Radeon HD 8000 series

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AMD Radeon HD 8000 Series (OEM)
AMD Radeon graphics logo
Release date 2013
Codename Southern Islands
Sea Islands
Solar System
Richland
Kabini
Architecture TeraScale 2
TeraScale 3
GCN 1st gen
GCN 2nd gen
Transistors and fabrication process
  • 1.040M (Oland) 28 nm
  • 2.080M (Bonaire) 28 nm
Cards
Entry-level 8350
8450
8470
8490
8570
8670
8730
Mid-range 8750
8760
8770
8850
High-end 8870
8950
8970
Enthusiast 8990
API support
Direct3D
OpenCL OpenCL 2.0 (GCN version) [2]
OpenGL OpenGL 4.5 [3][4] [5][6][7]
Vulkan Vulkan 1.1 (GCN only) [8] [9][10]
SPIR-V
History
Predecessor Radeon HD 7000 series
Successor Radeon R5/R7/R9 200 series

The HD 8000 series is a family of computer GPUs developed by AMD. AMD was initially rumored to release the family in the second quarter of 2013,[11][12][13] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture.[14] However the 8000 series turned out to be an OEM rebadge of the 7000 series (although, Oland[citation needed] is of newer development).

Architecture[edit]

The Radeon HD 8000 series marked AMD's shift from VLIW (TeraScale) to RISC/SIMD architecture (Graphics Core Next). The newer, more powerful cards were equipped with GCN cores, the less powerful ones with older TeraScale2/3 cores, see table below. GCN desktop cards were code-named Southern Islands, while mobile ones were code-named Solar System.

OpenGL 4.x compliance requires supporting FP64 shaders. These are implemented by emulation on some TeraScale (microarchitecture) GPUs.

Multi-monitor support[edit]

The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 in the Radeon HD 5000 Series and have been present in all products since.[15]

Video acceleration[edit]

Both Unified Video Decoder (UVD) and Video Coding Engine (VCE) are present on the dies of all products and supported by AMD Catalyst and by the free and open-source graphics device driver#ATI/AMD.

OpenCL (API)[edit]

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [16] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.

Vulkan (API)[edit]

API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018. [17]

Chipset table[edit]

Desktop models[edit]

  • Graphics Core Next (GCN) supports the Mantle API and Vulkan API
  • OpenGL 4.5 support for Terascale 2 with AMD Crimson Beta (driver version 15.30 or higher)
  • OpenGL 4.5 and Vulkan 1.0 support for GCN 1.0 and higher with AMD Crimson 16.3 or higher.[18][19]
  • Vulkan 1.1 support for GCN 1.0 and higher with AMD Adrenalin 18.3.3 or higher.[20]
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W) API compliance (version) Bus interface
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type &
width (bit)
Size (MiB) Clock (MHz) Band-
width (GB/s)
Idle
Max
Direct3D OpenGL[g][h] OpenCL Vulkan
Radeon
HD 8350
(Cedar)
January 8, 2013 TeraScale 2
(40 nm)
292×106
59 mm2
80:8:4 400–650 1.6
2.6
3.2
5.2
104 N/A DDR2
DDR3
64
256
512
400
800
6.4
12.8
6.4
19.1
11.3
(11_0)
4.5 1.2 N/A PCIe 2.1 ×16
Radeon
HD 8450
(Caicos)
January 8, 2013 370×106
67 mm2
160:8:4 625 2.5 5.0 200 DDR3
64
512 533 8.53 9
18
Radeon
HD 8470
(Caicos)
January 8, 2013 750 3.0 6.0 240 GDDR5
64
1024 800 25.6 9
35
Radeon
HD 8490
(Caicos)
July 23, 2013 875 3.5 7.0 280 GDDR5
64
1024 900 28.8 9
35
Radeon
HD 8570
(Oland)
January 8, 2013 GCN 1st gen
(28 nm)
1040×106
90 mm2
384:24:8 730 6.4 19.2 560 35 DDR3
GDDR5
128
2048 900
1150
28.8
72
12
66
12.0
(11_1)
1.0 PCIe 3.0 ×8
Radeon
HD 8670
(Oland)
January 8, 2013 1000 8 24 768 48 GDDR5
128
2048 1150 72 16
86
Radeon
HD 8730
(Cape Verde LE)
September 5, 2013 1500×106
123 mm2
384:24:8 800 6.4 19.2 614.4 44.8 GDDR5
128
1024 1125 72 10
47
PCIe 3.0 ×16
Radeon
HD 8760
(Cape Verde XT)
January 8, 2013 640:40:16 1000 16 40 1280 80 GDDR5
128
2048 1125 72 16
80
PCIe 3.0 ×16
Radeon
HD 8770
(Bonaire XT)
September 2, 2013 GCN 2nd gen
(28 nm)
2080×106
160 mm2
896:56:16 1000 16.0 56.0 1792 128 GDDR5
128
2048 1500 96 10
85
12.0
(12_0)
2.0 1.1 PCIe 3.0 ×16
Radeon
HD 8870
(Pitcairn XT)[23]
January 8, 2013 GCN 1st gen
(28 nm)
2800×106
212 mm2
1280:80:32 1000 32 80 2560 160 GDDR5
256
2048 1200 153.6 15
150
12.0
(11_1)
1.2 1.0 PCIe 3.0 ×16
Radeon
HD 8950
(Tahiti Pro)
January 8, 2013 4313×106
352 mm2
1792:112:32 850
925
27.2
29.6
95.2
103.6
3046.4
3315.2
761.6
828.8
GDDR5
384
3072 1250 240 15
225
PCIe 3.0 ×16
Radeon
HD 8970
(Tahiti XT2)
January 8, 2013 2048:128:32 1000
1050
32
33.6
128.0
134.4
4096
4301
1024
1075
GDDR5
384
3072 1500 288 15
250
PCIe 3.0 ×16
Radeon
HD 8990
(Malta)
April 24, 2013 4313×106
2× 352 mm2
2× 2048:128:32 950
1000
2× 32 2× 128 7782
8192
1946
2048
GDDR5
384
2× 3072 1500 2× 288 15
375
PCIe 3.0 ×16
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type &
width (bit)
Size (MiB) Clock (MHz) Band-
width (GB/s)
Idle
Max
Direct3D OpenGL[g][h] OpenCL Vulkan Bus interface
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W) API compliance (version)
  1. ^ a b c d e f Boost values (if available) are stated below the base value in italic.
  2. ^ a b Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ a b Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ a b Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ a b The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with DDR memory.
  6. ^ a b Unified Shaders : Texture Mapping Units : Render Output Units
  7. ^ a b OpenGL 4.5 possible for Terascale 2 with AMD Radeon Software Crimson Beta (driver 15.30 or higher).[21]
  8. ^ a b Vulkan 1.0 and OpenGL 4.5 possible for GCN with AMD Radeon Software Crimson 16.3 or higher.[22]


