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The Ouroboros, a dragon that continually consumes itself, is used as a symbol for self-reference.[1]

Self-reference occurs in natural or formal languages when a sentence, idea or formula refers to itself. The reference may be expressed either directly—through some intermediate sentence or formula—or by means of some encoding. In philosophy, it also refers to the ability of a subject to speak of or refer to itself: to have the kind of thought expressed by the first person nominative singular pronoun, the word "I" in English.

Self-reference is studied and has applications in mathematics, philosophy, computer programming, and linguistics. Self-referential statements are sometimes paradoxical, and can also be considered recursive.

In logic, mathematics and computing[edit]

In classical philosophy, paradoxes were created by self-referential concepts such as the omnipotence paradox of asking if it was possible for a being to exist so powerful that it could create a stone that it could not lift. The Epimenides paradox, 'All Cretans are liars' when uttered by an ancient Greek Cretan was one of the first recorded versions. Contemporary philosophy sometimes employs the same technique to demonstrate that a supposed concept is meaningless or ill-defined (citation needed).

In mathematics and computability theory, self-reference (also known as Impredicativity) is the key concept in proving limitations of many systems. Gödel's theorem uses it to show that no formal consistent system of mathematics can ever contain all possible mathematical truths, because it cannot prove some truths about its own structure. The halting problem equivalent, in computation theory, shows that there is always some task that a computer cannot perform, namely reasoning about itself. These proofs relate to a long tradition of mathematical paradoxes such as Russell's paradox and Berry's paradox, and ultimately to classical philosophical paradoxes.

In game theory undefined behaviors can occur where two players must model each other's mental states and behaviors, leading to infinite regress.

In computer programming, self-reference occurs in reflection, where a program can read or modify its own instructions like any other data.[2] Numerous programming languages support reflection to some extent with varying degrees of expressiveness. Additionally, self-reference is seen in recursion (related to the mathematical recurrence relation) in functional programming, where a code structure refers back to itself during computation.[3] 'Taming' self-reference from potentially paradoxical concepts into well-behaved recursions has been one of the great successes of computer science, and is now used routinely in, for example, writing compilers using the 'meta-language' ML. Using a compiler to compile itself is known as bootstrapping. Self-modifying code is possible to write (programs which operate on themselves), both with assembler and with functional languages such as Lisp, but is generally discouraged in real-world programming. Computing hardware makes fundamental use of self-reference in flip-flops, the basic units of digital memory, which convert potentially paradoxical logical self-relations into memory by expanding their terms over time. Thinking in terms of self-reference is a pervasive part of programmer culture, with many programs and acronyms named self-referentially as a form of humor, such as GNU ('Gnu's not Unix') and PINE ('Pine is not Elm'). The GNU Hurd is named for a pair of mutually self-referential acronyms.

Tupper's self-referential formula is a mathematical curiosity which plots an image of its own formula.

In life[edit]

The biology of self-replication is self-referential, as embodied by DNA and RNA replication mechanisms. Models of self-replication are found in the computational Game of life, and have inspired engineering systems such as the RepRap self-replicating 3d printer.

In art[edit]

Self-reference occurs in literature and film when an author refers to his or her own work in the context of the work itself. Famous examples include Cervantes's Don Quixote, Shakespeare's A Midsummer Night's Dream, The Tempest and Twelfth Night, Denis Diderot's Jacques le fataliste et son maître, Italo Calvino's If on a winter's night a traveler, many stories by Nikolai Gogol, Lost in the Funhouse by John Barth, Luigi Pirandello's Six Characters in Search of an Author and Federico Fellini's . This is closely related to the concepts of breaking the fourth wall and meta-reference, which often involve self-reference. The short stories of Jorge Luis Borges play with self-reference and related paradoxes in many ways. Samuel Beckett's Krapp's Last Tape consists entirely of the protagonist listening to and making recordings of himself, mostly about other recordings. During the 1990s and 2000s filmic self-reference was a popular part of the rubber reality movement, notably in Charlie Kaufman's films Being John Malkovich and Adaptation, the latter pushing the concept arguably to its breaking point as it attempts to portray its own creation.

