Seaquest (video game)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Seaquest
Seaquest
Cover art
Developer(s) Steve Cartwright
Publisher(s) Activision
Platform(s) Atari 2600
Release
Genre(s) Shoot 'em up
Mode(s) 1-2 players alternating

Seaquest is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1983.[2]

Gameplay[edit]

Gameplay screenshot of Seaquest

Seaquest is an underwater shooter in which the player controls a submarine. Enemies include sharks and submarines.[3] The player must ward off the enemies while trying to rescue divers swimming through the water. The sub can hold up to eight divers at a time. Each time the player resurfaces, all rescued divers are emptied out in exchange for points. To add to the challenge, the submarine has a limited amount of oxygen. The player must surface often in order to replenish the oxygen, but if the player resurfaces without any rescued divers, they will lose a life. If the player resurfaces with the maximum amount of divers, they will gain bonus points for the sub's remaining oxygen. Each time the player surfaces, the game's difficulty increases; enemies increase in number and speed. Eventually an enemy sub begins patrolling the surface, leaving the player without a safe haven.

Game modes include a single player mode and an alternating two player mode.

Legacy[edit]

On August 18, 2010 the game was made available on Microsoft's Game Room service.

References[edit]

  1. ^ Seaquest at GameFAQs
  2. ^ a b "The Giant List of Classic Game Programmers". dadgum.com. 
  3. ^ Bogost, Ian; Montfort, Nick. Racing the Beam: The Atari Video Computer System. Cambridge: MIT Press. p. 105. ISBN 978-0262012577. 

External links[edit]