Shovel Knight

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Shovel Knight
Shovel knight cover.jpg
Developer(s) Yacht Club Games
Publisher(s) Yacht Club Games, Nintendo (Japan Wii U and 3DS releases only)
Director(s) Sean Velasco
Designer(s) Sean Velasco
Programmer(s) David D'Angelo
Ian Flood
Artist(s) Erin Pellon
Nick Wozniak
Composer(s) Jake Kaufman
Manami Matsumae
Platform(s) Amazon Fire TV, Microsoft Windows, Nintendo 3DS, Nintendo Switch, OS X, Linux, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox One
Release
Genre(s) Action, platform
Mode(s) Single-player, multiplayer

Shovel Knight is a 2D side-scrolling platform game developed and published by Yacht Club Games. Following a successful Kickstarter crowdfunding campaign,[7] the game was initially released for Microsoft Windows, Nintendo 3DS and Wii U in June 2014, and ports of the game for OS X and Linux followed in September of the same year. Ports for the PlayStation 3, PlayStation 4, PlayStation Vita and Xbox One were released in April 2015, the Amazon Fire TV in September 2015, and the Nintendo Switch in March 2017.[3][8] Shovel Knight is inspired by gameplay and graphics of platformer games developed for the Nintendo Entertainment System.[9] The game has achieved critical acclaim and won various awards. Following the release of two additional campaigns, the original story received the retronym Shovel of Hope, and the full game is now referred to as Shovel Knight: Treasure Trove.

Gameplay[edit]

Pre-release screenshot of Shovel Knight, featuring graphics inspired by various 8-bit games.

Shovel Knight is a 2D side-scrolling platform game presented in 8-bit graphics in which players control the eponymous protagonist as he collects treasure and fights against the Order of No Quarter.[9] Shovel Knight's main means of attack is his shovel, which he can either use to attack enemies head on and dig up treasure, or aim below him whilst jumping to bounce on enemies, similar to the pogo jump from DuckTales or the downward thrust from Zelda II: The Adventure of Link.[10] By finding a salesman hidden in most levels, the player can purchase secondary items that can be used with a limited supply of magic. These include long-range projectiles, gloves that can punch through dirt blocks, and a locket that makes the player invincible for a brief period.

Aside from the main quest, which involves fighting through each level and defeating the boss at the end in order to progress through the world map, players are encouraged to collect as much treasure as possible. Treasure can be obtained by defeating enemies, finding chests, digging through the environment, and finding note sheets which also unlock music tracks. Any money earned can be spent in villages on various items, such as upgrades to health and magic, secondary items sold by the salesman, and armor and shovel upgrades that grant bonus skills. While the player does have infinite lives, dying will cause the player to lose some of their money, though the player can recover it by collecting the flying sacks that appear around where the player last died. For added challenge, players can also choose to destroy checkpoints to earn more treasure at the risk of being sent back further should they die.

Completing the game opens up a New Game Plus mode, which increases the overall difficulty of the game by making enemies tougher to kill and capable of dealing more damage, as well as limiting the number of checkpoints in a stage, though the player retains any relics and health and magic upgrades collected during their first playthrough. There is also a password system allowing players to input codes to unlock various cheats.

Version-exclusive features[edit]

There are some gameplay features unique to certain versions of the game. Both the Nintendo 3DS and Wii U versions allow players to use their respective touch screens to switch between secondary items without pausing the game. The Nintendo 3DS version features an exclusive mode known as StreetPass arena. This involves the player recording a short section of movement, which is then distributed to other players via StreetPass, where they can fight against that player's recorded character. The Wii U version contains the ability for players to leave messages for each other in a manner similar to Dark Souls. Additionally, a Shovel Knight Amiibo figure, released on December 11, 2015 in Europe and January 8, 2016 in North America,[11] allows players to unlock a co-op mode in the Wii U version, as well as challenge stages and customizable gear in both the Wii U and 3DS versions.[12] The PlayStation versions of the game feature an exclusive boss battle against God of War's Kratos, while the Xbox One version features a fight with the Battletoads.

