Shantae: Half-Genie Hero

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Shantae: Half-Genie Hero
ShantaeHalf-Genie Herologo.png
logo artwork
Developer(s) WayForward Technologies
Inti Creates
Composer(s) Jake Kaufman
Series Shantae
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
PlayStation Vita
Wii U
Xbox 360
Xbox One
Genre(s) Platform
Mode(s) Single-player

Shantae: Half-Genie Hero, stylized as Shantae: ½ Genie Hero, is an upcoming platform video game and the fourth installment of the series currently in development by WayForward Technologies and Inti Creates for Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, and Wii U. It is the fourth game in the Shantae series, following Shantae and the Pirate's Curse, and the first to be specifically developed for high definition game platforms.

The game was funded via Kickstarter,[1] and although the campaign ended in October 2013, WayForward still accepted donations via PayPal on its website up to December 16, 2014.[2]

Gameplay[edit]

As in the previous installments, the player takes control of Shantae, a half-genie who can use her hair as a whip and who can transform into a variety of creatures, such as a monkey that can climb walls and a crab that can move around underwater. The game is divided into chapters, which can be revisited once the player has acquired new powers to find new passageways and powers.[1] The game is presented in high definition, with 2D character sprites on 3D environments.

A difference from the previous installments is that the player can also choose to play as Shantae's villainous nemesis, Risky Boots, who uses "Tinker-tools" as substitutes to Shantae's powers. The game in this case follows a similar structure to that of Shantae's mode.[3] On August 23, 2014, the Hero Modes stretch goal was reached, which means that the player will also be able to play as Shantae's friends Sky, Bolo and Rottytops. Details about their gameplay are pending.[4]

Plot[edit]

The half-genie Shantae wakes up in the middle of the night, and goes outside. She explores Scuttle Town, and discovers a cave with a magic fountain behind a trapdoor. She touches the water, and gets spirited away to the genie realm, where she sees a magical seal swelling as a powerful evil tries to escape. She passes out, and wakes up again in her bed.[1] Nothing else about the story is currently known.

Development[edit]

WayForward Technologies unveiled Shantae: Half-Genie Hero in early September 2013 as the first game in the series for home consoles. The financing of the game was based on the crowdfunding principle, through a Kickstarter campaign with a target goal of $400,000 which ended on October 4, 2013 with more than $800,000 (including PayPal donations), which was over double the target.[5] Although the campaign has ended, WayForward still accepted donations via PayPal on its website up to December 16, 2014, when the campaign closed at nearly $950K.[2] The original release date was October 2014, but because of the additional funding and promised stretch goals the game was delayed.[6]

References[edit]

External links[edit]