Sam Lewis (game designer)
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)(Learn how and when to remove this template message)
After Jordan Weisman founded the company which would become Virtual World Entertainment, Sam Lewis became president of FASA.:122 By 1994, Renegade Legion had been dropped, and when Paul Lidberg - president of Crunchy Frog Enterprises - approached FASA about a wider Battletech license, Lewis talked Lidberg into picking up Renegade Legion instead.:125
For FASA, he created the individual combat game Battletroops in their Battletech game universe, and is credited for the adaption thereof under the name DMZ in the Shadowrun universe. Apart from that, he was responsible for the RL game line and their setting until FASA ended the line in 1995 and licensed the game world to Crunchy Frog Enterprises.
Afterwards, he did lead GameStorm, a service of Kesmai Corporation. Other works since then include production work for EA.com and design work for Sony Online Entertainment's Star Wars lines. He has also worked for Cartoon Network as lead game designer on the game FusionFall. Currently he is a senior game designer for ZeniMax Media