|Industry||Video game industry|
|Headquarters||Oakville, Ontario, Canada|
|Kevin Hoare (studio manager)|
Rockstar Games Toronto ULC (formerly Rockstar Canada Inc.), doing business as Rockstar Toronto, is an in-house game development studio for Rockstar Games and Take-Two Interactive, located at 586 Argus in Oakville, Ontario, Canada, just outside of Toronto.
While initially focusing on developing brand new titles such as The Warriors, Rockstar Toronto later took the responsibility of porting Rockstar titles to the Wii console and PC. They co-developed the PC version of Grand Theft Auto: Episodes from Liberty City with Rockstar North, which was released on April 13, 2010.
On July 9, 2012, Rockstar announced that it was expanding. The studio moved to a brand new facility in Oakville and hired 50 new positions. Rockstar Vancouver studio was closed and 35 developers were to be merged with the Toronto team. It was the second big game developer lured to the Toronto area after Ubisoft Toronto also announced plans to expand.
|1999||Grand Theft Auto: London 1969||Microsoft Windows, MS-DOS, PlayStation|
|Grand Theft Auto: London 1961||Microsoft Windows|
|Max Payne||PlayStation 2|
|2003||Max Payne 2: The Fall of Max Payne||PlayStation 2|
|2005||The Warriors||PlayStation 2, PlayStation Portable, Xbox|
|2008||Bully: Scholarship Edition||Wii|
|Grand Theft Auto IV||Microsoft Windows|
|2010||Grand Theft Auto: Episodes from Liberty City||Microsoft Windows|
|2012||Max Payne 3||PlayStation 3, Xbox 360, Microsoft Windows|
|2013||Grand Theft Auto V||PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows|
- Mudhar, Raju (July 11, 2012). "Rockstar, maker of Grand Theft Auto, L.A. Noire and more, moves Vancouver office to the GTA.". The Toronto Star. ISSN 0319-0781. Retrieved February 11, 2016.
- "Rockstar Games Expands Toronto Development Studio". Take-Two Interactive. July 9, 2012. Retrieved July 9, 2012.
- "The big and the small of Toronto's gaming industry celebrate milestones". The Globe and Mail. Retrieved February 11, 2016.