North American TurboGrafx-16 box art
Silent Debuggers is a 1991 sci-fi horror first person shooter video game developed by Data East and published by NEC International for the TurboGrafx-16. The game was released in North America in 1991 and in Japan on March 29, 1991. It was re-released on the Virtual Console in Japan on June 26, 2007, in North America on July 16, 2007 and in Europe and Australia on July 20, 2007. However, the Virtual Console version was delisted in early March 2012.
Silent Debuggers was a notable title for the TurboGrafx-16 in that it may be considered an early form of first-person shooter.
Players explore a large cargo station in search of treasure which then accidentally triggered the self-destruct sequence. The player must progress from level to level, killing every monster in order to advance. On the lowest level is a computer that must be "debugged" in order to stop a self-destruct sequence. The player is assisted by a fellow debugger named Leon who provides information and weapon and is also your buddy. The game featured a minimal ability to look up and down. Selecting a harder difficulty generated a blob-like monster that moved on the ceiling.
The Great War is over. Mankind is united into one peaceful world. Or is it?
While the Joint Government pursues a policy of "Advancement into Outer Space" it encounters pockets of resistance.
The evil forces ("Bugs") must be destroyed before they threaten the peace of the Universe.
Yet there are no armies, only small groups of highly paid soldiers left over from the Great War.
The most famous of these groups is the "Silent Debuggers".
Powerful and mysterious, now the government calls upon them again.
As an aspiring Debugger with your sidekick Leon, you are assigned to enter the Evil Space Station Gane.
While it is rumored that riches abound, no Debugger has ever returned from this fortress of evil.
Silent Debuggers Game Manual, NEC Technologies - 1991
|This section requires expansion. (September 2013)|
- Silent Debuggers Release Information for TurboGrafx-16, GameFAQs, archived from the original on 2012-03-09, retrieved 2013-09-15
- "Silent Debuggers", Hudson Soft Virtual Console, retrieved 2007-07-13
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