Scott Adams (game designer)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Scott Adams
Scott Adams Game Designer in 2002.jpg
Adams in 2002
Born (1952-07-10) July 10, 1952 (age 70)

Scott Adams (born July 10, 1952) is an American entrepreneur, computer programmer, and video game designer. He co-founded, with ex-wife Alexis, Adventure International in 1979. The company developed and published video games for home computers. The cornerstone products of Adventure International in its early years were the Adventure series of text adventures written by Adams.

Adventure International[edit]

Scott Adams in 1982.

Born in Miami, Florida, Adams had access to an advanced 16-bit computer at home, built by his brother Richard Adams, that gave him a jump on game programming in his leisure time.[1] Adams wrote a graphical action game similar to Spacewar! on this system in 1975.

Scott Adams was the first person known to create an adventure-style game for personal computers,[2] in 1978 on a 16 KB Radio Shack TRS-80 Model I, written in BASIC. Colossal Cave was written two years earlier by Will Crowther, but on a mainframe computer (the PDP-10). These early text adventures recognize two-word commands of the form VERB NOUN. The parser only scans the first three letters of each command, so SCREAM BEAR, SCRATCH BEAR, or SCREW BEAR are treated identically.[2] The games from his company, Adventure International, were subsequently released on most of the major home computers of the day, including TRS-80, Exidy Sorcerer, Apple II, Atari 8-bit family, Commodore PET, VIC-20, and ZX Spectrum. Later adventure games added graphics, with the text entry window below an image illustrating the scene.[3]

Adams's work was influential in adventure gaming. In 1990 Computer Gaming World reported a statement by a "respected designer" that it was impossible to design new and more difficult adventure puzzles, because Adams had already created them all in his early games.[4]

Later work[edit]

Since the late 1980s, Scott Adams has worked as a senior programmer for AVISTA in Platteville, Wisconsin.[5]

In 2013, Scott Adams released the Bible-based The Inheritance, his first game in over ten years. As in most of his other games, the player is the protagonist of a novel-like story and helps events unfold in a text adventure set. However, this new game also includes sound.[6] In a 2018 interview Adams said he had not been happy with the game as it was released so had withdrawn it from the market whilst it was rewritten.[7]

In July 2016, Adams created a new company called Clopas to begin publishing games in a new genre he called "Conversational Adventure Games".[8] These games were similar to his early text adventure games, except that they now supported full natural language sentences.[9] The first game he put out under company was Escape The Gloomer, a game published in collaboration with Soma Games for their Lost Legends of Redwall series.


Adventure International[edit]



  • Questprobe #4: X-Men[16]


  1. ^ "First Graphics Game written on and for a Home Computer". Exotic Sciences. Archived from the original on October 28, 2021. Retrieved October 28, 2021.
  2. ^ a b "Mackey, Betty, "Adventure fills wizard's world" Orlando Business Journal – 8 October 1985, 8". Exotic Sciences. Archived from the original on October 28, 2021. Retrieved October 28, 2021.
  3. ^ "CRASH 15 - Scott Adams". CRASH - The Online Edition. Archived from the original on October 28, 2021. Retrieved October 28, 2021.
  4. ^ "No Soft Soap About New And Improved Computer Games". Computer Gaming World (editorial). October 1990. p. 80. Retrieved November 16, 2013.
  5. ^[not specific enough to verify]
  6. ^ "Archived copy". Archived from the original on June 7, 2019. Retrieved March 22, 2013.{{cite web}}: CS1 maint: archived copy as title (link)
  7. ^ a b "Scott Adams (Adventure International) - Interview". Arcade Attack. January 19, 2018.
  8. ^ "Our History". Clopas. Retrieved April 25, 2019.
  9. ^ "Innovations". Clopas. Retrieved April 25, 2019.
  10. ^ "Advertisement", Softside, 1 (8): 47, May 1979
  11. ^ a b "Advertisement", Softside, 1 (10): 63, July 1979
  12. ^ a b "Advertisement", Softside, 2 (1): 56–57, November 1979
  13. ^ "Advertisement", Softside, 2 (3): 38, December 1979
  14. ^ "TRS-80 Software: Scott Adams Adventure 13 – "Sorcerer of Claymorgue Castle" | Ira Goldklang's TRS-80 Revived Site".
  15. ^ "World of Spectrum - Scott Adams Scoops". World of Spectrum.
  16. ^ "Questprobe".

External links[edit]