Cadillacs and Dinosaurs: The Second Cataclysm

From Wikipedia, the free encyclopedia
  (Redirected from Second Cataclysm)
Jump to navigation Jump to search
Cadillacs and Dinosaurs:
The Second Cataclysm
Cadillacs and Dinosaurs.jpg
Sega CD box art
Developer(s) Rocket Science Games
Publisher(s) Sega, BMG Interactive
Designer(s) Frank Cirocco
Platform(s) Sega CD, PC
Release June 1994
Genre(s) Rail shooter
Mode(s) Multiplayer

Cadillacs and Dinosaurs: The Second Cataclysm is a video game made by Rocket Science Games based on the comic book Xenozoic Tales. The game was originally released in 1994 for the Sega CD and later the PC.

Gameplay[edit]

In contrast with Capcom's previous beat'em up arcade game Cadillacs and Dinosaurs, The Second Cataclysm is a rail shooter, featuring full motion video created especially for the game.

Development[edit]

Entrepreneur Elon Musk, at the time an employee of Rocket Science Games, worked as a programmer on Cadillacs and Dinosaurs.[1]

Reception[edit]

Reception
Review scores
PublicationScore
EGM5.6/10[2]
Next Generation3/5 stars[3]

In 1997, Jeff Sengstack of NewMedia wrote that Cadillacs and Dinosaurs "bombed miserably." Its sales by that point were below 20,000 units.[4] According to PC Data, which tracked computer game sales in the United States, Cadillacs and Dinosaurs and Loadstar sold under 8,000 copies combined by 1996.[5]

The game received generally mediocre reviews. Mike Weigand of Electronic Gaming Monthly commented on the game that "the graphics are quite good, but the overall theme of the game isn't very thrilling".[2] Scary Larry of GamePro agreed that the game was dull, remarking "There's not much else to do here but shoot and steer", and disagreed on the graphics, citing muddy colors and a lack of detail.[6] Next Generation saw a somewhat more positive review for the game. It said the game was technically impressive for its fluid animation and near-absence of load times, and though it criticized the lack of variety in the levels, it concluded, "However, on balance, it's smooth, fast and exciting, and what more could you ask for?"[3]

References[edit]

  1. ^ Bailey, Dustin (February 15, 2018). "Elon Musk made a game in 1984, and you can play it in your browser". PCGamesN. Archived from the original on February 18, 2018. 
  2. ^ a b "Review Crew: Cadillacs & Dinosaurs". Electronic Gaming Monthly. Ziff Davis (67): 34. February 1995. 
  3. ^ a b "Flowing". Next Generation. Imagine Media (3): 94. March 1995. 
  4. ^ Sengstack, Jeff (April 14, 1997). "The Making of Obsidian: Maybe It Does Take a Rocket Scientist". NewMedia. Archived from the original on April 14, 1997. 
  5. ^ Greenstein, Jane (August 19, 1996). "No ROM at the Inn Leaves CD Firms on Road to Consolidation". Los Angeles Times. Archived from the original on October 17, 2015. 
  6. ^ "Cadillacs and Dinosaurs: The Second Cataclysm". GamePro. IDG (78): 58. March 1995. 

External links[edit]