On January 11, 2017, it was revealed that the co-op feature, previously exclusive to the Wii U release, will be available on all platforms, excluding the Nintendo 3DS and PlayStation Vita.[8]

Downloadable content[edit]

Free post-release expansion DLC gives players additional campaigns starring different playable characters, which can be accessed by clearing Shovel Knight's campaign (later known as Shovel of Hope), or by inputting a cheat code. Following the update to Treasure Trove, the additional campaigns were made available as standalone purchases.[13] Expansions also contain additional challenges for Shovel Knight.[14]

The first expansion, Plague of Shadows, puts players in the role of Plague Knight, who uses bombs in place of Shovel Knight's shovel. Players can customize the properties of Plague Knight's bombs by changing the casing, which affects how they are thrown; the powder, which affects what happens when they explode; and the fuse, which determines when they explode. By holding down the attack button, Plague Knight can perform a Burst move to launch himself in the air. Players can also unlock arcanas containing helpful spells by finding Shovel Knight's items and trading them with Chester the salesman. Additional items can be unlocked by collecting green coins hidden throughout each level.

The second expansion, Specter of Torment, allows players to control Specter Knight who is able to briefly run up walls. When Specter Knight is close enough to an enemy, he can perform a diagonal slash launching him upwards or downwards, allowing him to reach new areas. Collecting red skulls hidden throughout each level can unlock Curios (items similar to Shovel Knight's relics) that Specter Knight can use.[15]

A third and final expansion is planned for late 2017, and will feature King Knight as its protagonist.[16]

Plot[edit]

Shovel of Hope campaign[edit]

Prior to the game, adventurers Shovel Knight and Shield Knight journeyed across the world alongside one another, but while exploring the Tower of Fate, a cursed amulet takes over Shield Knight and leaves Shovel Knight stranded outside of the sealed tower. Grieving for his beloved, Shovel Knight gives up adventuring and goes into self-imposed exile. During his absence, the Enchantress rises to power, spreading evil across the land. Upon hearing that the Enchantress has unsealed the Tower of Fate, Shovel Knight begins his journey back to it, hoping to find and rescue Shield Knight. In order to do so, Shovel Knight must fight the members of "The Order of No Quarter," who have been dispatched by the Enchantress to impede him.[17]

There are eight members of the Order; King Knight, Specter Knight, Treasure Knight, Mole Knight, Plague Knight, Polar Knight, Propeller Knight and Tinker Knight. Furthermore, Shovel Knight's rival, Black Knight, attempts to keep Shovel Knight from reaching the Tower of Fate but does not answer to the Enchantress. After defeating each member of the Order, Shovel Knight reaches the Tower of Fate, where he faces Black Knight again. It is revealed that the Enchantress is actually a dark spirit inhabiting the amulet that cursed Shield Knight, possessing her body. Black Knight, who held romantic feelings for Shield Knight but lost her hand to Shovel Knight, had been protecting her in an effort to keep Shovel Knight from harming her.

While ascending the tower, Shovel Knight unwittingly falls into the midst of the members of the Order Of No Quarter as they eat dinner. They demand a rematch, and Shovel Knight duels each knight one by one atop the banqueting table. Emerging victorious over them once again, Shovel Knight may help them up, reeling in the chain onto which the defeated knights are clinging.

Reaching the top, Shovel Knight faces the Enchantress and battles her. He manages to exorcise the evil spirit, turning her back into Shield Knight. After being separated from Shield Knight, the Enchantress transforms into a powerful specter, known as the Remnant of Fate, which Shovel Knight and Shield Knight defeat together. In a desperate final maneuver, the Remnant of Fate attempts to kill the two knights, but Shield Knight holds the attack at bay as Black Knight comes in and carries the wounded Shovel Knight to safety before the tower collapses.

In the aftermath, Black Knight leaves the unconscious Shovel Knight by his campfire and departs, fulfilling his promise to Shield Knight to save him, as the credits show the eventual fate of each member of the Order Of No Quarter. A post-credits scene shows Shield Knight, who managed to escape the tower's destruction, limping towards the campfire before lying down next to Shovel Knight as he sleeps.

