|Written in||C, C++, Objective-C, Java, Ruby|
|Operating system||Mac OS X, iOS, Android|
|Type||Ruby programming language runtime and compiler|
RubyMotion is an IDE of the Ruby programming language that runs on iOS, OS X and Android. RubyMotion is a commercial product created by Laurent Sansonetti for HipByte and is based on MacRuby for OS X. RubyMotion adapted and extended MacRuby to work on platforms beyond OS X.
RubyMotion apps execute in an iOS simulator alongside a read-eval-print loop (REPL) for interactive inspection and modification. 3rd-party Objective-C libraries can be included in a RubyMotion project, either manually or by using a package manager such as CocoaPods. Programs are statically compiled into machine code by use of Rake as its build and execution tool.
- mruby - another minimal Ruby implementation, targeted at embedded devices, that could be compiled to native code
- RubyMotion - About. RubyMotion.com. Retrieved 2012-06-16.
- Exclusive: building native iOS apps with RubyMotion. ArsTechnica.com. Published 2012-05-03. Retrieved 2012-06-16.
- Getting Started with RubyMotion. jetbrains.com.
- RubyMotion Goes 2.0 And Gets OS X Support, Templates and Plugins. RubyMotion.com. Retrieved 2013-06-16.
- Announcing RubyMotion 3.0: Android Platform, WatchKit Apps, and More. RubyMotion.com. Retrieved 2014-12-14.
- Why I loved building Basecamp for iPhone in RubyMotion. 37signals.com. Retrieved 2013-06-16.
- RubyMotion Success Story: Bandcamp. The RubyMotion Blog. Retrieved 2014-12-13.
- RubyMotion Success Story: A Dark Room. The RubyMotion Blog. Retrieved 2014-12-13.