SVGALib
Original author(s) | Harm Hanemaayer[citation needed] |
---|---|
Developer(s) | Matan Ziv-Av |
Stable release | 1.4.3
/ June 2, 2001[1] |
Preview release | 1.9.25[1]
|
Written in | C |
Operating system | Linux, FreeBSD |
Platform | x86, x86-64 |
Type | Library |
Website | www |
SVGAlib was an open-source low-level graphics library which ran on Linux and FreeBSD and allowed programs to change video mode and display full-screen graphics, without the use of a windowing system.[2] Some popular games like Quake and Doom have been ported to use SVGAlib.
History[edit]
The first version of SVGALib was based on version 1.2 of another library, VGALib.[3]
SVGALib was popular in the mid-1990s. Toward 2000, many applications that used it migrated to X11 and SDL, which could (until SDL 2.0) make use of SVGAlib as a video driver.[4]
References[edit]
- ^ a b "SVGALIB". Retrieved 16 October 2022.
- ^ Link, Jay. "SVGAlib Tutorials". www.svgalib.org. Retrieved 16 October 2022.
- ^ "svgalib(7): low level graphics library for - Linux man page". linux.die.net. Retrieved 16 October 2022.
- ^ "FAQ: Using SDL". wiki.libsdl.org.
External links[edit]
- SVGAlib
- Development versions (link on the site itself is broken)