Mobile Models[edit]

Model
(Codename)
Launch Architecture
(Fab)
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W)
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Bus type &
width (bit)
Size (GiB) Clock (MHz) Band-
width (GB/s)
Radeon
HD 8550M / 8630M
(Sun LE)
8 January 2013 GCN 1st gen
(28 nm)
384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 DDR3
64
1 900 14.4 Unknown
Radeon
HD 8570M / 8650M
(Sun Pro)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 GDDR5
64
1 1125 36 Unknown
Radeon
HD 8670M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 DDR3
64
1 900 14.4 Unknown
Radeon
HD 8690M
(Sun XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 GDDR5
64
1 1125 36 Unknown
Radeon
HD 8730M
(Mars LE)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 DDR3
128
2 1000 32 Unknown
Radeon
HD 8750M
(Mars Pro)
8 January 2013 384:24:8 620–775
670–825
4.96
6.6
14.88
19.8
514.56
633.6
DDR3
GDDR5
128
2 1000 32
64
Unknown
Radeon
HD 8770M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 GDDR5
128
2 1125 72 Unknown
Radeon
HD 8790M
(Mars XTX)
8 January 2013 384:24:8 850
900
6.8
7.2
20.4
21.6
691.2 GDDR5
128
2 1125 72 Unknown
Radeon
HD 8830M
(Venus LE)
8 January 2013 640:40:16 575
625
9.2
10
23
25
800 DDR3
128
2 1000 32 Unknown
Radeon
HD 8850M
(Venus Pro)
8 January 2013 640:40:16 575–725
625–775
9.2
12.4
23
31
800
992
DDR3
GDDR5
128
2 1000
1125
32
72
Unknown
Radeon
HD 8870M
(Venus XT)
8 January 2013 640:40:16 725
775
11.6
12.4
29
31
992 DDR3
GDDR5
128
2 1000
1125
32
72
Unknown
Radeon
HD 8970M
(Neptune XT)
8 January 2013 1280:80:32 850
900
27.2
28.8
68
72
2304 GDDR5
256
2
4
1200 153.6 100
  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
  6. ^ Unified Shaders : Texture Mapping Units : Render Output Units


Integrated Models[edit]