Plague of Shadows campaign[edit]

Running parallel to Shovel of Hope, Plague Knight plots his own scheme, planning to steal essence from Shovel Knight and the other Order members to use as ingredients in the ultimate potion, capable of granting any one desire of its user. He is aided by several other characters from Shovel Knight's campaign, such as Mona the witch, who pursues alchemy in secret due to the rest of the world fearing and rejecting it.[18]

One by one, Plague Knight steals each of the others' essences before moving on to the Tower of Fate. As Plague Knight obtains the Enchantress's essence and begins to finish the potion, Black Knight and Mona arrive and try to stop him. Plague Knight reveals that his intention was always to use the potion to win Mona's heart, but she confesses she already loves him. Plague Knight attempts to stop the reaction, but it goes out of control, creating a dark version of Plague Knight.[19]

The real Plague Knight defeats the shadow and stabilizes the potion, but realizing he already has everything he could ever want in Mona, the two decide to use the potion to destroy the Tower of Fate. As a result, the villagers hail Plague Knight and his alchemists as heroes, finally accepting them. In a post-credits scene, Plague Knight and Mona are seen sharing a dance together in the laboratory.[20]

Specter of Torment campaign[edit]

Prior to the events of Shovel of Hope, Specter Knight is sent to recruit knights to join the Enchantress's Order of No Quarter. As he recruits the knights, he experiences memories of his former life: Before dying, he was a knight named Donovan, who adventured alongside his partner, Luan. The two scale the Tower of Fate and find the amulet within, but they run into Shield Knight, who tries to stop them. In the skirmish, the floor beneath them collapses and they fall, killing Luan and leaving Donovan mortally wounded. Shield Knight, now corrupted into the Enchantress, offers to save Donovan in exchange for gathering eight knights for her. He agrees, and the Enchantress kills and resurrects him into the undead Specter Knight. She presents him with a locket, telling him that with each knight that joins the order, it will be imbued with power, with a fully powered locket capable of bringing him back to life.[21]

Partway through his quest, a boy named Reize Seatlan breaks into the Tower of Fate, hoping to defeat the evil within. Seeing his potential, the Enchantress fills him with dark energy, corrupting him like herself despite Specter Knight's protests. Once seven knights have been recruited, Black Knight breaks in and reveals the Enchantress is Shield Knight. Seeking revenge and hoping to save Reize, Specter Knight goes after the Enchantress. Upon his arrival, the Enchantress summons Reize and fills him with more dark energy, turning him into a giant phantom. Specter Knight defeats Nightmare Reize, but the Enchantress decides to make Reize her eighth knight. Specter Knight demands he is made the last knight in Reize's place, and uses the locket to restore Reize to life instead.

With the full Order assembled, the Enchantress's forces begin their siege and take over the land, while Specter Knight returns Reize to his village, where he will be safe. Now bound to the Enchantress, he laments to Black Knight that he fears she will never be stopped. In a post-credits scene, Specter Knight reminisces over the locket, revealed to have been a keepsake given to him by Luan, who asks Donovan to protect his son, Reize.

Development[edit]

On the genesis of the game designer Nick Wozniak had stated that the idea started out as " sort of as a joke conversation over lunch that kind of got too serious." [22] The team had already planned to make a game in the style of the NES classics that they grew up on and eventually the sword-thrust move from Zelda II: The Adventure of Link was brought up as move that both designers liked, they soon thought that this move would be better suited in their game for a shovel as opposed to a sword and the idea of Shovel Knight was born.[22] Besides Zelda II, other specific inspirations include Castlevania III: Dracula's Curse, DuckTales, Super Mario Bros. 3, and the Mega Man titles. The game is also influenced by U.N. Squadron and Dark Souls.[23][24] The game was announced on March 17, 2013 alongside the launch of a Kickstarter campaign to fund development, with a minimum funding goal of $75,000. The campaign reached this goal in late March and went on to collect a total of $311,502, fulfilling all announced stretch goals for additional features, by its end on April 13.[7][25] Additional features earned through Kickstarter stretch goals include a four-player battle mode, a mission-based challenge mode, an additional mode that swaps all the characters' genders, and additional playable story campaigns for three boss characters. These features will be added as free updates to the game in the future.[26] To promote the Kickstarter, Yacht Club distributed copies of their initial Penny Arcade Expo demo to several prominent gaming personalities on YouTube, including Two Best Friends Play and Game Grumps.[27][28]

