Scud Race

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Scud Race
Developer(s) Sega-AM2[1]
Publisher(s) Sega
Designer(s) Toshihiro Nagoshi
Composer(s) Hideaki Miyamoto
Kaoru Ohori
Fumio Ito
Platform(s) Arcade
Release December 1996
Genre(s) Racing game
Mode(s) Single player, multiplayer
Cabinet Sit-down, upright
Arcade system Sega Model 3
Display Raster, standard resolution
horizontal orientation

Scud Race (stylized as SCUD Race, "Sport Car Ultimate Drive"), and known as Sega Super GT in North America, is an arcade racing game released by Sega in 1996. It is the first racing game to use the Sega Model 3 hardware.

A Sega Saturn port was planned; then the project was moved to the Dreamcast and was shown as a tech-demo in the Dreamcast Presentation in 1998,[2] However, the game was cancelled. However,SCUD Race and other Model 3 games are via emulated under the Supermodel 3 emulator available for Windows PC'S,Mac OSX,and Linux.

Development[edit]

After the success of Daytona USA, fans wanted a sequel . Sega later had an arcade test game known as Supercar, but this evolved into Scud Race/Super GT. The most notable similarities include the HUD display with most features in the same positions on screen, and the handling style of the game. The main difference between gameplay is the addition of acceleration while drifting, which caused a radically different drifting strategy.[3] Sega unveiled the true sequel to Daytona USA, Daytona USA 2, in 1998. Depending on what cabinet the player is on, the four cars have different colors.

Gameplay and features[edit]

Super GT came in either Twin or Deluxe cabinets, which can be linked together for up to four players. The game was modelled after the BPR Global GT Series (now known as the FIA GT Championship), featuring the cars of four prominent teams in the 1996 season. The game features four different courses of varying difficulty, though two are beginner level (daytime and nighttime). Just like Daytona USA, an arcade operator can put the game in Grand Prix or Endurance Mode for longer races. There has never been a console release, although there was a tech demo of this game for the Dreamcast in the late 90s (which may have turned into the Sega GT series).

The four Scud Race tracks are presented as an unlockable bonus in the Xbox version of OutRun 2, rearranged as a whole OutRun route instead of separate tracks with a number of laps each to race.

The opponent cars, aside from the selectable cars at the main screen, are all Renault Alpine GTA/A610s.

Title[edit]

In Japan and Europe, this game was released as Scud Race ("scud" meaning "Sports Car Ultimate Drive").[4]

Scud Race Plus[edit]

Sega also created Scud Race Plus as an update to the game in 1997. This version allowed players to play any of the four courses in reverse.

Scud Race Plus also included the bizarre "Super-Beginner" course, an oval track inside a giant-scale children's playhouse. This featured a rocking horse and bowling pins which the player could hit. Exclusive to this course, players could press Start at the car select screen to race as a cat, a tank, an "AM2 crew" bus or a rocket car.

There is also an attract mode, which is not in the game, in which a red sports car runs in an Italian village and destroys the Roman Colosseum.

The background with the giant wheel is actually blue rather than yellow-orange.

There was no American release of Scud Race Plus. Apparently, Sega never marketed this version outside Japan, but it is possible to switch the country to "USA" and get "Sega Super GT Plus" which features everything from Scud Race Plus, but in the American format. In this version, "the suitable for all ages" notice by Sega could be seen before the "Winners Don't Use Drugs" warning.

Notes[edit]