Model
(Codename)
Launch Architecture
(Fab)
APU Core config[a] Clock rate Fillrate[b][c] Memory Processing Power[d]
(GFLOPS)
TDP
Core
(MHz)
Memory (MHz) Pixel
(GP/s)
Texture
(GT/s)
Bus type Bus width (bit) Single
(boost)
Double
(boost)
Radeon
HD 8370D
(Scrapper)
19 March 2013 TeraScale 3
32 nm
A4-6300 128:8:4 760 System 3.04 6.08 DDR3 128 194.6 33 Unknown
Radeon
HD 8470D
(Scrapper)
19 March 2013 A6-6400 192:12:4 800 System 3.20 9.60 DDR3 128 307.2 Yes Unknown
Radeon
HD 8570D
(Devastator)
19 March 2013 A8-6500
A8-6600K
256:16:8 800
844
System 6.40 12.8 DDR3 128 432.1 Yes Unknown
Radeon
HD 8670D
(Devastator)
19 March 2013 A10-6700
A10-6800K
384:24:8 844 System 6.75 20.3 DDR3 128 648.2 Yes Unknown
Radeon
HD 8310G
TeraScale 3
32 nm
A4-5145M 128:8:4 424
(554)
System DDR3L 128 Unknown Unknown
Radeon
HD 8350G
19 March 2013 A4-5150M 128:8:4 514
(720)
System 2.06 4.11 DDR3L 128 131.6 (184.3) 32.9 Unknown
Radeon
HD 8410G
(Scrapper)
May 2013 A6-5345M 192:24:4 450
(600)
System 1.80 10.80 DDR3L 128 172.8 (230.4) Unknown Unknown
Radeon
HD 8450G
(Scrapper)
23 May 2013 A6-535xM 192:12:4 533
(720)
1600 2.17 17.33 DDR3L 128 204.7 (276.5) Unknown 35W
Radeon
HD 8510G
(Scrapper)
May 2013 A8-5545M 384:48:8 450
(554)
System 3.60 21.60 DDR3L 128 351.9 (425.5) Unknown 19W
Radeon
HD 8550G
Devastator
19 March 2013 A8-555xM 256:16:8 515
(720)
System 4.12 8.24 DDR3L 128 263.7 (368.6) Unknown Unknown
Radeon
HD 8610G
Devastator
May 2013 A10-5745M 384:24:8 533
(626)
System DDR3L 128 409.3 (489.8) Unknown Unknown
Radeon
HD 8650G
Devastator
19 March 2013 A10-575xM 384:24:8 533
(720)
System 4.26 12.8 DDR3L 128 409.3 (553.0) Unknown Unknown
  1. ^ Unified Shaders : Texture Mapping Units : Render Output Units
  2. ^ Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed.
  3. ^ Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.

See also[edit]

References[edit]

  1. ^ "AMD Catalyst™ 15.7.1 Driver for Windows® Release Notes". AMD. Retrieved 2018-04-20. 
  2. ^ "AMD OpenCL™ 2.0 Driver". AMD. Retrieved 2018-04-20. 
  3. ^ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 2018-04-20. 
  4. ^ "AMD Radeon Software Crimson Edition 16.3 Release Notes". AMD. Retrieved 2018-04-20. 
  5. ^ "AMDGPU-PRO Driver for Linux Release Notes". 2017. Archived from the original on 2017-01-27. Retrieved 2018-04-23. 
  6. ^ "Mesamatrix". mesamatrix.net. Retrieved 2018-04-22. 
  7. ^ "RadeonFeature". X.Org Foundation. Retrieved 2018-04-20. 
  8. ^ "Radeon Software Adrenalin Edition 18.3.4 Release Notes". AMD. Retrieved 2018-04-20. 
  9. ^ "Radeon™ Software for Linux® with Vulkan® 1.1 support". AMD. Retrieved 2018-04-21. 
  10. ^ "AMD Open Source Driver for Vulkan". GPUOpen. Retrieved 2018-04-20. 
  11. ^ "AMD's 2012 - 2013 Client CPU/GPU/APU Roadmap Revealed". AnandTech. 2012-02-02. Retrieved 2011-09-13. 
  12. ^ "AMD Sea Islands HD 8850 and 8870 Specifications Leaked". September 18, 2012. Retrieved 2015-06-10. 
  13. ^ Details Leak on AMD's Sea Islands HD 8900 Series Graphics Cards | PC Perspective
  14. ^ AMD Reiterates 2013 GPU Plans: Sea Islands & Beyond - Anandtech, 15 Feb 2013
  15. ^ "AMD Eyefinity: FAQ". AMD. 2011-05-17. Retrieved 2014-07-02. 
  16. ^ https://www.khronos.org/conformance/adopters/conformant-products
  17. ^ https://www.khronos.org/conformance/adopters/conformant-products
  18. ^ http://www.geeks3d.com/20160310/amd-crimson-16-3-graphics-driver-available-with-vulkan-support/
  19. ^ http://support.amd.com/en-us/kb-articles/Pages/AMD_Radeon_Software_Crimson_Edition_16.3.aspx
  20. ^ "Radeon Software Adrenalin Edition 18.3.3 Release Notes". AMD. Retrieved 2018-04-20. 
  21. ^ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 2018-04-20. 
  22. ^ JeGX (10 March 2016). "AMD Crimson 16.3 Graphics Driver Available with Vulkan Support". Geeks3D. Archived from the original on 17 April 2016. Retrieved 11 May 2016. 
  23. ^ https://www.amd.com/us/Documents/AMD_Radeon_HD_8870_Feature_Summary.pdf

External links[edit]