Various creation myths invoke self-reference to solve the problem of what created the creator. For example the Egyptian creation myth has a god swallowing his own semen to create himself. Ouroboros is a mythical dragon which eats itself.

The surrealist painter René Magritte is famous for his self-referential works. His painting The Treachery of Images, includes the words "this is not a pipe", the truth of which depends entirely on whether the word ceci (in English, "this") refers to the pipe depicted—or to the painting or the word or sentence itself.[4] M.C. Escher's art also contains many self-referential concepts such as hands drawing themselves.

In language[edit]

A word that describes itself is called an autological word (or autonym). This generally applies to adjectives, for example sesquipedalian (i.e. "sesquipedalian" is a sesquipedalian word), but can also apply to other parts of speech, such as TLA, as a three-letter abbreviation for "three-letter abbreviation".

A sentence which inventories its own letters and punctuation marks is called an autogram.

There is a special case of meta-sentence in which the content of the sentence in the metalanguage and the content of the sentence in the object language are the same. Such a sentence is referring to itself. However some meta-sentences of this type can lead to paradoxes. "This is a sentence." can be considered to be a self-referential meta-sentence which is obviously true. However "This sentence is false" is a meta-sentence which leads to a self-referential paradox. Such sentences can lead to problems, for example, in law, where statements bringing laws into existence can contradict one another or themselves. Kurt Gödel claimed to have found such a paradox in the US constitution at his citizenship ceremony.

Self-reference occasionally occurs in the media when it is required to write about itself, for example the BBC reporting on job cuts at the BBC. Notable encyclopedias may be required to feature articles about themselves, such as Wikipedia's article on Wikipedia.

Fumblerules are a list of rules of good grammar and writing, demonstrated through sentences that violate those very rules, such as "Avoid cliches like the plague" and "Don't use no double negatives". The term was coined in a published list of such rules by William Safire.[5][6]

In meta-disciplines[edit]

Several academic disciplines are sometime required to study themselves in forms of self-reference, for example historiography (or "meta-history") is history's study of its own past; meta-sociology occurs when sociologists study the power structures in their own academic institutions; and meta-mathematics is the study of mathematics itself as a formal system, using its own methods. In law, self-reference may become an issue when laws are required to regulate the making of new laws, especially around constitutional issues. (The game of nomic begins as a model of this process.) The prefix "meta" is often used to denote this type of self-reference.

In popular culture[edit]

See also[edit]


  1. ^ Soto-Andrade, Jorge; Jaramillo, Sebastian; Gutierrez, Claudio; Letelier, Juan-Carlos. "Ouroboros avatars: A mathematical exploration of Self-reference and Metabolic Closure" (PDF). MIT Press. Retrieved 16 May 2015. 
  2. ^ Malenfant, J.; Demers, F-N. "A Tutorial on Behavioral Reflection and its Implementation" (PDF). PARC. Retrieved 17 May 2015. 
  3. ^ Drucker, Thomas (4 January 2008). Perspectives on the History of Mathematical Logic. Springer Science & Business Media. p. 110. ISBN 978-0-8176-4768-1. 
  4. ^ Nöth, Winfried; Bishara, Nina (2007). Self-reference in the Media. Walter de Gruyter. p. 75. ISBN 978-3-11-019464-7. 
  5. ^'s Humorous Rules for Writing
  6. ^ Safire, William (1979-11-04). "On Language; The Fumblerules of Grammar". New York Times. p. SM4. 
  7. ^ Hofstadter, Douglas. Gödel, Escher, Bach: An Eternal Golden Braid. 20th anniversary ed., 1999, p. 152. ISBN 0-465-02656-7
  8. ^ "Recursive Science Fiction" New England Science Fiction Association website, last updated 3 August 2008