Shovel Knight features a chiptune soundtrack in the style of older video game titles from the NES era and were composed by Jake Kaufman, with two contributions by Mega Man composer Manami Matsumae. The game's soundtrack was released for download via Bandcamp on the same day as the game, as was a separate album featuring variously arranged versions of the game's tracks.[29][30]

Shovel Knight's graphics, similar to its music, mimics the style of older video game titles from the NES era and even limited itself to the NES color palette and animation count. This meant that larger sprites were superimposed on a black background to keep the limit of colors available on a screen to a realistic maximum. Other trickery to properly honor the NES limitations include camera shakes that only act on a single axis and a game interface that acts as a background layer instead of being overlaid on top of the gameplay. In other aspects, Shovel Knight permits itself to ignore some limitations of NES era consoles.[31]

Release[edit]

The game was originally slated for release in September 2013, but was delayed into early 2014.[32] After various further delays,[33][34] Yacht Club Games announced on June 5 that the game would be released on June 26, 2014.[35] The game was eventually released on several additional platforms including both the PlayStation 4[36] and the Xbox One; both versions feature exclusive boss battles, with Kratos from God of War in the former[36] and the Battletoads in the latter.[37][38] A physical release for various platforms occurred in October 2015.[39]

Prior to 2017, the game was sold under the name Shovel Knight, with various additional campaigns appearing as free downloadable content. However an update in April 2017 made the original story campaign and additional downloadable campaigns available for standalone purchase on certain platforms, with the original campaign adorning the subtitle "Shovel of Hope".[40] A compilation containing all three campaigns known as Shovel Knight: Treasure Trove was also made available, with all owners who purchased the original game prior to this update having their game updated to the Treasure Trove edition. [40]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (3DS) 93.67%[41]
(PS4) 91.00%[42]
(Vita) 90.40%[43]
(WIIU) 89.98%[44]
(NS) 89.38%[45]
(PC) 87.11%[46]
(XONE) 86.00%[47]
Metacritic (Vita) 92/100[48]
(NS) 91/100[49]
(3DS) 90/100[50]
(PS4) 90/100[51]
(WIIU) 88/100[52]
(XONE) 86/100[53]
(PC) 85/100[54]
Review scores
Publication Score
IGN 9/10[55]
Nintendo Life 9/10 stars[56]

Shovel Knight was acclaimed by critics. Aggregating review websites GameRankings and Metacritic gave the 3DS version 93.67% based on 6 reviews and 90/100 based on 9 reviews,[41][50] the PlayStation 4 version 91.00% based on 17 reviews and 90/100 based on 18 reviews,[42][51] the PlayStation Vita version 90.40% based on 5 reviews and 92/100 based on 4 reviews,[43][48] the Wii U version 89.98% based on 21 reviews and 88/100 based on 24 reviews,[44][52] the Nintendo Switch version 89.38% based on 8 reviews and 91/100 based on 17 reviews,[45][49] the Microsoft Windows version 87.11% based on 28 reviews and 85/100 based on 46 reviews[46][54] and the Xbox One version 86.00% based on 6 reviews and 86/100 based on 10 reviews.[47][53]

Kotaku featured it in "The 22 Best-Reviewed Games That Don't Have Sequels (Yet)" in 2014 because of its high Metacritic rating.[57] IGN editor Colin Moriarty awarded the game a 9/10 rating, calling it "arguably the best game released so far in 2014."[55] Infendo.com called it "a brilliant homage to a bygone era, yet an equally fresh, captivating and innovative game"[58] and Nintendo Life praised the 3DS version's "excellent controls, gorgeous graphics, an incredible soundtrack and endearing characters ... top-notch level design, varied gameplay, hidden rooms, optional challenges and a deceptively rich combat system."[56]

Ben "Yahtzee" Croshaw of Zero Punctuation reviewed the game favorably, especially praising the storytelling through gameplay and the difficulty which reminded him of the way Dark Souls utilized these elements. He noticed that while some people might "write [the game] off as 'nostalgia bait'", he has "never owned an NES, so if [he] liked Shovel Knight, it can't possibly be working on nostalgia alone".[59]

