computer and Video Games rated the ColecoVision version 86% in 1989.[2]

References[edit]

  1. ^ a b "David Thiel Interview". C64.com. July 15, 2013.
  2. ^ "Complete Games Guide" (PDF). Computer and Video Games (Complete Guide to Consoles): 46–77. 16 October 1989.

External links[edit]