Rollcage (video game)

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Developer(s) Attention to Detail
Publisher(s) Psygnosis
Platform(s) Microsoft Windows, PlayStation
  • EU & NA: 1999
Genre(s) Racing
Mode(s) Single-player, multiplayer

Rollcage is a racing video game developed by Attention to Detail and published by Psygnosis for Microsoft Windows and PlayStation. The game received positive reviews and ratings on release.[1] A sequel, Rollcage Stage II, was released in 2000 for PlayStation and Windows.


Rollcage was developed by Attention to Detail, and published by Psygnosis. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings due to the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim and also featured the song "Love Island" from the album You've Come A Long Way, Baby.

In 2014 one of the former developers released an unofficial update to address remaining bugs and support newer hardware under the name "Rollcage Redux".[2]


The vehicles in Rollcage are all double sided and can be driven on either side, as well as along walls and ceilings if they're driven fast enough. There are numerous scenery objects and buildings placed throughout the tracks that can be destroyed, either by shooting at them with the weapons you acquire or by driving through them. The explosion caused by the destruction of buildings can be used to both give your vehicle a boost and to hinder your opponents.

The gameplay modes available to choose from are: League, Arcade, Time Attack and Multiplayer, wherein League acts as the main single-player component of the game and features successive tournaments, with each tournament being unlocked after successfully finishing in first place in the one before it.

When the League mode is completed on Easy difficulty, a Hard difficulty option and a seventh mysterious opponent are unlocked. Completing League again on Hard difficulty unlocks a final difficulty option called Expert and the seventh driver's car for use by the players themselves.

The PlayStation version of Rollcage lacks the Arcade mode. This inadvertently locks the player out of single player gameplay with computer-controlled opponents on the remaining five tracks that aren't included in League mode, as those tracks can only be selected in the Time Attack and Multiplayer modes.

Another mode called Deathmatch is exclusively available in multiplayer. When selected, the players are dropped in one of the four available arenas and are tasked with shooting one another with the only weapon available: the Driller Rocket. The first player to score 15 hits, wins the match.


Aggregate score
Aggregator Score
GameRankings (PS) 78.90%[3]
(PC) 73.96%[4]

Rollcage received positive reviews. Aggregating review website GameRankings gave the PlayStation version 78.90% based on 18 reviews[3] and the Microsoft Windows version 73.96% based on 12 reviews.[4] said, "Psygnosis takes RC racing far beyond the imagination with this indestructible new battle racer." IGN awarded the game a score of 9.0 (Amazing).[5]


  1. ^ Rollcage
  2. ^ Luke Reilly (2015-11-30). "Rollcage Spiritual Successor Grip Is a Blast from PlayStation's Forgotten Past". former Attention to Detail programmer Robert Baker, who also still had a candle burning for Rollcage. Baker had been contacted by hardcore Rollcage fans asking for his help to keep Rollcage running on drastically newer PC hardware, 15 years down the track. “I can’t speak for other developers, but for myself, I’ve worked on a dozen games and Rollcage is the only game that I’ve personally supported after release,” says Baker. “I don’t hold the source code to many games as that belongs to the company that develops these games of course, but Rollcage was a bit different.” 
  3. ^ a b "Rollcage for PlayStation". GameRankings. Retrieved 5 July 2017. 
  4. ^ a b "Rollcage for PC". GameRankings. Retrieved 5 July 2017. 
  5. ^ Rollcage review

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