Including Kickstarter backers, Shovel Knight sold 180,000 copies within a month of the North American launch. 49,000 copies were sold on Wii U, 59,000 were sold on 3DS, and 66,000 were sold on Steam.[60] By December 4, 2014, it had sold more than 300,000 copies across all platforms.[61] As of June 30, 2015, the game had sold more than 700,000 copies.[62] The game had sold 1.5 million copies by December 14, 2016.[63]

Accolades[edit]

List of awards and nominations
Year Awards Category Result Ref.
2014 The Game Awards Best Independent Game Won [64]
GameSpot's Game of the Year 3DS Game of the Year Nominated [65]
Overall Game of the Year Nominated [66]
Wii U Game of the Year Nominated [67]
Giant Bomb's 2014 Game of the Year Awards Best Debut Nominated [68]
Best Game Nominated [69]
Best Music Nominated [70]
Nintendo Life's Reader Awards 2014 3DS eShop Game of the Year Won [71]
Wii U eShop Game of the Year Won
Nintendo Life's Staff Awards 2014 3DS eShop Game of the Year Won [72]
Wii U eShop Game of the Year Won
National Academy of Video Game Trade Reviewers (NAVGTR) awards Original Light Mix Score, New IP Nominated [73]
Game, Original Action Nominated
2015 IGN's Best of 2014 Best 3DS Game Won [74]
Best Music Won [75]
Best Overall Game Nominated [76]
Best Platformer Won [77]
Best Platformer – People's Choice Won
Best Wii U Game Nominated [78]

Legacy[edit]

Shovel Knight appears as a playable guest character in Runbow and its Pocket variant. He appears as a secret boss in Azure Striker Gunvolt 2, accessible only through the use of the Shovel Knight Amiibo.[79] He also has a cameo appearance in Sun Creature Studios' animated series The Reward: Tales of Alethrion and in Playtonic Games' Yooka-Laylee.[80][81] Plague Knight makes a guest appearance in the indie title Creepy Castle.[82]

Shovel Knight will be a playable character in the game Hex Heroes for the Wii U.[83][84] Shovel Knight will also be appearing as a playable character in the games Road Redemption and Indivisible.[85][86] Shovel Knight is also set to make a cameo appearance in the game Bloodstained: Ritual of the Night.[87]

References[edit]

