Sherlock Holmes: Consulting Detective (gamebook)
In the game, the player reads a brief introduction to a case, then decides where to look for clues, and consults a book telling what clues are found at that location. When a player believes he or she knows the details of the case, the player moves on to the quiz book and answers questions about the case. A player earns points by answering questions correctly, but loses points for each location visited beforehand.
The game comprises several small books and documents, such as maps; a clue-filled reproduction of The Times; and a small directory that tells the player which London locale to "visit" to talk to a character.
The game has ten mysteries to solve, but Sleuth also published five supplemental mysteries: The Mansion Murders, The Queen's Park Affair, Adventures by Gaslight, Sherlock Holmes & the Baby, and West End Adventures.
The original gamebook was packaged in a paperboard box; the deluxe edition was bound in a leatherette binder.
ICOM Simulations adapted Sherlock Holmes: Consulting Detective to a video game, also called Sherlock Holmes: Consulting Detective, which they published in 1991. Two sequels followed in 1992 and 1993, respectively.
Ystari Games published a new version of the gamebook in French (2011) and English (2012), and since 2012 four never released before extensions, written by French authors.
In another Sleuth Publications gamebook, Gumshoe, the Hardboiled Detective in the Thirties (1985), the player assumes the role of a detective in 1930s San Francisco. Clues are found in city maps, mug shots, finger print files, newspapers, crime reports, etc.
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