Shinji Hashimoto

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Shinji Hashimoto
橋本 真司
Conférence Shinji Hashimoto - Magic - Monaco - 2015-03-21- P1030017.jpg
Nationality Japanese
Occupation Video game producer
Years active 1995-present
Title Executive producer of Square Enix

Shinji Hashimoto (橋本 真司 Hashimoto Shinji?) is a Japanese game producer at Square Enix. He currently serves as corporate executive of the company's 1st Production Department.[1] He has been the producer for several titles, including games in the Final Fantasy and Kingdom Hearts series.[2] He currently serves as the corporate executive of Square Enix's Business Division 3 and is executive producer on most titles developed by Square Enix's first four business divisions.


Early Work[edit]

Hashimoto previously worked for the toy company Bandai.[3] He currently works for Square Enix, which he joined in 1995.[2]

Final Fantasy[edit]

He was the promotions producer for Final Fantasy VII.[2] When asked at E3 2008 about the possibility of a remake of Final Fantasy VII, he said that Square Enix is aware fans would like that, and that they are very busy making other titles first.[4] As Final Fantasy X-2 and Kingdom Hearts were being completed, the learning experience the team had during the Compilation of Final Fantasy VII project spawned the Fabula Nova Crystallis series which was supposed to build on it.[5]

Kingdom Hearts[edit]

When Square was sharing a building in Tokyo with the Disney corporation, Hashimoto found himself conversing in an elevator with a Disney executive, and there they conceived of a Disney/Square Enix video game eventually called Kingdom Hearts.[6] Hashimoto has stated that the new features in Kingdom Hearts II were the result of the success of the first game and Disneys increased trust in Square Enix to pull off an excellent product.[7]

Other games[edit]

While working on Front Mission Evolved, one of the challenges was balancing the speed of the real time battles the wanzers, or mechs, were having so that the game was realistic to the mechs size, but also still fast enough to be engaging.[8]


While discussing Final Fantasy XIII, Hashimoto mentioned that Square Enix has been attempting to make localization of their game releases close the release gap between Japan and the rest of the world.[9]


As producer[edit]

As executive producer[edit]

In other positions[edit]



  1. ^ "「Final Fantasy XIII-2」が2011年発売予定,「Agito」は「Final Fantasy 零式」と名称変更して2011年夏発売。「Square Enix 1st Production Department Premiere」をTwitterで実況". (in Japanese). Aetas, Inc. 2011-01-18. Archived from the original on 2011-01-19. Retrieved 2011-01-19. 
  2. ^ a b c Gantayat, Anoop (2007-04-23). "Ten Years of FFXIII". IGN. Retrieved 2008-05-30. 
  3. ^ Winkler, Chris (2003-09-29). "Radical Subjects". RPGFan. Retrieved 2013-04-16. 
  4. ^ Ihtsham, Usman (2008-07-18). "Whatifgaming E3-'08: Final Fantasy XIII Sit Down With Shinji Hashimoto". Whatifgaming. Retrieved 2013-03-01. 
  5. ^ Luke Smith (2006-06-07). "FFXIII Interview: Nomura, Kitase, Hashimoto and Toriyama: Compilation of games puts new spin on FF series". Retrieved 2013-03-01. 
  6. ^ McKinley Noble (2008-01-20). "10 strange facts about the Kingdom Hearts franchise". PC World Australia. Retrieved 2013-03-01. 
  7. ^ Jeremy Dunham (2005-03-21). "Hashimoto Talks Kingdom Hearts II". IGN. Retrieved 2013-03-01. 
  8. ^ Charles Husemann (2008-10-19). "Front Mission Evolved Interview". Gaming Nexus. Retrieved 2013-03-01. 
  9. ^ Shane Bettenhausen (2008-07-16). "E3 2008: One More Final Fantasy XIII Interview". Retrieved 2013-03-01. 
  10. ^ Karmali, Luke (2013-09-10). "Expect a Wait Between Kingdom Hearts III and Final Fantasy XV". IGN. Retrieved 2013-09-10.