  1. ^ "Mac Version is OUT!!". Yachtclubgames. Retrieved September 13, 2014. 
  2. ^ "Linux is out! Jobs! Contest Winners!". Yachtclubgames. Retrieved October 8, 2014. 
  3. ^ a b "Spring Fever 2015: 8 Weeks, 8 New PS4 Games, PS Plus Discounts". PlayStation Blog. Retrieved February 26, 2015. 
  4. ^ Makuch, Eddie (April 21, 2015). "Xbox One Shovel Knight Release Date Revealed". GameSpot. Retrieved April 21, 2015. 
  5. ^ "All New Amazon Fire TV Gaming Edition". Retrieved September 17, 2015. 
  6. ^ Cite error: The named reference Nindies_Showcase was invoked but never defined (see the help page).
  7. ^ a b Suszek, Mike (April 14, 2013). "Shovel Knight Kickstarter campaign raises over $300K". Joystiq. Retrieved January 19, 2014. 
  8. ^ a b http://yachtclubgames.com/2017/01/switch-up/
  9. ^ a b c D'Angelo, David (2014-06-25). "Breaking the NES for Shovel Knight". Gamasutra. Retrieved January 2, 2015. 
  10. ^ Turi, Tim (May 14, 2013). "Shovel Knight: Yacht Club Promises Retro Charm In Spades". Game Informer. Archived from the original on January 6, 2015. Retrieved March 1, 2015. 
  11. ^ "Shovel Knight amiibo Digs Into Europe Next Week, Surfaces In North America In January". Siliconera. 2015-12-03. Retrieved 2016-01-11. 
  12. ^ "Shovel Knight – amiibo Reveal Trailer". Nintendo via YouTube. Retrieved 28 August 2015. 
  13. ^ "Yacht Club Games on Twitter: "Itching to play Plague Knight? You'll need to clear Shovel Knight first! Maybe there's a secret way to unlock it...? "". Twitter. Retrieved 2016-01-11. 
  14. ^ "Shovel Knight: Plague of Shadows – Review | Reviews Video Gallery". GameTrailers. 2015-09-17. Retrieved 2016-01-11. 
  15. ^ "Shovel Knight: Specter of Torment dated on Wii U and 3DS". Destructoid. Retrieved April 19, 2017. 
  16. ^ "Switch-up! | Yacht Club Games". yachtclubgames.com. Retrieved 2017-05-23. 
  17. ^ "Shovel Knight – Yacht Club Games". Yachtclubgames.com. Retrieved January 22, 2014. Shovel Knight has come to this valley with two goals: to defeat the evil Enchantress and save his lost beloved. [...] However, between Shovel Knight and his beloved stands a cadre of villainous knights. These terrible foes, known as The Order of No Quarter, have been dispatched to prevent Shovel Knight from reaching the Enchantress at any cost! 
  18. ^ Yacht Club Games. Shovel Knight: Plague of Shadows. Unbeknownst to everyone, the maniacal alchemist Plague Knight had plans of his own. He sought nothing less than to concoct a potion of unlimited power! A draft so fiendishly potent that nothing he desired would be out of his reach. Each knight unknowingly guards a crucial ingredient. Now, the collection must begin... 
  19. ^ Yacht Club Games. Shovel Knight: Plague of Shadows. Mona: Plague Knight! Come to your senses... You don't need to go through with this! / Plague Knight: Mona! You don't understand! I was too weak to say it before, but now I can show you I'm good enough! / Mona: Black Knight told me everything. You don't need a potion to win me over. You already have! 
  20. ^ Yacht Club Games. Shovel Knight: Plague of Shadows. Minion: Guys! Guys! The villagers are all in the juice bar, and they want to buy us a round! Let's go! / Plague Knight: Hee, that sounds lovely! But I think we'll catch up later. There's science to be done! Mona? / Mona: Let's get started, Plague Knight. There's no telling what we'll brew up next! 
  21. ^ http://yachtclubgames.com/2016/12/specter-of-torment-trailer/
  22. ^ a b Turi, Tim. "Shovel Knight Devs Discuss Co-Op, Pogo Jumping, And Beyond". Game Informer. Retrieved 13 January 2017. 
  23. ^ Moriarty, Colin (March 14, 2013). "Shovel Knight: When Castlevania Meets Mega Man". IGN. Retrieved January 19, 2014. 
  24. ^ Williams, Mike (May 24, 2014), Game Dev Recipes: Shovel Knight, USgamer, retrieved May 26, 2014 
