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Runtastic GmbH
The Runtastic company logo that was updated in 2017.png
Type of business Private
Type of site
Social Networking
Available in 18 languages including: English, Russian, German and French.
Founded Pasching, Austria
Area served Worldwide
Owner Adidas
CEO Florian Gschwandtner
Alexa rank 10,527 (March 2018)[1]
Registration Required
Launched 2009-10
Current status Active

Runtastic is an Austrian mobile fitness company that combines traditional fitness with mobile applications, social networking and elements of gamification as a logical reaction to the Quantified Self movement.[2] Runtastic develops activity tracker apps, hardware products, and services, such as online training logs, detailed data analysis, comparisons to other users, and many more functions to help users improve their overall fitness.

On August 5, 2015, Adidas bought Runtastic for $239 million.[3][4]


The first owner in history was Sovar. The initial idea was born during a project at the University of Applied Sciences Upper Austria for tracking sailboat races.[5] As the target group was too small, the founders decided to focus on more popular sports, such as: running, biking, or walking. Subsequently, Florian Gschwandtner, Christian Kaar, René Giretzlehner, and Alfred Luger founded the company, Runtastic, in October 2009 in Pasching, Austria.

In August 2015, it was announced that Adidas had acquired Runtastic for €220 million ($240 million), this included the 50.1% stake Axel Springer bought in the company back in 2013, making Runtastic entirely owned by Adidas.[6]


People can use Runtastic apps in combination with original Runtastic hardware to collect activity data directly within the app. Users can then synchronize the data to for additional analysis, tracking and sharing.


Runtastic offers a range of apps that track outdoor, indoor, and fitness activities, primarily known for its namesake GPS fitness-tracking app. On November 12, 2015, Runtastic announced Runtastic Results, a bodyweight training app consisting of a 12-week customized bodyweight training plan, but also has standalone workouts that can be completed outside of the training plan. As of November 2015, Runtastic had surpassed 150 million downloads across its apps. With Runtastic mobile apps (iPhone, iPad, Android and Windows Phone), users can track their progress and set goals. The Runtastic app, the core product, tracks a variety of metrics, such as distance, time, pace, calorie consumption, and it is available in 18 languages.

Social Fitness Platform[edit]

Runtastic offers as part of a comprehensive fitness platform, together with their mobiles apps and proprietary hardware. Here, users can find an even more complete and detailed analysis of their fitness activities. The information can be shared with friends and used to generate social interaction and encouragement. The fitness site is available in 12 languages. As of January 2014, over 25 million registered users access and make use of on a regular basis.


In the first quarter of 2012, Runtastic launched hardware products in order to broaden their reach in the health and fitness industry, rather than simply remaining a software development company.

This was a strategic move planned and carried out in accordance with Runtastic's vision and strategic planning. Providing users with hardware has contributed to Runtastic's growth and has offered the mobile-first company new streams of revenue. European users can purchase Runtastic hardware products in Runtastic's online shop and via select retailers. In the spring of 2013, Runtastic's hardware products became available for purchase in the United States via

In July 2014, Runtastic launched a 24-hour fitness tracker device, Orbit. The fitness band consists of a removable module and silicone band, and monitors activity and sleep quality. The device was also introduced with a new app to analyze physical activity and sleep cycles, Runtastic Me.[7] On September 4, 2015, Runtastic announced their second wearable device, Moment. A 24-hour wearable that looks like an analog watch but has their Orbit technology inside, tracking users steps, active minutes, calories burned, distance and sleep cycles. It also contains vibration alerts and an LED for notifications, Moment is also compatible with the same app as their Orbit.[8]


The broad acceptance of multi-functional mobile devices generally helped reviews of products that make good use of all the extra functionality (e.g. GPS-tracking, audio and video recording and playback, web-syncing, social sharing). This can be seen in reviews of runtastic products, for example from The Verge,[9] TechCrunch,[10] VentureBeat,[11] or The Next Web.[12]

The New York Times, in an article on mobile fitness apps, especially acknowledged the innovative character of the gamification elements of the runtastic-app: Runtastic’s interface has some qualities the others don’t (...) Athletes who allow themselves to be tracked can receive "applause" or a "Go, go, go!" over their headphones from viewers. A little creepy, but cool.[13]


Runtastic and its products have been covered in books and articles, some of which have been listed and commented here (APA 4th Ed.):[14]

  • Andrea Zajicek. (2011). Social Comm. Norderstedt: BoD. Page 228.
  • Hubert Beck. (2012). Das große Buch vom Marathon – Lauftraining mit System. München: Stiebner Verlag. Page 307.
  • Reiner Wichert, & Birgid Eberhardt. (2011). Ambient Assisted Living. Berlin: Springer. Page 287.
  • Stefan Bölle. (2012). Joggen mit dem Handy: Zur Eignung von Smartphone-Apps als Trainingsbegleiter. München: Grin Verlag. Page 44.
  • Stephan Verclas, & Claudia Linnhoff-Popien. (2011). Smart Mobile Apps. Berlin: Springer. Page 22.
  • Tom Rosenkranz. (2012). Marketing im Outernet: Was kommt nach Social Media? München: Grin Verlag. Page 9.

See also[edit]


  1. ^ " Site Info". Alexa Internet. Retrieved 2018-03-16.
  2. ^ Courtney Boyd Myers (17 September 2011). The Future of Health and Fitness. The Next Web. Retrieved from (21 February 2013).
  3. ^ Jon Fingas. "Adidas buys Runtastic to boost its fitness tech". Retrieved May 26, 2018.
  4. ^ Daniel Roberts (August 5, 2015). "Why Adidas Just Bought A Little-known Running App". Fortune. Retrieved May 26, 2018.
  5. ^ Ralf-Gordon Jahns. "Interview with Runtastic team in 2013". research2guidance. Retrieved May 26, 2018.
  6. ^ Natasha Lomas (August 5, 2015). "Runtastic Acquired By Adidas For $240M". TechCrunch. Retrieved May 26, 2018.
  7. ^ Cameron Summerson (August 11, 2014). "Hands-On With Runtastic's First Fitness Tracking Band, The Orbit". Retrieved May 26, 2018.
  8. ^ Adario Strange (September 5, 2015). "Runtastic hides its new fitness tracker in a smartwatch". Mashable. Retrieved May 26, 2018.
  9. ^ Bryan Bishop (July 28, 2012). "Runtastic Pro for Android turns your running routines into movies courtesy of Google Earth". The Verge. Retrieved May 26, 2018.
  10. ^ Rip Empson (October 30, 2012). "Aiming To Be A Full-Service Fitness Platform, Runtastic Launches New Indoor App Suite; Hits 14M Downloads". TechCrunch. Retrieved May 26, 2018.
  11. ^ Rebecca Grant (August 1, 2012). "Runtastic Pro lets you see and feel the burn with 3D video footage of workouts". VentureBeat. Retrieved May 26, 2018.
  12. ^ Paul Sawer (October 30, 2012). "Runtastic sprints past 14m downloads, and launches four new fitness apps for homebodies". The Next Web. Retrieved May 26, 2018.
  13. ^ Tom Sims (August 10, 2012). "Global Athlete: Don't just map your run, Earn Points for It". The New York Times. The New York Times Company. Retrieved May 26, 2018.
  14. ^ Please see Google Books for more results. Retrieved from Google Books Search Page (25 February 2013).

External links[edit]