Silent Debuggers

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Silent Debuggers
Silent Debuggers
North American TurboGrafx-16 box art
Developer(s) Data East
Publisher(s) NA NEC International (TurboGrafx-16)
JP NEC International (TurboGrafx-16)
JP G-Mode (Virtual Console)
NA Hudson Entertainment (Virtual Console)
EU Nintendo (Virtual Console)
AUS Nintendo (Virtual Console)
Platform(s) TurboGrafx-16,
Virtual Console
Release date(s) TurboGrafx-16
NA 1991[1]
JP March 29, 1991[1]
Wii Virtual Console
JP June 26, 2007[1]
NA July 16, 2007[1]
EU July 20, 2007[1]
AUS July 20, 2007[1]
Genre(s) First-person shooter
Mode(s) Single-player

Silent Debuggers is a 1991 sci-fi horror first person shooter video game developed by Data East and published by NEC International for the TurboGrafx-16. The game was released in North America in 1991 and in Japan on March 29, 1991. It was re-released on the Virtual Console in Japan on June 26, 2007, in North America on July 16, 2007 and in Europe and Australia on July 20, 2007.[2] However, the Virtual Console version was delisted in early March 2012.

Silent Debuggers was a notable title for the TurboGrafx-16 in that it may be considered an early form of first-person shooter.


Silent Debuggers title screen.

Players explore a large cargo station in search of treasure which then accidentally triggered the self-destruct sequence. The player must progress from level to level, killing every monster in order to advance. On the lowest level is a computer that must be "debugged" in order to stop a self-destruct sequence. The player is assisted by a fellow debugger named Leon who provides information and weapon and is also your buddy..[2] The game featured a minimal ability to look up and down. Selecting a harder difficulty generated a blob-like monster that moved on the ceiling.




  1. ^ a b c d e f Silent Debuggers Release Information for TurboGrafx-16, GameFAQs, archived from the original on 2012-03-09, retrieved 2013-09-15 
  2. ^ a b "Silent Debuggers" (HTML), Hudson Soft Virtual Console, retrieved 2007-07-13 

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