  25. ^ "Shovel Knight by Yacht Club Games — Kickstarter". Kickstarter. Retrieved January 19, 2014. 
  26. ^ "PSA: Here's the status on all of the Shovel Knight Kickstarter rewards and stretch goals". Retrieved 17 November 2014. 
  27. ^ "Shovel Knight by Yacht Club Games » Update # 13: More Unlocks, More News... and Mole Knight! — Kickstarter". Kickstarter. Retrieved 17 November 2014. 
  28. ^ "Shovel Knight by Yacht Club Games » Update # 15: Stretch Goals! Gifs! and Your Burning Questions, Answered! — Kickstarter". Kickstarter. Retrieved 17 November 2014. 
  29. ^ "Shovel Knight Original Soundtrack – Jake Kaufman". Jake Kaufman. 27 June 2014. Retrieved 17 November 2014. 
  30. ^ "Strike the Earth! Shovel Knight Arranged – Jake Kaufman". Jake Kaufman. 27 June 2014. Retrieved 17 November 2014. 
  31. ^ "Gamasutra: David D'Angelo's Blog – Breaking the NES for Shovel Knight". www.gamasutra.com. Retrieved 2015-09-28. 
  32. ^ Goergen, Andy (January 19, 2014). "Shovel Knight Entering Alpha Design Stage". Nintendo World Report. Retrieved January 19, 2014. 
  33. ^ Moriarty, Colin (January 22, 2014). "Old-School Game Shovel Knight Gets Release Date, New Trailer". IGN. Retrieved January 22, 2014. 
  34. ^ Ronaghan, Neal (March 12, 2014). "Shovel Knight Delayed 'A Few Weeks'". Nintendo World Report. Retrieved March 12, 2014. 
  35. ^ Johnson, Clay (June 6, 2014). "Shovel Knight Scheduled for June 26 Release". Nintendo World Report. Retrieved June 6, 2014. 
  36. ^ a b Moriarty, Colin (December 6, 2014). "PSXn2014: Shovel Knight Coming to PS4, PS3, Vita". IGN. Ziff Davis. Retrieved December 6, 2014. 
  37. ^ "New ID@Xbox Games Storm GDC". Xbox Wire. March 3, 2015. Retrieved March 3, 2015. 
  38. ^ "Yacht Club Games on Twitter: "The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio!"". Twitter. 2015-03-04. Retrieved 2016-01-11. 
  39. ^ "Retail Update". 2015-10-08. 
  40. ^ a b "Switch-up!". Yachtclubgames. Yacht Club Games. Retrieved 12 January 2017. 
  41. ^ a b "Shovel Knight for 3DS". GameRankings. Retrieved December 7, 2014. 
  42. ^ a b "Shovel Knight for PlayStation 4". GameRankings. Retrieved December 7, 2014. 
  43. ^ a b "Shovel Knight for PlayStation Vita". GameRankings. Retrieved December 7, 2014. 
  44. ^ a b "Shovel Knight for Wii U". GameRankings. Retrieved December 7, 2014. 
  45. ^ a b "Shovel Knight for Nintendo Switch". GameRankings. Retrieved May 2, 2017. 
  46. ^ a b "Shovel Knight for PC". GameRankings. Retrieved December 7, 2014. 
  47. ^ a b "Shovel Knight for Xbox One". GameRankings. Retrieved December 7, 2014. 
  48. ^ a b "Shovel Knight for PlayStation Vita Reviews". Metacritic. Retrieved December 7, 2014. 
  49. ^ a b "Shovel Knight for Nintendo Switch Reviews". Metacritic. Retrieved May 2, 2017. 
  50. ^ a b "Shovel Knight for 3DS Reviews". Metacritic. Retrieved December 7, 2014. 
  51. ^ a b "Shovel Knight for PlayStation 4 Reviews". Metacritic. Retrieved December 7, 2014. 
  52. ^ a b "Shovel Knight for Wii U Reviews". Metacritic. Retrieved December 7, 2014. 
  53. ^ a b "Shovel Knight for Xbox One Reviews". Metacritic. Retrieved December 7, 2014. 
  54. ^ a b "Shovel Knight for PC Reviews". Metacritic. Retrieved December 7, 2014. 
  55. ^ a b Moriarty, Colin (June 25, 2014). "Shovel Knight Review". IGN. Retrieved December 7, 2014. 
  56. ^ a b J. Reed, Phillip (June 26, 2014). "Shovel Knight (3DS eShop) Review". Nintendo Life. Retrieved December 7, 2014. 
  57. ^ Jaffe, Alex (5 August 2014). "The 22 Best-Reviewed Games That Don't Have Sequels (Yet)". Kotaku. Retrieved 6 August 2014. 
  58. ^ Riley, Justin (August 27, 2014). "Review: Shovel Knight, A Brilliant Homage To The 8-Bit Era". 
  59. ^ "Zero Punctuation, Shovel Knight – Good NES Nostalgia". The Escapist. Retrieved 17 November 2014. 
