Russian Game Developers Conference
The Russian Game Developers' Conference (Russian: Конференция Разработчиков Игр), or KRI (Russian: КРИ, romanized: KRI), is an annual event for industry professionals devoted to game development, publishing and distribution in Russia and surrounding territories. The show also features the presentation of the annual KRI awards, Russia's only professional game awards. Attendance at KRI is relatively smaller in scale than some of the better-known game developer conferences abroad, however this is mainly attributable to population densities in the enormous geographic range that the conference covers and the difficulties in transportation. Current Russian distribution video game networks are often plagued by software pirates, however with the dawning of digital distribution and Russian anti-piracy legislation KRI has grown each year to accommodate remote attendance and to establish and entrench anti-piracy measures.
Since its inception in 2003, KRI has quickly become established as Russia's leading video game trade show, offering developers a unique chance to share experience, meet colleagues and communicate their ideas and works to the professional public. KRI has attracted industry representatives not only from ex-USSR countries, but also from abroad. Every annual KRI has been attended by renowned game developers that are known across the planet.
- Maragos, Nich. Fourth Annual Russian Game Developers Conference Announced. Gamasutra. 23 January 2006.
- Rossignol, Jim. Gaming in the Russian Cosmos, Part 1. Rock, Paper, Shotgun. 5 January 2009.
- "KRI - Computer Game Developers Conference - About". Rgdconf.com. Archived from the original on 2014-09-06. Retrieved 2014-06-12.
- "Russian Game Developers Conference - KRI 2009". Rgdconf.com. Archived from the original on 2014-09-06. Retrieved 2014-06-12.
- "Russian Game Developers Conference - KRI 2009". Rgdconf.com. Archived from the original on 2016-03-03. Retrieved 2014-06-12.
- "Russian Game Developers Conference - KRI 2008". Rgdconf.com. Archived from the original on 2012-02-19. Retrieved 2014-06-12.
|This video game culture–related article is a stub. You can help Wikipedia by expanding it.|