  60. ^ Matulef, Jeffrey (August 7, 2014). "Shovel Knight sales surpass dev's lifetime estimate in one month". Eurogamer. Gamer Network. Archived from the original on August 8, 2014. Retrieved August 7, 2014. 
  61. ^ "Yacht club Games on Twitter". 4 December 2014. Archived from the original on 4 December 2014. Retrieved 4 December 2014. 
  62. ^ Matulef, Jeffery (June 30, 2015). "Shovel Knight is getting a retail release". Eurogamer. Retrieved June 30, 2015. 
  63. ^ Mäki, Jonas. "1.5 million copies of Shovel Knight sold". Game Reactor. Retrieved 14 December 2016. 
  64. ^ Kain, Erik (December 6, 2014). "All The Winners Of The 2014 Game Awards". Forbes. Archived from the original on December 14, 2014. Retrieved December 11, 2014. 
  65. ^ "Bravely Default – 3DS Game of the Year". GameSpot. CBS Interactive. December 9, 2014. Archived from the original on December 29, 2014. Retrieved December 29, 2014. 
  66. ^ "Game of the Year 2014". GameSpot. CBS Interactive. December 18, 2014. Archived from the original on December 29, 2014. Retrieved December 29, 2014. 
  67. ^ "Mario Kart 8 – Wii U Game of the Year". GameSpot. December 14, 2014. Archived from the original on December 14, 2014. Retrieved December 14, 2014. 
  68. ^ "Giant Bomb's 2014 Game of the Year Awards: Day Three Text Recap". Giant Bomb. CBS Interactive. December 28, 2014. Archived from the original on December 28, 2014. Retrieved December 28, 2014. 
  69. ^ "Giant Bomb's 2014 Game of the Year Awards: Day Five Text Recap". Giant Bomb. CBS Interactive. December 30, 2014. Archived from the original on December 31, 2014. Retrieved December 31, 2014. 
  70. ^ "Giant Bomb's 2014 Game of the Year Awards: Day Two Text Recap". Giant Bomb. CBS Interactive. December 27, 2014. Archived from the original on December 28, 2014. Retrieved December 28, 2014. 
  71. ^ Whitehead, Thomas (December 25, 2014). "Game of the Year: Nintendo Life's Reader Awards 2014". Nintendo Life. Archived from the original on December 26, 2014. Retrieved December 25, 2014. 
  72. ^ Whitehead, Thomas (December 24, 2014). "Game of the Year: Nintendo Life's Staff Awards 2014". Nintendo Life. Archived from the original on December 24, 2014. Retrieved December 24, 2014. 
  73. ^ "NAVGTR Awards (2014)". National Academy of Video Game Trade Reviewers. 
  74. ^ "Best 3DS Game". IGN. January 13, 2015. Archived from the original on January 22, 2015. Retrieved January 21, 2015. 
  75. ^ "Shovel Knight". IGN. Ziff Davis. January 13, 2015. Archived from the original on February 12, 2015. Retrieved February 12, 2015. 
  76. ^ "Dragon Age: Inquisition". IGN. Ziff Davis. January 13, 2015. Archived from the original on February 12, 2015. Retrieved February 12, 2015. 
  77. ^ "Winner: Best Platformer – Shovel Knight". IGN. January 13, 2015. Archived from the original on February 12, 2015. Retrieved February 11, 2015. 
  78. ^ "Shovel Knight". IGN. January 13, 2015. Archived from the original on February 12, 2015. Retrieved February 11, 2015. 
  79. ^ http://yachtclubgames.com/2016/07/a-shocking-surprise-shovel-knight-appears-in-gunvolt-2/
  80. ^ https://www.youtube.com/watch?v=DUlg8Y_mLfA
  81. ^ http://yachtclubgames.com/2016/09/shovel-knight-joins-yooka-laylee/
  82. ^ http://blog.nicalis.com/2016/10/creepy-castle-cameosn-crossovers/
  83. ^ Brian (2014-03-23). "Shovel Knight cameo confirmed for Hex Heroes". nintendoeverything.com. Retrieved 2016-06-20. 
  84. ^ Prismatic Games LLC (2014-03-30). "Saturday Update Bonanza Part I: Shovel Knight!". Kickstarter. Retrieved 2014-10-04. 
  85. ^ Farokhmanesh, Megan (2014-12-23). "Shovel Knight, what are you doing on that motorcycle?". Polygon. Retrieved 2016-06-20. 
  86. ^ http://www.polygon.com/2015/11/3/9666784/lab-zero-indivisible-shovel-knight-super-time-force-guest-characters
  87. ^ http://www.siliconera.com/2015/06/12/shovel-knight-will-make-an-appearance-in-bloodstained-ritual-of-the-night/

External links[edit]